Player Matchup

Ganesha
Ganesha
Lattar
Ganesha
Level 153
God Stats
0W - 3L
1,881 SR
Queue Stats
32W - 39L
1,530 Elo+
Solo
Rama
Rama
Tatakae07
Rama
Level 129
God Stats
0W - 3L
1,197 SR
Queue Stats
313W - 320L
1,550 Elo+
Solo
Fenrir
Fenrir
alleharaids
Fenrir
Level 153
God Stats
8W - 8L
1,589 SR
Queue Stats
129W - 124L
1,560 Elo+
Solo
Cu Chulainn
Cu Chulainn
hemulihemmot
Cu Chulainn
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 163L
1,522 Elo+
Solo
Poseidon
Poseidon
janthara
Poseidon
Level 160
God Stats
3W - 3L
1,671 SR
Queue Stats
8W - 8L
1,699 Elo+
Solo
Team Averages
Level 143
1,568 SR
1,572 Elo+

VS

Team Averages
Level 119
1,553 SR
1,530 Elo+
Ne Zha
Ne Zha
Hountaria
Ne Zha
Level 150
God Stats
1W - 1L
1,246 SR
Queue Stats
18W - 25L
1,463 Elo+
Solo
Chernobog
Chernobog
MadeMistake
Chernobog
Level 160
God Stats
8W - 2L
1,696 SR
Queue Stats
326W - 256L
1,585 Elo+
Solo
Maui
Maui
ModryZajac
Maui
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,573 Elo+
Solo
Thor
Thor
PidgeonStorm
Thor
Level 136
God Stats
14W - 15L
1,495 SR
Queue Stats
260W - 253L
1,526 Elo+
Solo
Sol
Sol
ZakiLameck
Sol
Level 61
God Stats
5W - 2L
1,826 SR
Queue Stats
21W - 23L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Lattar
Ganesha
9
0 / 2 / 1
5,412
492
3,465
9,921
6,186
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rama
10
1 / 4 / 0
6,000
545
3,779
9,286
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
1
0 / 0 / 0
3,770
343
0
0
0
Cu Chulainn
hemulihemmot
Cu Chulainn
11
0 / 2 / 0
6,443
586
6,461
11,541
8,346
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
janthara
Poseidon
9
1 / 3 / 1
5,822
529
6,502
7,429
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Hountaria
Ne Zha
11
2 / 1 / 2
6,129
557
3,790
10,362
3,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
MadeMistake
Chernobog
8
5 / 1 / 0
6,006
546
6,310
6,144
2,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 0 / 4
6,179
562
2,426
8,211
5,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 0 / 1
7,073
643
6,544
10,078
4,328
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 1
6,071
552
4,854
6,857
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
11
11
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Hountaria
Ne Zha
2
1
2
3
L
Ganesha
Lattar
Ganesha
0
2
1
0.25
W
Chernobog
MadeMistake
Chernobog
5
1
0
5
W
1
0
4
3
W
2
0
1
2.5
L
Rama
1
4
0
0.25
W
1
1
1
1.5
L
Fenrir
0
0
0
0
L
Cu Chulainn
hemulihemmot
Cu Chulainn
0
2
0
0
L
Poseidon
janthara
Poseidon
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,207
Damage
23,924
38,177
Taken
41,652
19,996
Mitigated
18,899
7,791
Healing
12,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Hountaria
Ne Zha
3,790
1,294
0
2,836
10,362
3,951
0
1,645
8,717
0
55,138
L
Ganesha
Lattar
Ganesha
3,465
537
576
1,014
9,921
6,186
0
1,859
8,062
26,360
0
W
Chernobog
MadeMistake
Chernobog
6,310
4,523
0
2,946
6,144
2,171
488
437
5,707
0
29,124
W
2,426
1,024
0
2,318
8,211
5,754
26
2,817
5,394
12,837
1,416
W
6,544
2,015
0
1,512
10,078
4,328
0
853
9,225
0
57,282
L
Rama
3,779
2,626
0
2,670
9,286
2,778
0
948
8,338
0
40,303
W
4,854
1,133
0
2,510
6,857
2,695
873
4,215
2,642
46,595
0
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
hemulihemmot
Cu Chulainn
6,461
1,302
0
2,401
11,541
8,346
0
0
11,541
0
51,957
L
Poseidon
janthara
Poseidon
6,502
1,181
0
1,130
7,429
2,686
0
4,229
3,200
38,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,447
Gold Earned
31,458
277
Minions Killed
357
0
Camps Cleared
0
804,496
Distance Traveled
1,056,881
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,129
557
87
8
0
249,099
4
L
Ganesha
5,412
492
31
3
0
192,107
9
W
Chernobog
6,006
546
39
4
0
146,486
1
W
Maui
6,179
562
33
3
0
243,910
3
W
Thor
7,073
643
116
11
0
215,410
5
L
Rama
6,000
545
69
6
0
201,550
1
W
Sol
6,071
552
82
7
0
201,976
1
L
Fenrir
3,770
343
0
0
0
0
0
L
Cu Chulainn
6,443
586
102
9
0
205,753
3
L
Poseidon
5,822
529
75
7
0
205,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role