Player Matchup

Nox
Nox
 
Nox
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Joark
Serqet
Level 160
God Stats
2W - 2L
1,658 SR
Queue Stats
177W - 86L
1,817 Elo+
Party 2
Osiris
Osiris
KishØ
Osiris
Level 160
God Stats
1W - 1L
1,576 SR
Queue Stats
229W - 106L
1,873 Elo+
Party 2
Team Averages
Level 158
1,578 SR
1,730 Elo+

VS

Team Averages
Level 77
1,435 SR
1,405 Elo+
Morgan Le Fay
Morgan Le Fay
Ofleofi
Morgan Le Fay
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Shiva
Shiva
shyaeI
Shiva
Level 99
God Stats
7W - 22L
1,304 SR
Queue Stats
70W - 86L
1,432 Elo+
Party 1
Izanami
Izanami
taserbation
Izanami
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
6 / 2 / 19
12,404
827
18,719
8,491
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
Joark
Serqet
17
10 / 2 / 14
13,148
877
13,335
18,568
25,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Osiris
KishØ
Osiris
18
11 / 4 / 11
12,771
851
22,856
21,504
19,477
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ofleofi
Morgan Le Fay
12
2 / 11 / 4
8,992
599
7,955
17,807
7,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
shyaeI
Shiva
14
4 / 7 / 4
10,067
671
16,056
25,447
18,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Izanami
taserbation
Izanami
14
2 / 9 / 1
9,183
612
7,873
17,618
7,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
27
Kills
8
8
Deaths
27
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
2
19
7.75
W
Serqet
Joark
Serqet
10
2
14
8.5
W
Osiris
KishØ
Osiris
11
4
11
4.13
L
Morgan Le Fay
Ofleofi
Morgan Le Fay
2
11
4
0.36
L
Shiva
shyaeI
Shiva
4
7
4
0.86
L
Izanami
taserbation
Izanami
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,910
Damage
31,884
48,563
Taken
60,872
49,365
Mitigated
33,323
6,569
Healing
6,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
18,719
1,225
0
1,064
8,491
4,590
348
1,545
6,615
65,649
0
W
Serqet
Joark
Serqet
13,335
2,834
0
5,045
18,568
25,298
133
3,649
14,520
2,885
27,888
W
Osiris
KishØ
Osiris
22,856
5,982
0
460
21,504
19,477
530
3,014
17,882
48
55,128
L
Morgan Le Fay
Ofleofi
Morgan Le Fay
7,955
933
0
184
17,807
7,849
0
5,596
11,618
23,634
0
L
Shiva
shyaeI
Shiva
16,056
4,372
721
3,169
25,447
18,374
0
9,905
15,440
0
37,781
L
Izanami
taserbation
Izanami
7,873
4,379
0
2,376
17,618
7,100
0
5,268
11,527
80
21,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,323
Gold Earned
28,242
174
Minions Killed
109
0
Camps Cleared
0
887,484
Distance Traveled
645,131
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,404
827
108
7
0
295,855
1
W
Serqet
13,148
877
23
2
0
294,893
1
W
Osiris
12,771
851
43
3
0
296,736
2
L
Morgan Le Fay
8,992
599
31
2
0
198,866
0
L
Shiva
10,067
671
43
3
0
254,998
4
L
Izanami
9,183
612
35
2
0
191,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role