Player Matchup

Horus
Horus
CosmicBanana
Horus
Level 160
God Stats
6W - 6L
1,753 SR
Queue Stats
208W - 164L
1,580 Elo+
Party 1
Jormungandr
Jormungandr
KillDaSnake
Jormungandr
Level 72
God Stats
3W - 1L
1,698 SR
Queue Stats
114W - 106L
1,555 Elo+
Party 1
Medusa
Medusa
LebronsAxe
Medusa
Level 157
God Stats
14W - 8L
1,746 SR
Queue Stats
384W - 366L
1,506 Elo+
Party 1
Scylla
Scylla
brittanator9001
Scylla
Level 122
God Stats
30W - 40L
1,491 SR
Queue Stats
371W - 386L
1,539 Elo+
Solo
Mercury
Mercury
rascalfisher
Mercury
Level 69
God Stats
3W - 5L
1,387 SR
Queue Stats
21W - 23L
1,500 Elo+
Party 1
Team Averages
Level 116
1,615 SR
1,536 Elo+

VS

Team Averages
Level 122
1,544 SR
1,483 Elo+
Persephone
Persephone
 
Persephone
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
WARlokc
Cernunnos
Level 87
God Stats
4W - 2L
1,563 SR
Queue Stats
8W - 14L
1,380 Elo+
Solo
Thanatos
Thanatos
thisischimp232
Thanatos
Level 102
God Stats
2W - 1L
1,514 SR
Queue Stats
135W - 192L
1,464 Elo+
Solo
Thor
Thor
ubrangorrilatj
Thor
Level 141
God Stats
7W - 8L
1,651 SR
Queue Stats
49W - 45L
1,520 Elo+
Solo
Yemoja
Yemoja
yashlnoki
Yemoja
Level 158
God Stats
4W - 4L
1,492 SR
Queue Stats
271W - 222L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 9
11,015
688
14,272
22,244
17,733
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
KillDaSnake
Jormungandr
17
2 / 2 / 9
11,522
720
9,783
24,297
24,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
LebronsAxe
Medusa
17
3 / 11 / 6
10,717
670
14,351
20,963
9,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
3 / 2 / 6
11,515
720
10,960
11,093
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
rascalfisher
Mercury
19
6 / 4 / 5
12,396
775
11,165
18,592
7,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
19
1 / 1 / 11
12,172
761
11,885
7,104
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
WARlokc
Cernunnos
19
4 / 3 / 15
11,631
727
22,105
18,085
8,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
17
4 / 10 / 4
11,136
696
11,555
20,024
9,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
13 / 1 / 8
13,173
823
23,737
16,944
11,198
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Yemoja
yashlnoki
Yemoja
19
2 / 1 / 16
11,195
700
8,296
17,525
21,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
78
16
Kills
24
24
Deaths
16
35
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
1
11
6.5
L
2
5
9
1.3
L
Jormungandr
KillDaSnake
Jormungandr
2
2
9
3.25
L
Medusa
LebronsAxe
Medusa
3
11
6
0.55
W
Cernunnos
WARlokc
Cernunnos
4
3
15
3.83
L
3
2
6
3
L
Mercury
rascalfisher
Mercury
6
4
5
2.13
W
Thanatos
4
10
4
0.6
W
13
1
8
17
W
Yemoja
yashlnoki
Yemoja
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,531
Damage
77,578
97,189
Taken
79,682
64,138
Mitigated
53,859
19,860
Healing
31,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
11,885
781
0
675
7,104
3,077
876
680
6,423
52,099
0
L
14,272
5,565
846
7,803
22,244
17,733
388
5,013
16,593
0
33,284
L
Jormungandr
KillDaSnake
Jormungandr
9,783
2,894
0
4,265
24,297
24,832
324
3,963
19,287
37,470
0
L
Medusa
LebronsAxe
Medusa
14,351
6,894
0
1,341
20,963
9,906
619
4,101
15,863
0
39,019
W
Cernunnos
WARlokc
Cernunnos
22,105
8,851
0
6,164
18,085
8,865
1,751
5,797
12,288
0
54,067
L
10,960
207
0
3,184
11,093
3,811
190
2,026
8,453
48,882
0
L
Mercury
rascalfisher
Mercury
11,165
6,524
0
2,421
18,592
7,856
1,845
3,357
14,693
0
33,040
W
Thanatos
11,555
3,861
0
7,458
20,024
9,034
1,985
4,044
15,980
0
40,792
W
23,737
3,636
0
4,271
16,944
11,198
100
4,420
12,524
0
47,601
W
Yemoja
yashlnoki
Yemoja
8,296
1,591
5,315
7,768
17,525
21,685
546
5,802
11,723
31,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,165
Gold Earned
59,307
277
Minions Killed
305
0
Camps Cleared
0
1,536,222
Distance Traveled
1,556,056
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,172
761
97
6
0
309,248
3
L
Horus
11,015
688
45
3
0
295,788
0
L
Jormungandr
11,522
720
52
3
0
324,033
0
L
Medusa
10,717
670
37
2
0
258,294
3
W
Cernunnos
11,631
727
60
4
0
288,781
1
L
Scylla
11,515
720
84
5
0
314,373
2
L
Mercury
12,396
775
59
4
0
343,734
0
W
Thanatos
11,136
696
45
3
0
306,086
2
W
Thor
13,173
823
49
3
0
343,457
0
W
Yemoja
11,195
700
54
3
0
308,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role