Player Matchup

Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
DioMencia
Medusa
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
iulianOO
Hercules
Level 157
God Stats
1W - 0L
1,585 SR
Queue Stats
5W - 2L
1,295 Elo+
Party 1
Team Averages
Level 110
1,528 SR
1,432 Elo+

VS

Team Averages
Level 92
1,330 SR
1,407 Elo+
Cu Chulainn
Cu Chulainn
SpookiestSiren
Cu Chulainn
Level 108
God Stats
0W - 1L
1,247 SR
Queue Stats
55W - 62L
1,386 Elo+
Party 2
Bacchus
Bacchus
VaprilFoolz
Bacchus
Level 48
God Stats
27W - 25L
1,444 SR
Queue Stats
64W - 70L
1,387 Elo+
Party 2
Sol
Sol
aclockworkpurple
Sol
Level 121
God Stats
2W - 8L
1,299 SR
Queue Stats
48W - 55L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
5 / 0 / 6
8,581
858
11,393
6,457
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
DioMencia
Medusa
12
2 / 1 / 7
7,662
766
8,183
10,173
4,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
iulianOO
Hercules
13
4 / 1 / 6
8,119
812
5,896
12,630
13,798
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
SpookiestSiren
Cu Chulainn
11
1 / 4 / 0
6,717
672
7,792
12,438
8,725
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
VaprilFoolz
Bacchus
11
0 / 4 / 2
6,479
648
3,289
9,460
4,974
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 3 / 1
6,671
667
9,582
8,995
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
2
2
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
0
6
8
W
Medusa
DioMencia
Medusa
2
1
7
5.5
L
Cu Chulainn
SpookiestSiren
Cu Chulainn
1
4
0
0.25
L
Bacchus
VaprilFoolz
Bacchus
0
4
2
0.25
L
1
3
1
0.5
W
Hercules
iulianOO
Hercules
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,472
Damage
20,663
29,260
Taken
30,893
21,145
Mitigated
17,076
4,972
Healing
4,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,393
1,542
0
710
6,457
2,949
635
3,099
3,358
39,237
0
W
Medusa
DioMencia
Medusa
8,183
4,668
0
950
10,173
4,398
822
5,837
4,336
0
33,350
L
Cu Chulainn
SpookiestSiren
Cu Chulainn
7,792
1,141
0
761
12,438
8,725
0
4,565
7,873
0
28,868
L
Bacchus
VaprilFoolz
Bacchus
3,289
633
0
355
9,460
4,974
0
3,145
6,315
13,057
0
L
9,582
3,032
0
2,936
8,995
3,377
0
3,723
5,272
34,910
0
W
Hercules
iulianOO
Hercules
5,896
1,540
1,014
2,298
12,630
13,798
26
3,992
8,638
0
12,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,362
Gold Earned
19,867
132
Minions Killed
117
0
Camps Cleared
0
610,406
Distance Traveled
545,082
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,581
858
67
7
0
193,259
0
W
Medusa
7,662
766
59
6
0
210,163
1
L
Cu Chulainn
6,717
672
36
4
0
196,283
4
L
Bacchus
6,479
648
29
3
0
175,212
1
L
Sol
6,671
667
52
5
0
173,587
1
W
Hercules
8,119
812
6
1
0
206,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role