Player Matchup

Osiris
Osiris
CitizenErased
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,446 Elo+
Solo
Chaac
Chaac
DirtyyMartini
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,733 Elo+
Solo
Agni
Agni
Dismantlig
Agni
Level 22
God Stats
0W - 2L
1,257 SR
Queue Stats
30W - 48L
1,376 Elo+
Solo
Ymir
Ymir
Grimprs
Ymir
Level 65
God Stats
2W - 2L
1,590 SR
Queue Stats
77W - 64L
1,494 Elo+
Solo
Apollo
Apollo
lexus0709
Apollo
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 65L
1,446 Elo+
Solo
Team Averages
Level 56
1,469 SR
1,499 Elo+

VS

Team Averages
Level 50
1,409 SR
1,430 Elo+
Ah Muzen Cab
Ah Muzen Cab
ABeardedGuru
Ah Muzen Cab
Level 108
God Stats
1W - 2L
1,151 SR
Queue Stats
64W - 68L
1,366 Elo+
Solo
Tsukuyomi
Tsukuyomi
Blackbullet7
Tsukuyomi
Level 24
God Stats
1W - 1L
1,290 SR
Queue Stats
35W - 53L
1,438 Elo+
Solo
Jormungandr
Jormungandr
HoneyPiePanda
Jormungandr
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,139 Elo+
Solo
Cerberus
Cerberus
SNOW_PAWZ
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,733 Elo+
Party 1
Raijin
Raijin
The Gorefest
Raijin
Level 82
God Stats
6W - 3L
1,603 SR
Queue Stats
289W - 314L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 10 / 11
13,036
621
17,545
38,360
46,430
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
8 / 6 / 7
13,523
644
21,822
33,821
40,787
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
4 / 6 / 7
13,195
628
31,700
18,938
10,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Grimprs
Ymir
20
5 / 7 / 14
14,765
703
11,478
35,084
53,049
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Apollo
lexus0709
Apollo
18
2 / 10 / 10
11,826
563
15,857
25,633
11,656
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ABeardedGuru
Ah Muzen Cab
20
5 / 3 / 27
14,405
686
38,222
23,048
15,731
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Blackbullet7
Tsukuyomi
20
13 / 5 / 15
14,581
694
29,135
23,200
16,455
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
HoneyPiePanda
Jormungandr
20
4 / 6 / 18
13,382
637
17,177
29,021
30,379
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
SNOW_PAWZ
Cerberus
20
3 / 5 / 25
14,030
668
13,071
34,476
50,661
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
20
14 / 4 / 14
15,794
752
38,148
17,129
10,531
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
138
23
Kills
39
39
Deaths
23
49
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ABeardedGuru
Ah Muzen Cab
5
3
27
6.17
W
Tsukuyomi
Blackbullet7
Tsukuyomi
13
5
15
4.1
L
4
10
11
0.95
L
8
6
7
1.92
L
4
6
7
1.25
L
Ymir
Grimprs
Ymir
5
7
14
1.71
W
Jormungandr
HoneyPiePanda
Jormungandr
4
6
18
2.17
W
Cerberus
SNOW_PAWZ
Cerberus
3
5
25
3.1
W
Raijin
14
4
14
5.25
L
Apollo
lexus0709
Apollo
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,402
Damage
135,753
151,836
Taken
126,874
162,032
Mitigated
123,757
36,178
Healing
44,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ABeardedGuru
Ah Muzen Cab
38,222
10,568
2,409
7,760
23,048
15,731
4,502
6,907
16,141
0
63,964
W
Tsukuyomi
Blackbullet7
Tsukuyomi
29,135
5,893
1,917
8,519
23,200
16,455
1,174
9,423
13,777
0
44,340
L
17,545
4,252
1,355
4,207
38,360
46,430
241
20,037
18,323
488
25,936
L
21,822
3,860
621
10,197
33,821
40,787
180
11,118
22,703
0
42,605
L
31,700
2,242
2,782
1,849
18,938
10,110
514
6,878
12,060
67,043
0
L
Ymir
Grimprs
Ymir
11,478
1,795
3,343
5,019
35,084
53,049
88
18,113
16,971
22,549
0
W
Jormungandr
HoneyPiePanda
Jormungandr
17,177
3,199
2,483
4,244
29,021
30,379
327
7,184
21,837
43,585
0
W
Cerberus
SNOW_PAWZ
Cerberus
13,071
955
2,549
7,552
34,476
50,661
876
15,576
18,900
28,057
0
W
Raijin
38,148
4,139
5,448
1,378
17,129
10,531
1,810
4,530
12,599
63,482
0
L
Apollo
lexus0709
Apollo
15,857
9,188
2,513
4,292
25,633
11,656
681
12,250
13,383
0
29,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,345
Gold Earned
72,192
247
Minions Killed
227
0
Camps Cleared
0
1,605,829
Distance Traveled
1,850,274
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,405
686
52
2
0
397,216
1
W
Tsukuyomi
14,581
694
25
1
0
423,356
2
L
Osiris
13,036
621
21
1
0
319,139
1
L
Chaac
13,523
644
66
3
0
375,353
0
L
Agni
13,195
628
75
4
0
309,108
0
L
Ymir
14,765
703
33
2
0
324,780
1
W
Jormungandr
13,382
637
46
2
0
319,872
2
W
Cerberus
14,030
668
49
2
0
355,375
2
W
Raijin
15,794
752
55
3
0
354,455
1
L
Apollo
11,826
563
52
2
0
277,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role