Player Matchup

Ares
Ares
Azai23
Ares
Level 83
God Stats
10W - 13L
1,441 SR
Queue Stats
84W - 110L
1,447 Elo+
Solo
Danzaburou
Danzaburou
QQIronrod
Danzaburou
Level 97
God Stats
0W - 1L
1,518 SR
Queue Stats
45W - 51L
1,538 Elo+
Solo
Chaac
Chaac
Seajxy
Chaac
Level 109
God Stats
4W - 1L
1,786 SR
Queue Stats
168W - 155L
1,528 Elo+
Solo
Lancelot
Lancelot
Stálin
Lancelot
Level 103
God Stats
1W - 1L
1,520 SR
Queue Stats
105W - 65L
1,661 Elo+
Solo
Aphrodite
Aphrodite
redthebook
Aphrodite
Level 95
God Stats
0W - 1L
1,440 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 97
1,541 SR
1,535 Elo+

VS

Team Averages
Level 90
1,568 SR
1,460 Elo+
Pele
Pele
 
Pele
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GeminiMenace
Ares
Level 143
God Stats
1W - 0L
1,483 SR
Queue Stats
31W - 30L
1,516 Elo+
Solo
Skadi
Skadi
LuxuryyXo
Skadi
Level 160
God Stats
2W - 0L
1,795 SR
Queue Stats
157W - 163L
1,470 Elo+
Solo
Sol
Sol
geminipopa
Sol
Level 24
God Stats
4W - 5L
1,500 SR
Queue Stats
13W - 24L
1,356 Elo+
Solo
Fenrir
Fenrir
washedOutDad
Fenrir
Level 106
God Stats
12W - 17L
1,561 SR
Queue Stats
32W - 41L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Azai23
Ares
15
1 / 4 / 2
9,192
707
7,518
20,242
17,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
QQIronrod
Danzaburou
15
0 / 3 / 1
8,560
658
8,254
11,904
6,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
Seajxy
Chaac
15
3 / 3 / 2
8,905
685
11,713
15,934
15,627
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
Stálin
Lancelot
15
3 / 2 / 4
9,518
732
8,523
14,054
15,691
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
redthebook
Aphrodite
15
0 / 5 / 0
8,410
647
7,514
13,702
8,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
4 / 6 / 11
10,196
784
17,309
15,574
8,822
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 0 / 11
10,224
786
10,087
17,866
20,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
LuxuryyXo
Skadi
17
4 / 0 / 9
10,396
800
13,712
8,234
4,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 0 / 6
9,551
735
13,545
8,119
4,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
17
5 / 1 / 7
10,125
779
9,706
16,921
17,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
7
Kills
17
17
Deaths
7
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
6
11
1.58
L
Ares
Azai23
Ares
1
4
2
0.5
W
3
0
11
8.5
W
Skadi
LuxuryyXo
Skadi
4
0
9
8.5
L
Danzaburou
QQIronrod
Danzaburou
0
3
1
0.17
L
Chaac
Seajxy
Chaac
3
3
2
1.33
L
Lancelot
Stálin
Lancelot
3
2
4
2.5
W
1
0
6
4
L
Aphrodite
redthebook
Aphrodite
0
5
0
0
W
Fenrir
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,522
Damage
64,359
75,836
Taken
66,714
63,901
Mitigated
56,109
21,397
Healing
20,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
17,309
2,744
0
2,430
15,574
8,822
565
2,117
13,457
0
41,779
L
Ares
Azai23
Ares
7,518
1,081
0
3,399
20,242
17,890
0
8,796
10,728
22,038
0
W
10,087
673
0
5,807
17,866
20,535
0
7,174
10,692
19,329
0
W
Skadi
LuxuryyXo
Skadi
13,712
4,685
0
1,375
8,234
4,614
0
584
7,650
0
51,043
L
Danzaburou
QQIronrod
Danzaburou
8,254
1,942
0
2,392
11,904
6,142
240
3,419
8,284
0
30,101
L
Chaac
Seajxy
Chaac
11,713
2,168
0
3,732
15,934
15,627
0
5,948
9,359
0
32,514
L
Lancelot
Stálin
Lancelot
8,523
1,532
0
563
14,054
15,691
0
2,086
11,607
0
23,933
W
13,545
5,676
383
4,153
8,119
4,879
3,160
1,348
6,771
49,239
3,624
L
Aphrodite
redthebook
Aphrodite
7,514
601
5,831
5,480
13,702
8,551
106
2,147
11,039
26,382
0
W
Fenrir
9,706
1,878
0
6,376
16,921
17,259
898
3,809
13,112
0
24,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,585
Gold Earned
50,492
216
Minions Killed
261
0
Camps Cleared
0
1,263,156
Distance Traveled
1,326,138
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,196
784
51
4
0
261,855
0
L
Ares
9,192
707
23
2
0
254,755
1
W
Ares
10,224
786
15
1
0
274,641
3
W
Skadi
10,396
800
77
6
0
263,778
3
L
Danzaburou
8,560
658
52
4
0
214,900
0
L
Chaac
8,905
685
55
4
0
272,802
4
L
Lancelot
9,518
732
34
3
0
278,985
1
W
Sol
9,551
735
82
6
0
253,319
0
L
Aphrodite
8,410
647
52
4
0
241,714
0
W
Fenrir
10,125
779
36
3
0
272,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role