Player Matchup

Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Kewmark
Khepri
Level 122
God Stats
10W - 11L
1,481 SR
Queue Stats
64W - 82L
1,389 Elo+
Party 1
Discordia
Discordia
PabloPiccasbro
Discordia
Level 104
God Stats
3W - 2L
1,189 SR
Queue Stats
77W - 103L
1,339 Elo+
Solo
Thanatos
Thanatos
UwUMiia
Thanatos
Level 160
God Stats
2W - 2L
1,559 SR
Queue Stats
149W - 146L
1,455 Elo+
Party 1
Chiron
Chiron
tjp97
Chiron
Level 123
God Stats
18W - 16L
1,546 SR
Queue Stats
200W - 203L
1,441 Elo+
Solo
Team Averages
Level 127
1,455 SR
1,425 Elo+

VS

Team Averages
Level 85
1,419 SR
1,449 Elo+
Tiamat
Tiamat
Gegerley
Tiamat
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 5L
1,674 Elo+
Solo
Baron Samedi
Baron Samedi
LordVohrs212
Baron Samedi
Level 55
God Stats
1W - 2L
1,162 SR
Queue Stats
78W - 106L
1,406 Elo+
Solo
Guan Yu
Guan Yu
ThatEndyPerson
Guan Yu
Level 145
God Stats
0W - 1L
1,445 SR
Queue Stats
76W - 91L
1,452 Elo+
Solo
Atlas
Atlas
Tommy guns02
Atlas
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 32L
1,350 Elo+
Party 2
Danzaburou
Danzaburou
theDarklord5440
Danzaburou
Level 88
God Stats
1W - 1L
1,489 SR
Queue Stats
81W - 111L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 0 / 1
6,031
603
6,256
7,693
3,760
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
Kewmark
Khepri
9
2 / 0 / 2
5,924
592
2,288
6,256
4,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
PabloPiccasbro
Discordia
9
2 / 1 / 1
5,686
569
3,876
2,639
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
UwUMiia
Thanatos
10
4 / 2 / 0
6,175
618
2,150
8,782
3,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
tjp97
Chiron
11
4 / 0 / 2
6,681
668
7,689
8,975
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gegerley
Tiamat
8
0 / 1 / 0
4,694
469
3,657
7,041
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
LordVohrs212
Baron Samedi
9
1 / 3 / 0
5,102
510
2,112
5,697
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 1 / 0
4,620
462
1,570
5,805
2,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

6
0 / 1 / 1
4,430
443
1,444
6,082
2,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
theDarklord5440
Danzaburou
6
0 / 6 / 0
4,395
440
3,579
8,117
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
12
Kills
2
3
Deaths
12
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
0
1
0.5
L
Tiamat
Gegerley
Tiamat
0
1
0
0
W
Khepri
Kewmark
Khepri
2
0
2
3
L
Baron Samedi
LordVohrs212
Baron Samedi
1
3
0
0.33
W
Discordia
PabloPiccasbro
Discordia
2
1
1
2.5
L
1
1
0
1
L
0
1
1
0.5
W
Thanatos
UwUMiia
Thanatos
4
2
0
2
L
Danzaburou
theDarklord5440
Danzaburou
0
6
0
0
W
Chiron
tjp97
Chiron
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,259
Damage
12,362
34,345
Taken
32,742
15,795
Mitigated
12,644
19,116
Healing
7,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,256
1,241
0
3,894
7,693
3,760
138
3,105
4,036
0
42,765
L
Tiamat
Gegerley
Tiamat
3,657
113
0
2,197
7,041
2,926
0
0
7,041
21,759
0
W
Khepri
Kewmark
Khepri
2,288
247
0
1,730
6,256
4,093
322
1,622
4,634
11,158
2,072
L
Baron Samedi
LordVohrs212
Baron Samedi
2,112
87
0
1,133
5,697
2,560
0
3,718
1,652
28,422
0
W
Discordia
PabloPiccasbro
Discordia
3,876
175
0
481
2,639
1,050
842
1,057
1,582
30,353
0
L
1,570
373
211
1,216
5,805
2,624
0
388
5,369
0
19,139
L
1,444
621
144
1,347
6,082
2,484
0
624
5,458
10,217
0
W
Thanatos
UwUMiia
Thanatos
2,150
780
0
7,999
8,782
3,592
0
14
8,768
0
38,651
L
Danzaburou
theDarklord5440
Danzaburou
3,579
1,839
0
1,471
8,117
2,050
0
700
7,417
0
18,897
W
Chiron
tjp97
Chiron
7,689
3,947
205
4,807
8,975
3,300
661
863
8,112
0
51,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,497
Gold Earned
23,241
329
Minions Killed
179
0
Camps Cleared
0
936,563
Distance Traveled
839,265
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,031
603
77
8
0
186,752
1
L
Tiamat
4,694
469
45
5
0
180,913
0
W
Khepri
5,924
592
32
3
0
185,734
3
L
Baron Samedi
5,102
510
51
5
0
169,153
1
W
Discordia
5,686
569
50
5
0
177,891
2
L
Guan Yu
4,620
462
37
4
0
208,059
2
L
Atlas
4,430
443
16
2
0
152,172
0
W
Thanatos
6,175
618
75
8
0
215,573
1
L
Danzaburou
4,395
440
30
3
0
128,968
0
W
Chiron
6,681
668
95
10
0
170,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role