Player Matchup

Maui
Maui
Ekulegend
Maui
Level 44
God Stats
2W - 0L
1,492 SR
Queue Stats
21W - 19L
1,500 Elo+
Solo
Ishtar
Ishtar
KamaSura
Ishtar
Level 73
God Stats
7W - 9L
1,495 SR
Queue Stats
39W - 43L
1,519 Elo+
Party 2
Kukulkan
Kukulkan
N3biii
Kukulkan
Level 41
God Stats
6W - 4L
1,504 SR
Queue Stats
13W - 16L
1,376 Elo+
Party 2
Susano
Susano
papawithamace
Susano
Level 47
God Stats
4W - 3L
1,262 SR
Queue Stats
64W - 50L
1,431 Elo+
Solo
Zhong Kui
Zhong Kui
黑云奇侠
Zhong Kui
Level 37
God Stats
4W - 5L
1,722 SR
Queue Stats
16W - 20L
1,482 Elo+
Solo
Team Averages
Level 48
1,495 SR
1,462 Elo+

VS

Team Averages
Level 51
1,548 SR
1,420 Elo+
Baron Samedi
Baron Samedi
Angric
Baron Samedi
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 15L
1,553 Elo+
Party 1
Aphrodite
Aphrodite
Demonkoo
Aphrodite
Level 39
God Stats
2W - 2L
1,703 SR
Queue Stats
12W - 28L
1,369 Elo+
Party 3
Camazotz
Camazotz
Dormillion
Camazotz
Level 68
God Stats
2W - 1L
1,659 SR
Queue Stats
205W - 207L
1,498 Elo+
Party 1
Neith
Neith
RubyPastel
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,199 Elo+
Party 3
Osiris
Osiris
Varanium2
Osiris
Level 129
God Stats
1W - 4L
1,377 SR
Queue Stats
220W - 229L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
1 / 0 / 0
6,207
564
3,074
6,270
3,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
KamaSura
Ishtar
12
9 / 0 / 3
7,365
670
11,909
7,116
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
N3biii
Kukulkan
11
2 / 2 / 3
6,563
597
3,820
5,086
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
5 / 2 / 0
6,720
611
5,516
10,440
3,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
黑云奇侠
Zhong Kui
11
3 / 1 / 9
7,154
650
8,042
8,209
5,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Angric
Baron Samedi
9
0 / 5 / 2
5,232
476
4,085
6,512
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Demonkoo
Aphrodite
7
1 / 4 / 0
4,986
453
1,397
10,365
6,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Camazotz
Dormillion
Camazotz
8
2 / 2 / 2
5,355
487
4,761
9,533
2,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
7
0 / 7 / 1
4,403
400
3,448
8,753
3,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
Varanium2
Osiris
10
2 / 2 / 1
5,587
508
5,386
9,421
6,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
20
Kills
5
5
Deaths
20
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Angric
Baron Samedi
0
5
2
0.2
L
Aphrodite
Demonkoo
Aphrodite
1
4
0
0.25
L
Camazotz
Dormillion
Camazotz
2
2
2
1.5
W
Maui
1
0
0
1
W
Ishtar
KamaSura
Ishtar
9
0
3
10.5
W
Kukulkan
N3biii
Kukulkan
2
2
3
1.75
L
Neith
0
7
1
0.07
L
Osiris
Varanium2
Osiris
2
2
1
1.25
W
5
2
0
2.5
W
Zhong Kui
黑云奇侠
Zhong Kui
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,361
Damage
19,077
37,121
Taken
44,584
17,812
Mitigated
21,008
14,638
Healing
13,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Angric
Baron Samedi
4,085
215
0
895
6,512
2,909
152
3,511
3,001
28,722
0
L
Aphrodite
Demonkoo
Aphrodite
1,397
334
1,343
3,483
10,365
6,035
0
3,372
6,993
10,354
0
L
Camazotz
Dormillion
Camazotz
4,761
957
0
2,676
9,533
2,779
33
1,189
8,344
0
27,260
W
Maui
3,074
1,464
0
1,366
6,270
3,606
0
0
6,270
30,202
4,227
W
Ishtar
KamaSura
Ishtar
11,909
6,518
0
4,813
7,116
2,686
1,930
512
6,604
0
55,283
W
Kukulkan
N3biii
Kukulkan
3,820
903
0
0
5,086
1,977
774
2,744
2,342
41,738
0
L
Neith
3,448
1,603
0
366
8,753
3,191
0
3,953
4,800
0
20,283
L
Osiris
Varanium2
Osiris
5,386
2,074
0
4,311
9,421
6,094
0
2,248
7,173
0
29,679
W
5,516
1,981
0
4,480
10,440
3,846
0
1,154
9,286
0
40,112
W
Zhong Kui
黑云奇侠
Zhong Kui
8,042
1,005
0
3,979
8,209
5,697
1,130
1,072
7,137
27,492
2,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,009
Gold Earned
25,563
339
Minions Killed
179
0
Camps Cleared
0
995,190
Distance Traveled
973,429
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,232
476
46
4
0
187,573
2
L
Aphrodite
4,986
453
16
1
0
174,409
0
L
Camazotz
5,355
487
44
4
0
215,356
3
W
Maui
6,207
564
66
6
0
184,979
0
W
Ishtar
7,365
670
81
7
0
187,077
3
W
Kukulkan
6,563
597
74
7
0
197,020
2
L
Neith
4,403
400
30
3
0
177,573
0
L
Osiris
5,587
508
43
4
0
218,518
3
W
Susano
6,720
611
82
7
0
248,801
4
W
Zhong Kui
7,154
650
36
3
0
177,313
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role