Player Matchup

Neith
Neith
Archanial
Neith
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,547 Elo+
Solo
Hel
Hel
TheTestarossa
Hel
Level 109
God Stats
1W - 4L
1,048 SR
Queue Stats
279W - 274L
1,411 Elo+
Solo
Chang'e
Chang'e
themitaka
Chang'e
Level 98
God Stats
2W - 1L
1,284 SR
Queue Stats
45W - 51L
1,515 Elo+
Party 1
Maui
Maui
xPukKo
Maui
Level 86
God Stats
2W - 0L
1,319 SR
Queue Stats
16W - 25L
1,405 Elo+
Party 1
Da Ji
Da Ji
zr0o
Da Ji
Level 97
God Stats
1W - 0L
1,724 SR
Queue Stats
18W - 18L
1,432 Elo+
Party 1
Team Averages
Level 102
1,375 SR
1,462 Elo+

VS

Team Averages
Level 78
1,447 SR
1,402 Elo+
Tsukuyomi
Tsukuyomi
DivineFortune
Tsukuyomi
Level 129
God Stats
0W - 1L
1,618 SR
Queue Stats
9W - 13L
1,443 Elo+
Solo
Geb
Geb
FrostysFrost
Geb
Level 64
God Stats
1W - 2L
1,579 SR
Queue Stats
16W - 26L
1,402 Elo+
Solo
Tiamat
Tiamat
Liihz
Tiamat
Level 62
God Stats
30W - 34L
1,179 SR
Queue Stats
76W - 90L
1,345 Elo+
Solo
Ishtar
Ishtar
Unswitched01
Ishtar
Level 70
God Stats
1W - 3L
1,358 SR
Queue Stats
3W - 8L
1,304 Elo+
Solo
Merlin
Merlin
xEpicFail
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 49L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Archanial
Neith
17
11 / 1 / 7
12,698
1,270
18,880
14,142
9,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 3 / 9
10,538
1,054
10,294
17,423
11,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
themitaka
Chang'e
17
6 / 1 / 13
11,110
1,111
12,978
15,598
8,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Maui
xPukKo
Maui
17
2 / 0 / 22
11,975
1,198
7,710
16,922
25,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
zr0o
Da Ji
17
4 / 6 / 16
11,236
1,124
15,742
18,759
10,707
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

252

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DivineFortune
Tsukuyomi
16
5 / 5 / 5
10,772
1,077
19,169
14,321
7,219
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 3 / 6
10,235
1,024
9,827
16,415
19,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Liihz
Tiamat
16
2 / 4 / 6
9,941
994
13,429
10,569
6,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
16
1 / 8 / 6
9,950
995
11,712
16,422
7,573
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
xEpicFail
Merlin
16
2 / 7 / 6
10,429
1,043
22,829
12,824
6,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
40
27
Kills
11
11
Deaths
27
67
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
Archanial
Neith
11
1
7
14.5
L
Tsukuyomi
DivineFortune
Tsukuyomi
5
5
5
1.5
L
1
3
6
1.33
L
Tiamat
Liihz
Tiamat
2
4
6
1.25
W
4
3
9
2.83
L
Ishtar
1
8
6
0.5
W
Chang'e
themitaka
Chang'e
6
1
13
12.5
L
Merlin
xEpicFail
Merlin
2
7
6
0.71
W
Maui
xPukKo
Maui
2
0
22
13
W
Da Ji
zr0o
Da Ji
4
6
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,604
Damage
76,966
82,844
Taken
70,551
64,840
Mitigated
47,036
26,676
Healing
3,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Archanial
Neith
18,880
9,389
0
3,793
14,142
9,114
0
8,339
5,669
0
53,346
L
Tsukuyomi
DivineFortune
Tsukuyomi
19,169
4,284
0
408
14,321
7,219
0
6,399
7,922
0
35,061
L
9,827
1,235
0
929
16,415
19,728
0
7,359
9,056
13,194
0
L
Tiamat
Liihz
Tiamat
13,429
1,156
0
1,303
10,569
6,354
0
2,595
7,974
35,703
0
W
10,294
1,273
7,488
5,423
17,423
11,055
0
11,591
5,644
19,890
0
L
Ishtar
11,712
7,502
0
895
16,422
7,573
0
8,326
8,096
0
33,554
W
Chang'e
themitaka
Chang'e
12,978
1,093
3,459
3,686
15,598
8,724
0
8,177
7,185
34,973
0
L
Merlin
xEpicFail
Merlin
22,829
1,695
0
0
12,824
6,162
0
6,303
6,521
37,708
0
W
Maui
xPukKo
Maui
7,710
1,744
0
1,905
16,922
25,240
0
8,538
8,214
12,253
0
W
Da Ji
zr0o
Da Ji
15,742
3,940
0
922
18,759
10,707
0
8,576
10,047
0
29,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,557
Gold Earned
51,327
200
Minions Killed
169
9
Camps Cleared
4
999,699
Distance Traveled
926,693
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,698
1,270
81
8
6
195,360
0
L
Tsukuyomi
10,772
1,077
38
4
1
209,112
2
L
Geb
10,235
1,024
5
1
0
201,622
2
L
Tiamat
9,941
994
43
4
1
162,042
3
W
Hel
10,538
1,054
31
3
1
211,116
0
L
Ishtar
9,950
995
36
4
1
177,765
0
W
Chang'e
11,110
1,111
54
5
0
213,092
0
L
Merlin
10,429
1,043
47
5
1
176,152
1
W
Maui
11,975
1,198
8
1
0
200,472
0
W
Da Ji
11,236
1,124
26
3
2
179,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role