Player Matchup

Hou Yi
Hou Yi
DANC1NG_DEAD
Hou Yi
Level 97
God Stats
6W - 7L
1,515 SR
Queue Stats
96W - 92L
1,483 Elo+
Party 4
Anubis
Anubis
HWJuk
Anubis
Level 105
God Stats
23W - 28L
1,480 SR
Queue Stats
286W - 374L
1,410 Elo+
Party 1
Arachne
Arachne
L3TH4L x LYR1CZ
Arachne
Level 80
God Stats
23W - 16L
1,614 SR
Queue Stats
216W - 280L
1,424 Elo+
Party 1
Baron Samedi
Baron Samedi
LORDWARD69
Baron Samedi
Level 88
God Stats
4W - 3L
1,631 SR
Queue Stats
103W - 102L
1,484 Elo+
Party 4
Chaac
Chaac
charlielou1994
Chaac
Level 105
God Stats
10W - 8L
1,442 SR
Queue Stats
288W - 393L
1,414 Elo+
Party 1
Team Averages
Level 95
1,537 SR
1,443 Elo+

VS

Team Averages
Level 102
1,513 SR
1,432 Elo+
Horus
Horus
G w0rth
Horus
Level 46
God Stats
12W - 11L
1,573 SR
Queue Stats
55W - 88L
1,319 Elo+
Solo
Guan Yu
Guan Yu
GodTatSon
Guan Yu
Level 128
God Stats
1W - 0L
1,895 SR
Queue Stats
74W - 73L
1,461 Elo+
Party 3
Susano
Susano
PAIN_FUrY1
Susano
Level 154
God Stats
6W - 18L
1,273 SR
Queue Stats
789W - 778L
1,520 Elo+
Party 2
Scylla
Scylla
PAIN_MAJESTY
Scylla
Level 118
God Stats
3W - 7L
1,322 SR
Queue Stats
40W - 56L
1,419 Elo+
Party 2
Olorun
Olorun
xCourtyyy
Olorun
Level 64
God Stats
2W - 1L
1,503 SR
Queue Stats
101W - 112L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
5 / 1 / 4
12,952
463
21,340
21,385
8,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
HWJuk
Anubis
18
3 / 8 / 1
12,554
448
17,479
24,148
11,600
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 6 / 3
11,416
408
10,772
26,622
13,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
LORDWARD69
Baron Samedi
16
1 / 2 / 6
11,778
421
11,165
19,987
19,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
0 / 9 / 4
10,742
384
16,671
33,615
21,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
G w0rth
Horus
17
1 / 2 / 13
12,429
444
7,582
21,704
26,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
GodTatSon
Guan Yu
20
11 / 2 / 8
15,025
537
29,714
36,564
62,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Susano
PAIN_FUrY1
Susano
19
8 / 1 / 9
13,720
490
21,780
24,466
10,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
20
4 / 1 / 10
13,404
479
19,083
14,698
5,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
xCourtyyy
Olorun
18
2 / 4 / 7
12,140
434
15,622
27,023
12,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
73
10
Kills
26
26
Deaths
10
18
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
5
1
4
7
W
Horus
G w0rth
Horus
1
2
13
3.75
W
Guan Yu
GodTatSon
Guan Yu
11
2
8
7.5
L
Anubis
HWJuk
Anubis
3
8
1
0.44
L
1
6
3
0.42
L
Baron Samedi
LORDWARD69
Baron Samedi
1
2
6
2
W
Susano
PAIN_FUrY1
Susano
8
1
9
12.5
W
Scylla
4
1
10
9
L
0
9
4
0.22
W
Olorun
xCourtyyy
Olorun
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,427
Damage
93,781
125,757
Taken
124,455
74,673
Mitigated
118,046
48,543
Healing
54,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
21,340
12,023
0
11,065
21,385
8,825
1,776
7,283
14,045
0
117,261
W
Horus
G w0rth
Horus
7,582
3,641
7,332
10,448
21,704
26,980
160
8,349
13,355
0
29,215
W
Guan Yu
GodTatSon
Guan Yu
29,714
4,492
2,543
15,284
36,564
62,833
43
9,431
27,133
0
111,010
L
Anubis
HWJuk
Anubis
17,479
439
0
7,441
24,148
11,600
0
7,604
16,158
98,993
0
L
10,772
7,847
0
9,460
26,622
13,263
0
5,720
20,495
0
104,704
L
Baron Samedi
LORDWARD69
Baron Samedi
11,165
712
2,668
7,523
19,987
19,644
0
8,104
11,713
45,902
1,440
W
Susano
PAIN_FUrY1
Susano
21,780
3,411
0
917
24,466
10,346
0
8,512
15,954
0
112,555
W
Scylla
19,083
394
281
2,616
14,698
5,651
0
4,803
9,895
130,546
0
L
16,671
3,254
157
10,229
33,615
21,341
332
7,171
25,005
0
80,315
W
Olorun
xCourtyyy
Olorun
15,622
5,905
170
14,600
27,023
12,236
774
5,302
21,721
124,007
2,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,442
Gold Earned
66,718
626
Minions Killed
645
0
Camps Cleared
0
2,555,631
Distance Traveled
2,688,883
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,952
463
187
7
0
521,092
2
W
Horus
12,429
444
21
1
0
554,835
2
W
Guan Yu
15,025
537
168
6
0
497,844
6
L
Anubis
12,554
448
153
5
0
457,544
12
L
Arachne
11,416
408
128
5
0
578,824
4
L
Baron Samedi
11,778
421
55
2
0
501,597
4
W
Susano
13,720
490
129
5
0
621,034
12
W
Scylla
13,404
479
179
6
0
561,902
0
L
Chaac
10,742
384
103
4
0
496,574
7
W
Olorun
12,140
434
148
5
0
453,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role