Player Matchup

Thoth
Thoth
ADK1213
Thoth
Level 111
God Stats
1W - 2L
1,522 SR
Queue Stats
146W - 155L
1,487 Elo+
Party 2
Thanatos
Thanatos
Chillax619
Thanatos
Level 106
God Stats
5W - 4L
1,533 SR
Queue Stats
214W - 240L
1,431 Elo+
Party 2
Hercules
Hercules
MisterGreen7
Hercules
Level 114
God Stats
37W - 37L
1,500 SR
Queue Stats
530W - 555L
1,476 Elo+
Solo
Atlas
Atlas
MrGruntle
Atlas
Level 108
God Stats
16W - 10L
1,620 SR
Queue Stats
155W - 182L
1,463 Elo+
Party 2
Ishtar
Ishtar
OUTERDEADPOOL
Ishtar
Level 86
God Stats
0W - 3L
1,113 SR
Queue Stats
20W - 27L
1,435 Elo+
Party 2
Team Averages
Level 105
1,457 SR
1,459 Elo+

VS

Team Averages
Level 117
1,559 SR
1,505 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ColossalPhantom
Izanami
Level 67
God Stats
2W - 0L
1,791 SR
Queue Stats
15W - 11L
1,559 Elo+
Solo
Fenrir
Fenrir
XxAbehXx
Fenrir
Level 141
God Stats
7W - 11L
1,394 SR
Queue Stats
93W - 94L
1,502 Elo+
Party 1
Odin
Odin
celewde
Odin
Level 103
God Stats
24W - 31L
1,574 SR
Queue Stats
507W - 531L
1,494 Elo+
Solo
Ymir
Ymir
yMacaroV
Ymir
Level 138
God Stats
4W - 2L
1,537 SR
Queue Stats
95W - 93L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ADK1213
Thoth
9
0 / 5 / 0
5,703
439
3,949
9,546
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Chillax619
Thanatos
9
0 / 8 / 1
5,716
440
3,136
13,135
4,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
MisterGreen7
Hercules
12
1 / 3 / 0
6,827
525
4,739
10,684
6,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
MrGruntle
Atlas
8
0 / 2 / 2
6,032
464
6,044
13,140
6,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 1 / 0
7,024
540
7,383
8,453
3,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
7 / 0 / 6
8,600
662
10,402
4,257
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 3 / 6
8,228
633
6,844
12,750
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
XxAbehXx
Fenrir
13
6 / 0 / 3
7,745
596
8,486
9,450
4,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
celewde
Odin
11
2 / 0 / 11
7,032
541
5,680
8,527
7,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
13
2 / 1 / 3
7,601
585
6,220
7,500
4,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
4
Kills
19
19
Deaths
4
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
0
6
10
L
Thoth
ADK1213
Thoth
0
5
0
0
L
Thanatos
Chillax619
Thanatos
0
8
1
0.06
W
2
3
6
1.67
L
Hercules
MisterGreen7
Hercules
1
3
0
0.33
L
Atlas
MrGruntle
Atlas
0
2
2
0.5
L
3
1
0
3
W
Fenrir
XxAbehXx
Fenrir
6
0
3
7.5
W
Odin
celewde
Odin
2
0
11
7.5
W
Ymir
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,251
Damage
37,632
54,958
Taken
42,484
22,483
Mitigated
21,903
19,982
Healing
12,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,402
2,254
0
1,466
4,257
1,650
1,650
1,661
2,596
58,216
0
L
Thoth
ADK1213
Thoth
3,949
343
0
2,303
9,546
2,914
0
4,200
5,222
33,222
0
L
Thanatos
Chillax619
Thanatos
3,136
1,021
0
7,112
13,135
4,050
0
1,366
11,579
0
32,165
W
6,844
3,889
0
5,414
12,750
5,030
606
2,337
10,413
0
70,215
L
Hercules
MisterGreen7
Hercules
4,739
1,726
0
4,012
10,684
6,289
0
5,364
4,879
0
36,067
L
Atlas
MrGruntle
Atlas
6,044
2,615
1,373
2,127
13,140
6,110
0
3,273
9,691
16,562
2,710
L
7,383
4,607
0
3,055
8,453
3,120
0
1,969
6,374
0
53,757
W
Fenrir
XxAbehXx
Fenrir
8,486
1,830
0
1,143
9,450
4,130
742
2,823
6,627
0
45,810
W
Odin
celewde
Odin
5,680
1,093
637
2,352
8,527
7,010
0
2,275
6,252
0
25,199
W
Ymir
6,220
1,020
0
1,500
7,500
4,083
1,084
402
7,098
45,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,302
Gold Earned
39,206
313
Minions Killed
425
0
Camps Cleared
0
1,244,793
Distance Traveled
1,345,131
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,600
662
92
7
0
265,366
3
L
Thoth
5,703
439
50
4
0
256,591
4
L
Thanatos
5,716
440
68
5
0
257,118
0
W
Izanami
8,228
633
117
9
0
239,336
0
L
Hercules
6,827
525
64
5
0
220,331
3
L
Atlas
6,032
464
27
2
0
268,325
5
L
Ishtar
7,024
540
104
8
0
242,428
2
W
Fenrir
7,745
596
71
5
0
285,830
4
W
Odin
7,032
541
50
4
0
285,995
4
W
Ymir
7,601
585
95
7
0
268,604
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role