Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Linemennelson
Gilgamesh
Level 159
God Stats
1W - 1L
1,468 SR
Queue Stats
8W - 4L
1,744 Elo+
Party 1
Kuzenbo
Kuzenbo
MightyBeowulf12
Kuzenbo
Level 133
God Stats
7W - 5L
1,473 SR
Queue Stats
473W - 458L
1,565 Elo+
Party 1
Neith
Neith
SnuFFel2
Neith
Level 158
God Stats
2W - 0L
1,777 SR
Queue Stats
19W - 12L
1,549 Elo+
Party 1
Discordia
Discordia
cammi316
Discordia
Level 160
God Stats
6W - 0L
1,843 SR
Queue Stats
91W - 57L
1,567 Elo+
Party 1
Team Averages
Level 151
1,612 SR
1,585 Elo+

VS

Team Averages
Level 88
1,451 SR
1,466 Elo+
Rama
Rama
Evanexcent
Rama
Level 28
God Stats
0W - 2L
1,258 SR
Queue Stats
11W - 12L
1,334 Elo+
Party 3
Achilles
Achilles
Kruppe2198
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,454 Elo+
Solo
The Morrigan
The Morrigan
Puliix
The Morrigan
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 24L
1,542 Elo+
Party 3
Chronos
Chronos
TONAYYYYY
Chronos
Level 125
God Stats
2W - 3L
1,512 SR
Queue Stats
500W - 517L
1,487 Elo+
Party 2
Cthulhu
Cthulhu
kcabyats15
Cthulhu
Level 147
God Stats
1W - 3L
1,483 SR
Queue Stats
308W - 319L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
2 / 0 / 2
5,546
1,109
5,193
1,758
851
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Linemennelson
Gilgamesh
10
2 / 1 / 5
5,893
1,179
2,868
6,086
5,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 0 / 4
5,529
1,106
2,621
2,978
3,014
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Neith
SnuFFel2
Neith
11
2 / 0 / 7
5,760
1,152
7,082
3,492
1,742
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
cammi316
Discordia
9
1 / 1 / 4
5,138
1,028
4,550
1,799
700
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
4,880
976
3,128
4,301
1,679
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
Kruppe2198
Achilles
7
0 / 4 / 0
4,536
907
683
5,458
3,525
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
Puliix
The Morrigan
9
0 / 3 / 0
4,979
996
912
4,760
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
TONAYYYYY
Chronos
10
1 / 0 / 0
5,252
1,050
1,739
2,518
985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
kcabyats15
Cthulhu
10
0 / 0 / 0
5,056
1,011
2,685
6,752
3,440
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
9
Kills
1
2
Deaths
9
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
2
3
L
0
2
0
0
L
Achilles
Kruppe2198
Achilles
0
4
0
0
W
Gilgamesh
Linemennelson
Gilgamesh
2
1
5
4.5
W
2
0
4
4
L
The Morrigan
Puliix
The Morrigan
0
3
0
0
W
Neith
SnuFFel2
Neith
2
0
7
5.5
L
Chronos
TONAYYYYY
Chronos
1
0
0
1
W
Discordia
cammi316
Discordia
1
1
4
3
L
Cthulhu
kcabyats15
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,314
Damage
9,147
16,113
Taken
23,789
11,404
Mitigated
11,554
6,783
Healing
7,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
5,193
1,095
1,577
973
1,758
851
0
1,114
644
0
12,663
L
3,128
1,651
936
829
4,301
1,679
0
1,181
3,100
0
5,688
L
Achilles
Kruppe2198
Achilles
683
0
0
257
5,458
3,525
0
858
4,518
0
2,003
W
Gilgamesh
Linemennelson
Gilgamesh
2,868
388
1,080
668
6,086
5,097
0
1,155
4,892
0
5,519
W
2,621
1,432
0
290
2,978
3,014
39
1,090
1,852
5,662
0
L
The Morrigan
Puliix
The Morrigan
912
193
304
387
4,760
1,925
0
1,727
2,953
10,439
0
W
Neith
SnuFFel2
Neith
7,082
1,705
501
1,402
3,492
1,742
153
1,416
2,038
0
13,383
L
Chronos
TONAYYYYY
Chronos
1,739
118
503
842
2,518
985
0
971
1,547
5,874
0
W
Discordia
cammi316
Discordia
4,550
0
124
168
1,799
700
186
561
1,238
7,965
0
L
Cthulhu
kcabyats15
Cthulhu
2,685
77
387
3,470
6,752
3,440
0
2,212
4,500
8,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,866
Gold Earned
24,703
61
Minions Killed
71
0
Camps Cleared
0
598,346
Distance Traveled
521,091
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,546
1,109
20
4
0
123,415
0
L
Rama
4,880
976
20
4
0
99,749
2
L
Achilles
4,536
907
2
0
0
64,619
1
W
Gilgamesh
5,893
1,179
4
1
0
136,153
0
W
Kuzenbo
5,529
1,106
10
2
0
113,458
2
L
The Morrigan
4,979
996
23
5
0
103,056
0
W
Neith
5,760
1,152
21
4
0
118,537
0
L
Chronos
5,252
1,050
10
2
0
126,465
1
W
Discordia
5,138
1,028
6
1
0
106,783
1
L
Cthulhu
5,056
1,011
16
3
0
127,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role