Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
AnicetG
Osiris
Level 90
God Stats
5W - 5L
1,343 SR
Queue Stats
120W - 124L
1,404 Elo+
Solo
Zeus
Zeus
CaseraBlanca
Zeus
Level 140
God Stats
50W - 39L
1,536 SR
Queue Stats
864W - 1,005L
1,420 Elo+
Solo
Loki
Loki
Costamorano
Loki
Level 114
God Stats
5W - 7L
1,675 SR
Queue Stats
222W - 218L
1,453 Elo+
Solo
Ishtar
Ishtar
Padley99-_-
Ishtar
Level 108
God Stats
6W - 2L
1,650 SR
Queue Stats
249W - 276L
1,402 Elo+
Solo
Team Averages
Level 109
1,541 SR
1,436 Elo+

VS

Team Averages
Level 75
1,328 SR
1,413 Elo+
Cliodhna
Cliodhna
Jackzimus01
Cliodhna
Level 81
God Stats
0W - 4L
1,154 SR
Queue Stats
33W - 53L
1,359 Elo+
Solo
Tsukuyomi
Tsukuyomi
TL_KaiZeR
Tsukuyomi
Level 103
God Stats
3W - 4L
1,452 SR
Queue Stats
144W - 156L
1,461 Elo+
Party 1
Thoth
Thoth
The-Raptor-play
Thoth
Level 65
God Stats
0W - 3L
1,310 SR
Queue Stats
141W - 205L
1,388 Elo+
Party 1
Ares
Ares
Too Gas 04
Ares
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 128L
1,447 Elo+
Solo
Hou Yi
Hou Yi
ZeeFire-_
Hou Yi
Level 58
God Stats
3W - 15L
1,225 SR
Queue Stats
92W - 129L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 2 / 1
7,498
500
5,525
15,331
7,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
AnicetG
Osiris
13
0 / 3 / 1
7,890
526
8,389
14,680
15,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 3 / 2
7,666
511
5,725
6,350
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 2
7,922
528
3,496
10,023
3,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
15
1 / 1 / 4
8,716
581
9,534
12,292
5,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Jackzimus01
Cliodhna
13
3 / 1 / 3
7,826
522
8,575
10,814
4,646
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
TL_KaiZeR
Tsukuyomi
13
5 / 3 / 2
7,938
529
11,169
13,446
5,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 0
5,452
363
1,656
2,000
648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 1 / 2
6,678
445
4,868
10,933
8,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
ZeeFire-_
Hou Yi
11
0 / 1 / 1
6,178
412
4,082
8,564
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
7
Kills
10
10
Deaths
7
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
2
1
0.75
W
Osiris
AnicetG
Osiris
0
3
1
0.17
W
3
3
2
1.33
W
2
1
2
3
L
Cliodhna
Jackzimus01
Cliodhna
3
1
3
4.5
W
Ishtar
1
1
4
3
L
Tsukuyomi
TL_KaiZeR
Tsukuyomi
5
3
2
2
L
1
1
0
1
L
1
1
2
2
L
Hou Yi
ZeeFire-_
Hou Yi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,669
Damage
30,350
58,676
Taken
45,757
35,070
Mitigated
22,406
24,833
Healing
13,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,525
1,492
1,440
3,564
15,331
7,734
28
2,832
12,169
0
32,125
W
Osiris
AnicetG
Osiris
8,389
3,850
198
7,382
14,680
15,424
720
113
14,531
0
59,102
W
5,725
407
0
375
6,350
3,350
1,242
1,799
4,551
41,383
0
W
3,496
413
0
4,984
10,023
3,462
126
912
9,040
0
55,182
L
Cliodhna
Jackzimus01
Cliodhna
8,575
2,056
0
4,015
10,814
4,646
0
834
9,980
0
49,049
W
Ishtar
9,534
4,650
0
6,890
12,292
5,100
850
865
11,229
0
86,517
L
Tsukuyomi
TL_KaiZeR
Tsukuyomi
11,169
3,567
0
4,651
13,446
5,883
0
2,043
11,403
0
55,301
L
1,656
311
0
750
2,000
648
31
967
1,033
16,518
0
L
4,868
725
0
1,312
10,933
8,520
0
1,202
9,731
28,349
0
L
Hou Yi
ZeeFire-_
Hou Yi
4,082
2,689
0
3,013
8,564
2,709
0
679
7,885
0
40,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,692
Gold Earned
34,072
449
Minions Killed
317
0
Camps Cleared
0
1,399,853
Distance Traveled
1,283,933
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,498
500
54
4
0
273,085
0
W
Osiris
7,890
526
108
7
0
255,045
2
W
Zeus
7,666
511
71
5
0
275,167
3
W
Loki
7,922
528
101
7
0
346,484
1
L
Cliodhna
7,826
522
85
6
0
293,335
6
W
Ishtar
8,716
581
115
8
0
250,072
6
L
Tsukuyomi
7,938
529
85
6
0
336,676
2
L
Thoth
5,452
363
27
2
0
105,586
1
L
Ares
6,678
445
51
3
0
288,597
3
L
Hou Yi
6,178
412
69
5
0
259,739
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role