Player Matchup

Ra
Ra
 
Ra
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
JungleThug
Horus
Level 146
God Stats
10W - 5L
1,621 SR
Queue Stats
131W - 133L
1,522 Elo+
Solo
Ullr
Ullr
VinyBicycle7934
Ullr
Level 62
God Stats
13W - 23L
1,465 SR
Queue Stats
181W - 162L
1,538 Elo+
Solo
Freya
Freya
WokeFather
Freya
Level 51
God Stats
11W - 5L
1,609 SR
Queue Stats
108W - 105L
1,463 Elo+
Solo
Ao Kuang
Ao Kuang
veteranninja2
Ao Kuang
Level 149
God Stats
5W - 7L
1,462 SR
Queue Stats
168W - 144L
1,627 Elo+
Solo
Team Averages
Level 108
1,531 SR
1,530 Elo+

VS

Team Averages
Level 132
1,435 SR
1,559 Elo+
Vulcan
Vulcan
Decapitare9
Vulcan
Level 86
God Stats
0W - 2L
1,300 SR
Queue Stats
117W - 104L
1,537 Elo+
Party 2
Fenrir
Fenrir
Mahezie
Fenrir
Level 160
God Stats
15W - 12L
1,535 SR
Queue Stats
516W - 484L
1,571 Elo+
Party 1
Medusa
Medusa
NotoriousCMB86
Medusa
Level 160
God Stats
4W - 3L
1,533 SR
Queue Stats
415W - 400L
1,603 Elo+
Party 1
Maui
Maui
Yubchumsjr
Maui
Level 110
God Stats
4W - 5L
1,527 SR
Queue Stats
153W - 153L
1,569 Elo+
Party 2
Chaac
Chaac
toninglion
Chaac
Level 146
God Stats
0W - 1L
1,279 SR
Queue Stats
10W - 8L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
4 / 3 / 0
9,334
622
10,838
13,308
5,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
11
1 / 3 / 2
7,274
485
4,027
14,699
9,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 1 / 2
9,458
631
10,684
11,555
5,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
13
1 / 3 / 4
7,706
514
11,032
13,604
5,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ao Kuang
veteranninja2
Ao Kuang
13
4 / 2 / 5
8,403
560
10,147
11,850
4,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
1 / 6 / 0
6,685
446
6,558
9,682
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Mahezie
Fenrir
14
5 / 2 / 2
8,230
549
8,019
14,297
6,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 3
7,570
505
8,577
12,957
5,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 2
7,227
482
6,840
13,986
13,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
12
1 / 4 / 3
7,124
475
5,566
14,957
11,210
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
17
Kills
12
12
Deaths
17
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
3
0
1.33
L
Vulcan
1
6
0
0.17
W
Horus
1
3
2
0.67
L
Fenrir
Mahezie
Fenrir
5
2
2
3
L
2
3
3
1.17
W
7
1
2
8
W
Freya
1
3
4
1
L
3
2
2
2
L
Chaac
1
4
3
0.63
W
Ao Kuang
veteranninja2
Ao Kuang
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,728
Damage
35,560
65,016
Taken
65,879
30,417
Mitigated
40,813
22,849
Healing
17,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,838
1,758
338
5,628
13,308
5,645
390
0
13,308
77,328
0
L
Vulcan
6,558
2,641
0
41
9,682
4,229
0
2,295
7,387
45,322
0
W
Horus
4,027
2,109
1,497
3,813
14,699
9,795
0
3,889
10,810
0
16,513
L
Fenrir
Mahezie
Fenrir
8,019
2,242
0
4,185
14,297
6,760
0
6,082
8,215
0
54,405
L
8,577
4,656
0
5,823
12,957
5,428
0
7,215
5,742
0
54,949
W
10,684
4,461
0
1,721
11,555
5,578
0
4,655
6,900
0
84,011
W
Freya
11,032
4,173
0
6,360
13,604
5,385
0
4,423
9,181
58,185
0
L
6,840
1,981
345
2,682
13,986
13,186
0
6,734
6,994
23,276
554
L
Chaac
5,566
1,211
0
4,348
14,957
11,210
727
9,691
5,266
0
52,732
W
Ao Kuang
veteranninja2
Ao Kuang
10,147
3,449
0
3,492
11,850
4,014
0
296
11,554
61,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,175
Gold Earned
36,836
463
Minions Killed
340
0
Camps Cleared
0
1,467,865
Distance Traveled
1,386,874
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,334
622
139
9
0
278,304
2
L
Vulcan
6,685
446
69
5
0
252,952
0
W
Horus
7,274
485
20
1
0
291,730
5
L
Fenrir
8,230
549
84
6
0
334,801
1
L
Medusa
7,570
505
85
6
0
263,927
2
W
Ullr
9,458
631
137
9
0
268,081
2
W
Freya
7,706
514
77
5
0
272,551
0
L
Maui
7,227
482
34
2
0
278,198
3
L
Chaac
7,124
475
68
5
0
256,996
1
W
Ao Kuang
8,403
560
90
6
0
357,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role