Player Matchup

Rama
Rama
 
Rama
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
UNSTERBLICH1
Cthulhu
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,574 Elo+
Solo
Vulcan
Vulcan
izanMH
Vulcan
Level 16
God Stats
0W - 1L
1,277 SR
Queue Stats
1W - 2L
1,614 Elo+
Party 2
Team Averages
Level 88
1,426 SR
1,563 Elo+

VS

Team Averages
Level 57
1,500 SR
1,272 Elo+
Hun Batz
Hun Batz
castrojr123
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,218 Elo+
Party 1
Anhur
Anhur
kurrimbito
Anhur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,264 Elo+
Solo
Freya
Freya
rodolphin
Freya
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
2 / 5 / 1
9,904
619
8,821
15,496
5,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
UNSTERBLICH1
Cthulhu
15
1 / 2 / 3
10,343
646
14,467
19,012
24,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
izanMH
Vulcan
13
1 / 8 / 2
9,438
590
6,954
12,163
4,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
castrojr123
Hun Batz
16
5 / 4 / 10
11,149
697
13,192
13,974
6,615
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
19
9 / 0 / 5
11,875
742
17,764
14,174
6,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
rodolphin
Freya
17
1 / 0 / 10
10,195
637
10,910
13,196
6,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
15
15
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
5
1
0.5
L
Cthulhu
UNSTERBLICH1
Cthulhu
1
2
3
1.25
W
Hun Batz
castrojr123
Hun Batz
5
4
10
2.5
L
Vulcan
izanMH
Vulcan
1
8
2
0.25
W
Anhur
9
0
5
11.5
W
Freya
rodolphin
Freya
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,242
Damage
41,866
46,671
Taken
41,344
35,117
Mitigated
20,190
5,616
Healing
8,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,821
7,090
0
3,211
15,496
5,965
522
3,411
12,085
0
43,406
L
Cthulhu
UNSTERBLICH1
Cthulhu
14,467
1,141
518
1,887
19,012
24,168
0
5,269
13,743
31,833
0
W
Hun Batz
castrojr123
Hun Batz
13,192
4,100
0
250
13,974
6,615
0
7,323
6,651
0
50,752
L
Vulcan
izanMH
Vulcan
6,954
2,926
0
0
12,163
4,984
0
2,245
9,918
23,075
0
W
Anhur
17,764
8,429
0
3,280
14,174
6,965
1,909
6,697
7,477
0
71,827
W
Freya
rodolphin
Freya
10,910
3,696
0
5,452
13,196
6,610
450
7,474
5,722
30,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,685
Gold Earned
33,219
147
Minions Killed
211
0
Camps Cleared
0
784,521
Distance Traveled
913,627
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,904
619
83
5
0
248,814
0
L
Cthulhu
10,343
646
22
1
0
303,268
3
W
Hun Batz
11,149
697
61
4
0
320,130
1
L
Vulcan
9,438
590
42
3
0
232,439
0
W
Anhur
11,875
742
99
6
0
286,696
5
W
Freya
10,195
637
51
3
0
306,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role