Player Matchup

Loki
Loki
Platinum III
FatElmoTheEmo
Loki
Platinum III
Level 155
God Stats
2W - 0L
1,563 SR
Queue Stats
39W - 20L
2,052 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum III
Topbboy11
Zhong Kui
Platinum III
Level 139
God Stats
32W - 33L
1,579 SR
Queue Stats
307W - 322L
1,853 MMR
Solo
Thor
Thor
Platinum II
wildman599
Thor
Platinum II
Level 144
God Stats
3W - 1L
1,454 SR
Queue Stats
159W - 148L
1,851 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,532 SR
1,919 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,602 SR
1,790 MMR
Bacchus
Bacchus
Platinum IV
Gerjunior2
Bacchus
Platinum IV
Level 59
God Stats
2W - 3L
1,639 SR
Queue Stats
16W - 12L
1,921 MMR
Party 2
Danzaburou
Danzaburou
Platinum II
dereckslay
Danzaburou
Platinum II
Level 160
God Stats
13W - 25L
1,517 SR
Queue Stats
104W - 119L
1,861 MMR
Solo
Janus
Janus
Gold V
iD a r y u s
Janus
Gold V
Level 157
God Stats
1W - 1L
1,648 SR
Queue Stats
5W - 4L
1,588 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 2
17,692
708
21,707
27,536
21,074
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Topbboy11
Zhong Kui
19
3 / 5 / 7
15,939
638
20,177
24,850
22,369
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
4 / 8 / 7
18,091
724
20,139
31,086
33,569
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
Ah Muzen CabNe ZhaAo KuangHorusBaron Samedi

VS

Bans
AchillesMorgan Le FayAthenaScyllaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gerjunior2
Bacchus
20
4 / 3 / 15
17,791
712
19,493
27,448
48,985
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
dereckslay
Danzaburou
20
5 / 7 / 8
16,255
650
22,371
26,414
13,847
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
10 / 4 / 5
18,489
740
25,131
21,925
17,789
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
47
14
Kills
19
20
Deaths
14
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
7
2
1.14
L
Bacchus
Gerjunior2
Bacchus
4
3
15
3.83
W
Zhong Kui
Topbboy11
Zhong Kui
3
5
7
1.3
L
Danzaburou
dereckslay
Danzaburou
5
7
8
1.29
L
10
4
5
3.13
W
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,023
Damage
66,995
83,472
Taken
75,787
77,012
Mitigated
80,621
17,114
Healing
17,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,707
5,365
0
4,160
27,536
21,074
1,471
13,381
14,155
0
100,097
L
Bacchus
Gerjunior2
Bacchus
19,493
2,420
261
8,963
27,448
48,985
635
6,994
18,832
63,939
0
W
Zhong Kui
Topbboy11
Zhong Kui
20,177
581
0
7,385
24,850
22,369
1,879
13,379
11,471
69,487
0
L
Danzaburou
dereckslay
Danzaburou
22,371
4,498
0
3,351
26,414
13,847
1,983
10,092
15,231
0
77,181
L
25,131
1,552
954
4,140
21,925
17,789
715
3,123
17,662
124,399
0
W
20,139
3,262
271
5,298
31,086
33,569
506
17,938
13,148
0
81,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,722
Gold Earned
52,535
285
Minions Killed
299
0
Camps Cleared
0
1,241,418
Distance Traveled
1,427,847
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
17,692
708
104
4
0
442,768
4
L
Bacchus
17,791
712
40
2
0
470,166
1
W
Zhong Kui
15,939
638
85
3
0
410,439
4
L
Danzaburou
16,255
650
95
4
0
455,310
5
L
Janus
18,489
740
164
7
0
502,371
2
W
Thor
18,091
724
96
4
0
388,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role