Player Matchup

Nemesis
Nemesis
BaconBoy1481
Nemesis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,345 Elo+
Party 2
Ares
Ares
Haymaker75889
Ares
Level 108
God Stats
2W - 1L
1,576 SR
Queue Stats
295W - 351L
1,391 Elo+
Party 2
Horus
Horus
Rere BBOYZ
Horus
Level 62
God Stats
16W - 27L
1,433 SR
Queue Stats
101W - 138L
1,346 Elo+
Party 2
Hou Yi
Hou Yi
XXHideNSeekk
Hou Yi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,443 Elo+
Solo
Hera
Hera
ibunny2000
Hera
Level 107
God Stats
25W - 27L
1,488 SR
Queue Stats
178W - 201L
1,373 Elo+
Party 2
Team Averages
Level 73
1,499 SR
1,380 Elo+

VS

Team Averages
Level 94
1,426 SR
1,430 Elo+
Aphrodite
Aphrodite
Blitzd96
Aphrodite
Level 84
God Stats
3W - 6L
1,281 SR
Queue Stats
176W - 192L
1,380 Elo+
Party 1
Baron Samedi
Baron Samedi
Sogg_Waffles
Baron Samedi
Level 104
God Stats
6W - 3L
1,547 SR
Queue Stats
15W - 11L
1,562 Elo+
Solo
Neith
Neith
YFSI LEGIT
Neith
Level 71
God Stats
29W - 35L
1,432 SR
Queue Stats
69W - 87L
1,365 Elo+
Party 1
He Bo
He Bo
Zelo6574
He Bo
Level 68
God Stats
3W - 1L
1,467 SR
Queue Stats
66W - 68L
1,427 Elo+
Solo
Heimdallr
Heimdallr
gamerprozen1
Heimdallr
Level 143
God Stats
3W - 2L
1,403 SR
Queue Stats
92W - 87L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BaconBoy1481
Nemesis
15
1 / 6 / 7
10,008
400
8,012
22,477
9,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 4 / 4
11,350
454
14,166
26,216
29,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
16
3 / 3 / 5
11,240
450
11,151
23,252
31,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hou Yi
16
4 / 6 / 3
10,644
426
16,013
24,714
10,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
8 / 4 / 6
13,324
533
39,645
20,001
9,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Blitzd96
Aphrodite
17
3 / 2 / 14
11,783
471
8,877
25,049
24,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
Sogg_Waffles
Baron Samedi
19
8 / 5 / 8
12,652
506
18,170
30,139
16,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
19
2 / 2 / 7
12,286
491
17,605
15,486
7,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

He Bo
Zelo6574
He Bo
17
4 / 5 / 8
11,115
445
14,958
22,341
9,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
gamerprozen1
Heimdallr
18
6 / 5 / 10
11,950
478
23,952
26,562
13,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
70
19
Kills
23
23
Deaths
19
25
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BaconBoy1481
Nemesis
1
6
7
0.75
W
Aphrodite
Blitzd96
Aphrodite
3
2
14
5
L
3
4
4
1.25
L
Horus
3
3
5
1.83
W
Baron Samedi
Sogg_Waffles
Baron Samedi
8
5
8
2.4
L
Hou Yi
4
6
3
0.92
W
Neith
2
2
7
2.75
W
He Bo
Zelo6574
He Bo
4
5
8
1.6
W
Heimdallr
gamerprozen1
Heimdallr
6
5
10
2.2
L
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,987
Damage
83,562
116,660
Taken
119,577
91,120
Mitigated
71,414
33,604
Healing
52,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BaconBoy1481
Nemesis
8,012
1,445
0
4,265
22,477
9,797
766
11,794
10,683
0
53,120
W
Aphrodite
Blitzd96
Aphrodite
8,877
2,739
10,680
13,052
25,049
24,731
720
9,210
15,731
51,373
2,514
L
14,166
605
0
6,963
26,216
29,431
50
6,066
20,150
67,176
0
L
Horus
11,151
5,398
4,573
7,155
23,252
31,481
338
7,906
15,346
116
45,188
W
Baron Samedi
Sogg_Waffles
Baron Samedi
18,170
958
3,077
9,312
30,139
16,125
830
20,782
9,321
98,915
0
L
Hou Yi
16,013
7,143
0
8,161
24,714
10,541
1,387
5,727
18,987
0
72,688
W
Neith
17,605
7,831
434
6,022
15,486
7,653
3,750
10,117
4,495
0
102,221
W
He Bo
Zelo6574
He Bo
14,958
523
0
6,018
22,341
9,231
723
9,715
12,424
83,531
0
W
Heimdallr
gamerprozen1
Heimdallr
23,952
8,153
0
4,348
26,562
13,674
2,617
7,777
18,680
0
95,717
L
39,645
9,597
0
2,487
20,001
9,870
882
10,652
9,349
126,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,566
Gold Earned
59,786
481
Minions Killed
594
0
Camps Cleared
0
2,362,399
Distance Traveled
2,049,827
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,008
400
61
2
0
471,693
0
W
Aphrodite
11,783
471
69
3
0
372,044
4
L
Ares
11,350
454
101
4
0
469,803
6
L
Horus
11,240
450
61
2
0
512,663
0
W
Baron Samedi
12,652
506
156
6
0
437,491
2
L
Hou Yi
10,644
426
87
3
0
471,400
4
W
Neith
12,286
491
145
6
0
390,528
1
W
He Bo
11,115
445
104
4
0
424,715
0
W
Heimdallr
11,950
478
120
5
0
425,049
2
L
Hera
13,324
533
171
7
0
436,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role