Player Matchup

Nox
Nox
 
Nox
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
 
Awilix
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Farroxbeatz
Osiris
Level 104
God Stats
0W - 2L
1,282 SR
Queue Stats
5W - 10L
1,406 Elo+
Party 1
The Morrigan
The Morrigan
NymHyluan
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,613 Elo+
Solo
Tyr
Tyr
SwobuSwagins
Tyr
Level 116
God Stats
1W - 4L
1,580 SR
Queue Stats
128W - 129L
1,520 Elo+
Party 1
Team Averages
Level 78
1,473 SR
1,508 Elo+

VS

Team Averages
Level 113
1,573 SR
1,475 Elo+
Osiris
Osiris
 
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Härumy
Ymir
Level 123
God Stats
1W - 0L
1,648 SR
Queue Stats
5W - 6L
1,448 Elo+
Party 2
Jing Wei
Jing Wei
Quequatsu
Jing Wei
Level 148
God Stats
1W - 0L
1,718 SR
Queue Stats
7W - 4L
1,587 Elo+
Party 2
Raijin
Raijin
Sardgeru
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,272 Elo+
Solo
Zeus
Zeus
Virdzsina
Zeus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
3 / 4 / 9
10,630
818
9,604
11,468
6,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Awilix
 
Awilix
15
1 / 5 / 9
8,619
663
5,241
11,055
5,712
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Osiris
15
3 / 4 / 8
9,050
696
6,173
13,723
16,442
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
NymHyluan
The Morrigan
16
3 / 2 / 8
9,240
711
8,238
5,234
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 3 / 10
10,528
810
15,148
18,520
24,064
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
2 / 3 / 14
10,430
802
8,447
12,560
13,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
Härumy
Ymir
16
3 / 3 / 14
10,096
777
6,748
12,628
16,659
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
Quequatsu
Jing Wei
20
12 / 2 / 5
11,577
891
19,211
13,157
7,835
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
Sardgeru
Raijin
15
0 / 6 / 11
8,945
688
8,849
12,714
6,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
14
1 / 4 / 9
8,950
688
9,211
7,246
3,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
71
17
Kills
18
18
Deaths
18
44
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
4
9
1.88
L
Awilix
 
Awilix
1
5
9
1.1
W
Osiris
 
Osiris
2
3
14
3
L
Osiris
3
4
8
1.75
W
Ymir
Härumy
Ymir
3
3
14
3.33
L
The Morrigan
NymHyluan
The Morrigan
3
2
8
3.5
W
Jing Wei
Quequatsu
Jing Wei
12
2
5
7.25
W
Raijin
Sardgeru
Raijin
0
6
11
0.92
L
7
3
10
4
W
Zeus
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,404
Damage
52,466
60,000
Taken
58,305
55,365
Mitigated
47,739
22,487
Healing
16,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
9,604
710
1,798
2,615
11,468
6,541
1,419
5,765
5,703
33,560
0
L
Awilix
 
Awilix
5,241
1,765
1,776
918
11,055
5,712
976
3,888
7,167
0
15,929
W
Osiris
 
Osiris
8,447
2,250
2,477
2,255
12,560
13,125
898
4,478
8,082
0
20,700
L
Osiris
6,173
1,337
2,737
3,223
13,723
16,442
928
6,902
6,821
0
8,647
W
Ymir
Härumy
Ymir
6,748
1,262
804
1,283
12,628
16,659
252
4,509
8,119
11,570
0
L
The Morrigan
NymHyluan
The Morrigan
8,238
312
218
695
5,234
2,606
1,236
2,493
2,635
14,793
0
W
Jing Wei
Quequatsu
Jing Wei
19,211
11,287
1,487
4,400
13,157
7,835
2,117
3,023
10,134
0
40,735
W
Raijin
Sardgeru
Raijin
8,849
647
0
1,858
12,714
6,319
168
5,057
7,657
25,598
0
L
15,148
1,061
1,834
6,673
18,520
24,064
289
5,760
12,760
0
25,682
W
Zeus
9,211
1,209
788
939
7,246
3,801
176
775
6,471
23,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,067
Gold Earned
49,998
124
Minions Killed
135
0
Camps Cleared
0
1,245,266
Distance Traveled
1,142,783
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,630
818
70
5
0
232,034
1
L
Awilix
8,619
663
14
1
0
247,677
0
W
Osiris
10,430
802
20
2
0
254,516
0
L
Osiris
9,050
696
4
0
0
250,109
1
W
Ymir
10,096
777
3
0
0
197,999
3
L
The Morrigan
9,240
711
21
2
0
245,296
3
W
Jing Wei
11,577
891
48
4
0
241,936
5
W
Raijin
8,945
688
38
3
0
203,058
4
L
Tyr
10,528
810
15
1
0
270,150
1
W
Zeus
8,950
688
26
2
0
245,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role