Player Matchup

Jormungandr
Jormungandr
dimitelplayer
Jormungandr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 60L
1,463 Elo+
Party 1
Ravana
Ravana
miguelinho6717
Ravana
Level 92
God Stats
0W - 1L
1,915 SR
Queue Stats
45W - 43L
1,564 Elo+
Party 1
Ra
Ra
mimewhite
Ra
Level 129
God Stats
1W - 1L
1,590 SR
Queue Stats
35W - 40L
1,518 Elo+
Solo
Team Averages
Level 108
1,668 SR
1,515 Elo+

VS

Team Averages
Level 107
1,631 SR
1,660 Elo+
Hachiman
Hachiman
ChrisTheRazor
Hachiman
Level 126
God Stats
3W - 5L
1,493 SR
Queue Stats
96W - 83L
1,681 Elo+
Solo
Kumbhakarna
Kumbhakarna
JustRitchie
Kumbhakarna
Level 155
God Stats
20W - 12L
1,545 SR
Queue Stats
201W - 105L
1,650 Elo+
Party 2
Janus
Janus
Zhinner
Janus
Level 41
God Stats
17W - 2L
1,854 SR
Queue Stats
197W - 94L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
dimitelplayer
Jormungandr
14
2 / 4 / 0
9,450
727
5,345
14,934
18,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 2
8,182
629
9,557
9,788
9,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 5 / 1
8,024
617
3,744
8,664
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChrisTheRazor
Hachiman
15
3 / 2 / 5
9,305
716
12,043
8,349
4,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
JustRitchie
Kumbhakarna
15
1 / 0 / 8
9,771
752
3,544
10,236
11,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
Zhinner
Janus
17
7 / 0 / 4
10,467
805
13,432
6,999
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
11
11
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ChrisTheRazor
Hachiman
3
2
5
2.75
W
Kumbhakarna
JustRitchie
Kumbhakarna
1
0
8
5
W
Janus
Zhinner
Janus
7
0
4
9
L
Jormungandr
dimitelplayer
Jormungandr
2
4
0
0.5
L
0
2
2
0.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,646
Damage
29,019
33,386
Taken
25,584
31,237
Mitigated
19,206
7,902
Healing
2,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ChrisTheRazor
Hachiman
12,043
6,075
0
500
8,349
4,202
616
2,179
5,712
0
38,201
W
Kumbhakarna
JustRitchie
Kumbhakarna
3,544
492
0
1,984
10,236
11,696
0
4,401
5,698
11,344
0
W
Janus
Zhinner
Janus
13,432
1,099
0
475
6,999
3,308
0
2,536
4,050
60,068
0
L
Jormungandr
dimitelplayer
Jormungandr
5,345
1,753
119
1,718
14,934
18,113
0
6,998
7,936
22,535
0
L
9,557
2,567
0
3,248
9,788
9,271
0
4,363
5,425
0
32,922
L
3,744
237
952
1,865
8,664
3,853
0
5,650
3,014
33,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,656
Gold Earned
29,543
155
Minions Killed
176
0
Camps Cleared
0
722,172
Distance Traveled
779,618
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,305
716
54
4
0
234,216
2
W
Kumbhakarna
9,771
752
12
1
0
267,733
6
W
Janus
10,467
805
110
8
0
277,669
2
L
Jormungandr
9,450
727
38
3
0
215,923
1
L
Ravana
8,182
629
43
3
0
258,310
4
L
Ra
8,024
617
74
6
0
247,939
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role