Player Matchup

Anubis
Anubis
BenShap
Anubis
Level 97
God Stats
10W - 5L
1,507 SR
Queue Stats
46W - 48L
1,469 Elo+
Party 1
Ra
Ra
URMISSINGKID
Ra
Level 13
God Stats
7W - 3L
1,635 SR
Queue Stats
20W - 11L
1,548 Elo+
Party 1
King Arthur
King Arthur
URMISSINGPP
King Arthur
Level 105
God Stats
31W - 21L
1,586 SR
Queue Stats
157W - 115L
1,535 Elo+
Party 1
Team Averages
Level 72
1,576 SR
1,517 Elo+

VS

Team Averages
Level 95
1,458 SR
1,361 Elo+
King Arthur
King Arthur
Conquermane
King Arthur
Level 154
God Stats
28W - 44L
1,445 SR
Queue Stats
322W - 389L
1,436 Elo+
Solo
Yemoja
Yemoja
NastYxNatuRe
Yemoja
Level 64
God Stats
3W - 4L
1,429 SR
Queue Stats
233W - 349L
1,306 Elo+
Solo
Nu Wa
Nu Wa
TalkyCashew5
Nu Wa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BenShap
Anubis
14
8 / 1 / 2
8,698
870
10,855
8,974
4,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 8
6,862
686
2,560
5,723
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
URMISSINGPP
King Arthur
13
3 / 0 / 7
7,493
749
8,722
8,674
6,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Conquermane
King Arthur
11
1 / 5 / 2
6,482
648
7,599
12,202
7,318
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
11
0 / 2 / 2
6,107
611
5,084
5,688
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 0
6,512
651
6,202
7,085
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
11
Kills
3
3
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
BenShap
Anubis
8
1
2
9
L
King Arthur
Conquermane
King Arthur
1
5
2
0.4
L
Yemoja
0
2
2
0.5
L
2
4
0
0.5
W
0
2
8
2
W
King Arthur
URMISSINGPP
King Arthur
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,137
Damage
18,885
23,371
Taken
24,975
13,646
Mitigated
12,010
7,604
Healing
1,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BenShap
Anubis
10,855
0
0
4,822
8,974
4,656
105
4,282
4,224
31,998
0
L
King Arthur
Conquermane
King Arthur
7,599
591
0
1,105
12,202
7,318
0
7,155
4,639
2,050
17,899
L
Yemoja
5,084
672
509
79
5,688
2,244
0
3,417
2,182
12,834
0
L
6,202
2,244
0
290
7,085
2,448
0
2,863
3,844
22,705
0
W
2,560
541
471
732
5,723
2,238
0
3,016
2,397
18,818
0
W
King Arthur
URMISSINGPP
King Arthur
8,722
853
0
1,579
8,674
6,752
0
3,692
4,660
0
25,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,053
Gold Earned
19,101
117
Minions Killed
94
0
Camps Cleared
0
544,013
Distance Traveled
493,193
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,698
870
47
5
0
173,306
0
L
King Arthur
6,482
648
30
3
0
179,548
2
L
Yemoja
6,107
611
22
2
0
158,926
1
L
Nu Wa
6,512
651
42
4
0
154,719
4
W
Ra
6,862
686
33
3
0
176,415
0
W
King Arthur
7,493
749
37
4
0
194,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role