Player Matchup

Persephone
Persephone
EddieTM
Persephone
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 161L
1,576 Elo+
Solo
Raijin
Raijin
LastLightLibrary
Raijin
Level 160
God Stats
2W - 2L
1,446 SR
Queue Stats
171W - 162L
1,562 Elo+
Solo
Ra
Ra
Minuzukikun
Ra
Level 142
God Stats
1W - 3L
1,430 SR
Queue Stats
133W - 119L
1,599 Elo+
Solo
Jormungandr
Jormungandr
Rammbane
Jormungandr
Level 156
God Stats
4W - 3L
1,699 SR
Queue Stats
381W - 317L
1,558 Elo+
Solo
Nox
Nox
lIBlackbirdIl
Nox
Level 128
God Stats
3W - 4L
1,425 SR
Queue Stats
155W - 155L
1,561 Elo+
Solo
Team Averages
Level 144
1,500 SR
1,571 Elo+

VS

Team Averages
Level 154
1,408 SR
1,581 Elo+
Baba Yaga
Baba Yaga
B0NeSy
Baba Yaga
Level 151
God Stats
6W - 4L
1,574 SR
Queue Stats
327W - 327L
1,580 Elo+
Solo
Ra
Ra
Damura
Ra
Level 155
God Stats
1W - 0L
1,309 SR
Queue Stats
37W - 34L
1,606 Elo+
Solo
He Bo
He Bo
Erraelf
He Bo
Level 147
God Stats
1W - 3L
1,083 SR
Queue Stats
106W - 126L
1,447 Elo+
Solo
Medusa
Medusa
JohnThreeSixteen
Medusa
Level 160
God Stats
1W - 0L
1,572 SR
Queue Stats
37W - 30L
1,591 Elo+
Solo
Fenrir
Fenrir
ThirtyFour07
Fenrir
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 45L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EddieTM
Persephone
16
4 / 6 / 5
9,184
835
12,691
11,663
5,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 5 / 6
8,244
749
5,994
9,985
7,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 5 / 5
8,766
797
7,041
9,395
4,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Rammbane
Jormungandr
15
1 / 6 / 9
8,626
784
10,767
18,988
20,134
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 4 / 7
9,027
821
10,512
8,679
3,869
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
B0NeSy
Baba Yaga
15
2 / 3 / 18
9,220
838
14,450
13,351
8,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
16
3 / 2 / 10
9,524
866
7,382
9,904
6,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
Erraelf
He Bo
17
8 / 3 / 14
10,593
963
10,796
11,478
5,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
8 / 3 / 12
10,123
920
15,488
11,499
6,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
17
5 / 4 / 14
10,420
947
6,434
16,905
22,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
94
12
Kills
26
26
Deaths
15
32
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
B0NeSy
Baba Yaga
2
3
18
3.67
W
Ra
3
2
10
4
L
Persephone
EddieTM
Persephone
4
6
5
1.08
W
He Bo
Erraelf
He Bo
8
3
14
5
W
8
3
12
4.67
L
0
5
6
0.6
L
3
5
5
1.1
L
Jormungandr
Rammbane
Jormungandr
1
6
9
0.92
W
Fenrir
5
4
14
3
L
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,005
Damage
54,550
58,710
Taken
63,137
41,868
Mitigated
49,419
12,522
Healing
30,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
B0NeSy
Baba Yaga
14,450
320
1,066
3,025
13,351
8,122
2,035
9,630
3,721
26,868
0
W
Ra
7,382
1,367
12,021
4,172
9,904
6,095
1,088
8,910
994
22,406
0
L
Persephone
EddieTM
Persephone
12,691
812
0
560
11,663
5,527
0
7,002
4,655
24,538
0
W
He Bo
Erraelf
He Bo
10,796
82
1,314
778
11,478
5,874
1,563
7,189
4,289
24,807
0
W
15,488
6,384
1,879
2,300
11,499
6,330
2,824
9,271
2,228
0
35,798
L
5,994
352
0
206
9,985
7,461
414
5,226
4,759
17,705
0
L
7,041
421
5,480
1,809
9,395
4,877
481
6,083
3,312
20,073
0
L
Jormungandr
Rammbane
Jormungandr
10,767
1,859
1,089
2,585
18,988
20,134
71
8,670
10,318
19,729
0
W
Fenrir
6,434
1,277
1,305
2,896
16,905
22,998
0
12,005
4,900
493
9,594
L
10,512
276
454
339
8,679
3,869
622
6,037
2,642
13,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,847
Gold Earned
49,880
111
Minions Killed
140
0
Camps Cleared
0
1,030,374
Distance Traveled
1,108,629
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,220
838
20
2
0
228,646
1
W
Ra
9,524
866
43
4
0
229,881
0
L
Persephone
9,184
835
25
2
0
200,081
0
W
He Bo
10,593
963
28
3
0
199,951
1
W
Medusa
10,123
920
37
3
0
237,790
1
L
Raijin
8,244
749
28
3
0
193,363
3
L
Ra
8,766
797
33
3
0
212,332
1
L
Jormungandr
8,626
784
18
2
0
209,072
1
W
Fenrir
10,420
947
12
1
0
212,361
1
L
Nox
9,027
821
7
1
0
215,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role