Player Matchup

Sylvanus
Sylvanus
AirworthyAxis5
Sylvanus
Level 107
God Stats
2W - 2L
1,564 SR
Queue Stats
79W - 65L
1,522 Elo+
Party 3
Neith
Neith
Bobito7
Neith
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 46L
1,469 Elo+
Party 2
Vulcan
Vulcan
RYANBEASTMODE26
Vulcan
Level 89
God Stats
3W - 0L
1,961 SR
Queue Stats
104W - 92L
1,468 Elo+
Party 3
Chaac
Chaac
canescens
Chaac
Level 13
God Stats
5W - 3L
1,563 SR
Queue Stats
12W - 14L
1,397 Elo+
Party 2
Maui
Maui
mysticicyn
Maui
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 41L
1,502 Elo+
Party 3
Team Averages
Level 75
1,618 SR
1,472 Elo+

VS

Team Averages
Level 61
1,421 SR
1,448 Elo+
Bakasura
Bakasura
Bunks
Bakasura
Level 27
God Stats
0W - 3L
1,164 SR
Queue Stats
20W - 29L
1,406 Elo+
Party 4
Scylla
Scylla
Kadeem05
Scylla
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 28L
1,422 Elo+
Party 4
Baron Samedi
Baron Samedi
Kellydud
Baron Samedi
Level 25
God Stats
6W - 12L
1,431 SR
Queue Stats
9W - 17L
1,401 Elo+
Party 4
Cernunnos
Cernunnos
NauticalCurry
Cernunnos
Level 127
God Stats
5W - 4L
1,508 SR
Queue Stats
507W - 503L
1,516 Elo+
Party 1
Jormungandr
Jormungandr
TemptedTempo
Jormungandr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 117L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
7
3 / 0 / 2
4,622
770
3,454
5,757
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Bobito7
Neith
6
1 / 0 / 2
4,095
683
2,079
1,607
437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 1 / 0
4,059
677
1,953
2,616
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
canescens
Chaac
7
1 / 1 / 0
4,070
678
1,671
4,384
2,171
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
1 / 1 / 0
3,643
607
1,559
3,586
1,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bunks
Bakasura
6
1 / 1 / 0
3,755
626
388
3,405
1,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Scylla
Kadeem05
Scylla
6
1 / 2 / 0
3,850
642
2,059
3,671
1,388
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Baron Samedi
Kellydud
Baron Samedi
6
0 / 0 / 1
3,590
598
2,561
1,991
811
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
NauticalCurry
Cernunnos
4
0 / 1 / 0
3,069
512
1,553
2,419
588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
TemptedTempo
Jormungandr
4
1 / 3 / 0
3,228
538
2,878
5,096
1,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
7
Kills
3
3
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
0
2
4
W
Neith
Bobito7
Neith
1
0
2
2
L
Bakasura
Bunks
Bakasura
1
1
0
1
L
Scylla
Kadeem05
Scylla
1
2
0
0.5
L
Baron Samedi
Kellydud
Baron Samedi
0
0
1
0.5
L
Cernunnos
NauticalCurry
Cernunnos
0
1
0
0
W
1
1
0
1
L
Jormungandr
TemptedTempo
Jormungandr
1
3
0
0.33
W
Chaac
canescens
Chaac
1
1
0
1
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,716
Damage
9,439
17,950
Taken
16,582
8,179
Mitigated
5,632
7,117
Healing
5,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
3,454
1,819
376
2,481
5,757
2,863
630
1,385
4,288
14,003
7,899
W
Neith
Bobito7
Neith
2,079
1,484
124
1,028
1,607
437
864
394
1,213
0
16,223
L
Bakasura
Bunks
Bakasura
388
281
0
880
3,405
1,097
0
225
3,180
0
11,842
L
Scylla
Kadeem05
Scylla
2,059
930
0
785
3,671
1,388
333
2,671
1,000
14,144
0
L
Baron Samedi
Kellydud
Baron Samedi
2,561
530
124
1,600
1,991
811
462
0
1,991
17,209
0
L
Cernunnos
NauticalCurry
Cernunnos
1,553
769
0
1,059
2,419
588
0
849
1,570
0
8,567
W
1,953
600
0
705
2,616
991
240
1,086
1,400
21,729
0
L
Jormungandr
TemptedTempo
Jormungandr
2,878
1,801
65
761
5,096
1,748
0
2,322
2,774
11,111
0
W
Chaac
canescens
Chaac
1,671
193
0
1,325
4,384
2,171
0
2,861
1,455
0
16,833
W
1,559
694
0
1,078
3,586
1,717
0
1,558
2,028
10,021
4,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,489
Gold Earned
17,492
164
Minions Killed
128
0
Camps Cleared
0
565,752
Distance Traveled
510,913
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,622
770
38
6
0
106,250
0
W
Neith
4,095
683
19
3
0
96,334
2
L
Bakasura
3,755
626
34
6
0
139,167
2
L
Scylla
3,850
642
38
6
0
102,020
0
L
Baron Samedi
3,590
598
21
4
0
107,030
1
L
Cernunnos
3,069
512
18
3
0
53,569
0
W
Vulcan
4,059
677
40
7
0
111,640
0
L
Jormungandr
3,228
538
17
3
0
109,127
0
W
Chaac
4,070
678
36
6
0
120,308
1
W
Maui
3,643
607
31
5
0
131,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role