Player Matchup

Susano
Susano
Book5050
Susano
Level 46
God Stats
2W - 3L
1,369 SR
Queue Stats
24W - 21L
1,492 Elo+
Party 1
Chronos
Chronos
Knackk
Chronos
Level 125
God Stats
3W - 1L
1,665 SR
Queue Stats
207W - 175L
1,523 Elo+
Party 1
Hercules
Hercules
Mickster231
Hercules
Level 84
God Stats
6W - 10L
1,425 SR
Queue Stats
107W - 92L
1,538 Elo+
Party 1
Freya
Freya
PaladinShark
Freya
Level 149
God Stats
5W - 4L
1,473 SR
Queue Stats
161W - 120L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
SAINT0906
Cthulhu
Level 104
God Stats
3W - 2L
1,561 SR
Queue Stats
125W - 125L
1,469 Elo+
Party 1
Team Averages
Level 102
1,499 SR
1,514 Elo+

VS

Team Averages
Level 71
1,517 SR
1,623 Elo+
Thor
Thor
D0MESTICABUSER
Thor
Level 6
God Stats
0W - 1L
1,578 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
DAFlamey
Artemis
Level 119
God Stats
1W - 1L
1,764 SR
Queue Stats
5W - 1L
1,894 Elo+
Party 2
Zeus
Zeus
NovaFuse
Zeus
Level 109
God Stats
1W - 1L
1,524 SR
Queue Stats
1W - 1L
1,733 Elo+
Party 2
Yemoja
Yemoja
ProDownSyndrome
Yemoja
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,490 Elo+
Solo
Ganesha
Ganesha
Theermal
Ganesha
Level 110
God Stats
0W - 1L
1,219 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Book5050
Susano
15
4 / 2 / 5
9,202
767
4,572
9,867
4,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
Knackk
Chronos
17
2 / 0 / 2
9,928
827
3,056
5,599
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Mickster231
Hercules
17
5 / 0 / 5
9,637
803
8,632
10,241
10,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 3 / 10
9,855
821
16,254
15,967
8,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
SAINT0906
Cthulhu
15
2 / 1 / 9
8,905
742
7,038
10,906
12,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
8,123
677
5,856
12,166
5,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
DAFlamey
Artemis
14
1 / 4 / 3
7,757
646
12,048
12,668
5,570
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
14
3 / 7 / 1
8,383
699
13,481
10,872
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 1 / 3
7,250
604
585
5,867
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ganesha
Theermal
Ganesha
11
0 / 2 / 1
7,124
594
566
4,468
2,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
17
Kills
6
6
Deaths
17
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Susano
Book5050
Susano
4
2
5
3.25
L
2
3
1
0.83
L
Artemis
DAFlamey
Artemis
1
4
3
0.63
W
Chronos
Knackk
Chronos
2
0
2
3
W
Hercules
Mickster231
Hercules
5
0
5
7.5
L
Zeus
3
7
1
0.5
W
4
3
10
3
L
0
1
3
1.5
W
Cthulhu
SAINT0906
Cthulhu
2
1
9
6.5
L
Ganesha
Theermal
Ganesha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,552
Damage
32,536
52,580
Taken
46,041
38,351
Mitigated
21,257
14,212
Healing
5,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Book5050
Susano
4,572
825
0
0
9,867
4,544
2,802
4,122
5,745
0
14,168
L
5,856
1,094
0
780
12,166
5,545
0
6,576
5,191
0
28,315
L
Artemis
DAFlamey
Artemis
12,048
5,403
0
2,168
12,668
5,570
0
6,034
5,828
0
21,887
W
Chronos
Knackk
Chronos
3,056
1,459
0
2,134
5,599
2,903
2,980
959
4,640
52,674
0
W
Hercules
Mickster231
Hercules
8,632
1,230
0
4,136
10,241
10,070
451
3,276
6,965
347
22,384
L
Zeus
13,481
858
331
1,289
10,872
4,478
0
6,902
3,461
22,548
0
W
16,254
4,587
0
6,467
15,967
8,009
1,074
3,685
12,282
44,165
0
L
585
60
145
0
5,867
2,994
0
3,461
2,215
5,354
0
W
Cthulhu
SAINT0906
Cthulhu
7,038
259
444
1,031
10,906
12,825
268
2,590
8,316
21,872
0
L
Ganesha
Theermal
Ganesha
566
33
80
978
4,468
2,670
0
2,098
2,240
3,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,527
Gold Earned
38,637
253
Minions Killed
113
0
Camps Cleared
0
1,186,295
Distance Traveled
784,633
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,202
767
24
2
0
195,824
1
L
Thor
8,123
677
51
4
0
224,100
2
L
Artemis
7,757
646
27
2
0
197,600
0
W
Chronos
9,928
827
110
9
0
227,764
2
W
Hercules
9,637
803
40
3
0
265,914
0
L
Zeus
8,383
699
23
2
0
141,528
1
W
Freya
9,855
821
61
5
0
258,308
1
L
Yemoja
7,250
604
12
1
0
157,752
0
W
Cthulhu
8,905
742
18
2
0
238,485
0
L
Ganesha
7,124
594
0
0
0
63,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role