Player Matchup

Freya
Freya
JackRyansWrench
Freya
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 147L
1,560 Elo+
Party 1
Ullr
Ullr
Kruppe2198
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,475 Elo+
Solo
Merlin
Merlin
MatthiasAW
Merlin
Level 104
God Stats
1W - 2L
1,531 SR
Queue Stats
343W - 310L
1,533 Elo+
Party 4
Loki
Loki
SMOOTHxCR1M1N4L
Loki
Level 128
God Stats
0W - 2L
1,267 SR
Queue Stats
176W - 174L
1,531 Elo+
Party 4
Zeus
Zeus
winterwolf1325
Zeus
Level 156
God Stats
1W - 5L
1,166 SR
Queue Stats
234W - 243L
1,531 Elo+
Party 1
Team Averages
Level 110
1,393 SR
1,526 Elo+

VS

Team Averages
Level 119
1,514 SR
1,515 Elo+
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Majin Squire
Yu Huang
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,477 Elo+
Party 3
Sobek
Sobek
Mast3R SharK
Sobek
Level 155
God Stats
1W - 1L
1,578 SR
Queue Stats
52W - 37L
1,556 Elo+
Party 3
Lancelot
Lancelot
PettySupport
Lancelot
Level 29
God Stats
1W - 0L
1,518 SR
Queue Stats
56W - 54L
1,512 Elo+
Party 2
Nemesis
Nemesis
Pyndaah
Nemesis
Level 127
God Stats
1W - 0L
1,473 SR
Queue Stats
14W - 10L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 9
11,829
657
18,333
25,492
12,663
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 12 / 8
10,020
557
7,337
24,211
11,144
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
MatthiasAW
Merlin
18
2 / 7 / 7
11,021
612
15,141
15,431
7,229
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 5 / 7
12,775
710
16,975
18,510
7,972
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 5 / 9
12,206
678
24,079
12,261
5,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
9 / 3 / 18
14,934
830
19,310
12,362
6,790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
Majin Squire
Yu Huang
20
7 / 4 / 16
13,189
733
12,897
16,506
9,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
4 / 5 / 20
11,983
666
14,811
29,686
36,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
PettySupport
Lancelot
20
5 / 3 / 25
13,383
744
21,935
24,205
16,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Pyndaah
Nemesis
19
10 / 4 / 13
13,242
736
16,643
25,151
24,432
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
127
18
Kills
35
35
Deaths
19
40
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
9
3
18
6
L
5
6
9
1.58
L
0
12
8
0.33
W
Yu Huang
Majin Squire
Yu Huang
7
4
16
3.75
W
4
5
20
2.8
L
Merlin
MatthiasAW
Merlin
2
7
7
0.79
W
Lancelot
PettySupport
Lancelot
5
3
25
5.83
W
Nemesis
Pyndaah
Nemesis
10
4
13
4.13
L
8
5
7
2.3
L
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,865
Damage
85,596
95,905
Taken
107,910
44,226
Mitigated
93,888
26,415
Healing
48,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
19,310
1,362
1,001
2,519
12,362
6,790
1,219
5,659
6,703
35,803
0
L
18,333
5,735
865
11,650
25,492
12,663
550
11,831
13,201
33,584
0
L
7,337
2,637
542
1,893
24,211
11,144
470
10,725
13,071
0
25,873
W
Yu Huang
Majin Squire
Yu Huang
12,897
721
3,391
4,562
16,506
9,709
3,016
9,494
7,012
46,569
0
W
14,811
294
929
8,554
29,686
36,820
209
13,250
16,436
25,700
0
L
Merlin
MatthiasAW
Merlin
15,141
1,339
361
1,349
15,431
7,229
490
7,199
8,080
30,905
0
W
Lancelot
PettySupport
Lancelot
21,935
3,834
4,868
12,448
24,205
16,137
1,387
15,303
8,902
0
42,519
W
Nemesis
Pyndaah
Nemesis
16,643
6,472
3,825
6,001
25,151
24,432
3,005
14,150
11,001
2,899
23,569
L
16,975
2,316
2,852
3,187
18,510
7,972
0
12,054
6,121
537
27,101
L
24,079
1,092
1,672
2,044
12,261
5,218
72
5,229
6,930
48,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,851
Gold Earned
66,731
182
Minions Killed
172
0
Camps Cleared
0
1,431,806
Distance Traveled
1,703,254
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,934
830
46
3
0
322,758
0
L
Freya
11,829
657
32
2
0
273,246
1
L
Ullr
10,020
557
31
2
0
236,143
4
W
Yu Huang
13,189
733
72
4
0
290,873
1
W
Sobek
11,983
666
12
1
0
314,949
0
L
Merlin
11,021
612
47
3
0
289,882
0
W
Lancelot
13,383
744
30
2
0
407,398
2
W
Nemesis
13,242
736
12
1
0
367,276
0
L
Loki
12,775
710
18
1
0
322,322
3
L
Zeus
12,206
678
54
3
0
310,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role