Player Matchup

Guan Yu
Guan Yu
BloodDesiple
Guan Yu
Level 126
God Stats
5W - 1L
1,755 SR
Queue Stats
477W - 359L
1,711 Elo+
Party 2
Chaac
Chaac
Chuckenorris832
Chaac
Level 35
God Stats
29W - 4L
1,886 SR
Queue Stats
174W - 50L
1,651 Elo+
Party 2
Kukulkan
Kukulkan
inyerfaceslackr
Kukulkan
Level 29
God Stats
10W - 5L
1,588 SR
Queue Stats
120W - 66L
1,651 Elo+
Party 2
Team Averages
Level 63
1,743 SR
1,671 Elo+

VS

Team Averages
Level 62
1,532 SR
1,483 Elo+
Lancelot
Lancelot
GummyWorm02
Lancelot
Level 8
God Stats
0W - 1L
1,326 SR
Queue Stats
2W - 4L
1,343 Elo+
Party 1
Hera
Hera
TheKindred21
Hera
Level 53
God Stats
0W - 1L
1,533 SR
Queue Stats
10W - 10L
1,565 Elo+
Party 1
Izanami
Izanami
d0odles
Izanami
Level 125
God Stats
1W - 1L
1,738 SR
Queue Stats
14W - 15L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BloodDesiple
Guan Yu
18
8 / 1 / 12
12,743
796
11,280
17,764
21,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
7 / 1 / 15
12,991
812
24,722
24,121
16,034
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
18
8 / 1 / 10
12,647
790
10,050
8,014
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GummyWorm02
Lancelot
12
0 / 13 / 1
8,647
540
6,071
18,616
5,856
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

17
3 / 7 / 0
11,081
693
10,661
14,754
5,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
d0odles
Izanami
16
0 / 3 / 2
10,078
630
16,960
20,214
6,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
23
Kills
3
3
Deaths
23
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BloodDesiple
Guan Yu
8
1
12
14
W
7
1
15
14.5
L
Lancelot
GummyWorm02
Lancelot
0
13
1
0.04
L
3
7
0
0.43
L
Izanami
d0odles
Izanami
0
3
2
0.33
W
Kukulkan
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,052
Damage
33,692
49,899
Taken
53,584
41,726
Mitigated
17,665
23,402
Healing
4,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BloodDesiple
Guan Yu
11,280
2,370
2,945
9,072
17,764
21,667
1,014
4,303
12,955
0
42,250
W
24,722
3,335
0
9,307
24,121
16,034
735
4,989
19,013
0
57,304
L
Lancelot
GummyWorm02
Lancelot
6,071
1,583
0
221
18,616
5,856
0
6,052
12,109
0
19,119
L
10,661
2,382
0
0
14,754
5,138
144
2,357
12,201
42,684
0
L
Izanami
d0odles
Izanami
16,960
11,033
0
3,888
20,214
6,671
663
1,683
18,348
0
68,086
W
Kukulkan
10,050
879
0
2,078
8,014
4,025
1,532
1,156
6,858
73,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,381
Gold Earned
29,806
216
Minions Killed
177
0
Camps Cleared
0
905,721
Distance Traveled
737,296
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,743
796
39
2
0
298,582
0
W
Chaac
12,991
812
47
3
0
328,042
0
L
Lancelot
8,647
540
11
1
0
209,105
0
L
Hera
11,081
693
76
5
0
262,163
2
L
Izanami
10,078
630
90
6
0
266,028
3
W
Kukulkan
12,647
790
130
8
0
279,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role