Player Matchup

Bastet
Bastet
BenShap
Bastet
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,490 Elo+
Party 1
Ra
Ra
URMISSINGKID
Ra
Level 14
God Stats
7W - 3L
1,677 SR
Queue Stats
20W - 11L
1,571 Elo+
Party 1
Horus
Horus
URMISSINGPP
Horus
Level 106
God Stats
1W - 1L
1,429 SR
Queue Stats
157W - 115L
1,544 Elo+
Party 1
Team Averages
Level 73
1,535 SR
1,535 Elo+

VS

Team Averages
Level 91
1,547 SR
1,500 Elo+
Ne Zha
Ne Zha
GearGrinder7926
Ne Zha
Level 83
God Stats
6W - 4L
1,500 SR
Queue Stats
385W - 402L
1,519 Elo+
Party 2
Zhong Kui
Zhong Kui
SoSavageRN
Zhong Kui
Level 102
God Stats
82W - 63L
1,641 SR
Queue Stats
356W - 374L
1,472 Elo+
Party 2
King Arthur
King Arthur
infernonick2000
King Arthur
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 134L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BenShap
Bastet
13
3 / 8 / 2
9,355
720
10,841
16,346
6,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 8 / 3
8,672
667
9,074
12,689
4,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 3
9,538
734
8,813
20,793
16,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 4
10,939
841
14,494
13,820
7,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
SoSavageRN
Zhong Kui
17
6 / 0 / 9
10,720
825
14,982
10,170
7,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
infernonick2000
King Arthur
16
3 / 1 / 11
10,040
772
10,603
14,176
13,602
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
18
18
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bastet
BenShap
Bastet
3
8
2
0.5
W
9
5
4
2.2
W
Zhong Kui
SoSavageRN
Zhong Kui
6
0
9
10.5
L
1
8
3
0.31
L
2
2
3
1.75
W
King Arthur
infernonick2000
King Arthur
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,728
Damage
40,079
49,828
Taken
38,166
27,679
Mitigated
28,857
12,603
Healing
10,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
BenShap
Bastet
10,841
1,907
0
1,080
16,346
6,469
296
6,033
10,313
0
20,409
W
14,494
3,946
0
2,966
13,820
7,748
0
2,479
11,341
0
48,453
W
Zhong Kui
SoSavageRN
Zhong Kui
14,982
1,280
0
4,228
10,170
7,507
1,226
1,766
8,404
45,774
0
L
9,074
1,009
806
725
12,689
4,791
848
2,250
10,439
38,511
0
L
8,813
3,596
1,085
8,907
20,793
16,419
57
6,780
14,013
0
23,466
W
King Arthur
infernonick2000
King Arthur
10,603
1,129
393
2,435
14,176
13,602
78
4,898
9,278
0
29,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,565
Gold Earned
31,699
95
Minions Killed
170
0
Camps Cleared
0
678,636
Distance Traveled
749,597
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,355
720
21
2
0
239,656
0
W
Ne Zha
10,939
841
46
4
0
227,372
1
W
Zhong Kui
10,720
825
95
7
0
258,662
1
L
Ra
8,672
667
46
4
0
194,724
0
L
Horus
9,538
734
28
2
0
244,256
0
W
King Arthur
10,040
772
29
2
0
263,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role