Player Matchup

Cu Chulainn
Cu Chulainn
AKFrostByte
Cu Chulainn
Level 128
God Stats
5W - 5L
1,934 SR
Queue Stats
161W - 166L
1,560 Elo+
Party 2
Freya
Freya
AKWhiteHammer
Freya
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 76L
1,595 Elo+
Party 2
Cernunnos
Cernunnos
Nastyzombie34
Cernunnos
Level 67
God Stats
4W - 4L
1,526 SR
Queue Stats
109W - 102L
1,535 Elo+
Party 2
Ao Kuang
Ao Kuang
SoulTakerDX
Ao Kuang
Level 138
God Stats
11W - 9L
1,585 SR
Queue Stats
93W - 110L
1,465 Elo+
Party 4
Thanatos
Thanatos
iiFatal
Thanatos
Level 149
God Stats
12W - 14L
1,495 SR
Queue Stats
339W - 367L
1,419 Elo+
Party 4
Team Averages
Level 115
1,608 SR
1,515 Elo+

VS

Team Averages
Level 103
1,531 SR
1,302 Elo+
Cthulhu
Cthulhu
BattleBeard1104
Cthulhu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,122 Elo+
Party 1
Cabrakan
Cabrakan
FluffyArbiter
Cabrakan
Level 94
God Stats
2W - 2L
1,643 SR
Queue Stats
137W - 135L
1,491 Elo+
Party 3
Scylla
Scylla
PureBORIBOYZ3
Scylla
Level 142
God Stats
4W - 9L
1,473 SR
Queue Stats
394W - 375L
1,503 Elo+
Party 3
Charybdis
Charybdis
ZippyZeus
Charybdis
Level 76
God Stats
0W - 2L
1,294 SR
Queue Stats
1W - 7L
1,122 Elo+
Party 1
Pele
Pele
rjw541
Pele
Level 121
God Stats
0W - 1L
1,746 SR
Queue Stats
8W - 10L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AKFrostByte
Cu Chulainn
20
5 / 3 / 5
14,640
610
17,395
25,951
23,157
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
3 / 3 / 6
12,986
541
9,576
19,003
8,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Nastyzombie34
Cernunnos
19
6 / 3 / 10
12,870
536
23,122
26,066
11,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
SoulTakerDX
Ao Kuang
20
15 / 3 / 7
13,818
576
20,297
26,226
12,132
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
iiFatal
Thanatos
19
5 / 4 / 12
12,088
504
15,029
20,997
21,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 3
11,589
483
14,603
21,430
25,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
FluffyArbiter
Cabrakan
14
1 / 8 / 5
9,347
389
7,969
25,265
30,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
9 / 4 / 2
13,817
576
23,399
18,829
7,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
ZippyZeus
Charybdis
16
1 / 4 / 3
10,075
420
9,782
18,478
8,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
rjw541
Pele
16
2 / 11 / 7
10,726
447
8,391
29,402
12,689
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
36
34
Kills
16
16
Deaths
34
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AKFrostByte
Cu Chulainn
5
3
5
2.5
W
3
3
6
2
L
3
7
3
0.64
L
Cabrakan
FluffyArbiter
Cabrakan
1
8
5
0.44
W
Cernunnos
Nastyzombie34
Cernunnos
6
3
10
3.67
L
9
4
2
2.5
W
Ao Kuang
SoulTakerDX
Ao Kuang
15
3
7
6.17
L
Charybdis
ZippyZeus
Charybdis
1
4
3
0.63
W
Thanatos
iiFatal
Thanatos
5
4
12
2.75
L
Pele
rjw541
Pele
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,419
Damage
64,144
118,243
Taken
113,404
76,727
Mitigated
84,951
50,006
Healing
24,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AKFrostByte
Cu Chulainn
17,395
2,618
0
5,460
25,951
23,157
183
13,328
11,552
103
112,969
W
9,576
3,568
0
8,046
19,003
8,943
3,081
3,841
15,070
106,423
0
L
14,603
873
397
3,362
21,430
25,808
0
2,052
19,378
72,618
0
L
Cabrakan
FluffyArbiter
Cabrakan
7,969
1,773
708
2,872
25,265
30,243
0
7,024
18,241
18,801
3,935
W
Cernunnos
Nastyzombie34
Cernunnos
23,122
13,358
0
11,261
26,066
11,104
1,870
11,677
13,939
0
130,736
L
23,399
1,348
0
3,401
18,829
7,568
94
5,106
13,723
104,016
0
W
Ao Kuang
SoulTakerDX
Ao Kuang
20,297
3,585
0
11,464
26,226
12,132
2,565
7,037
18,999
110,728
0
L
Charybdis
ZippyZeus
Charybdis
9,782
5,391
0
8,002
18,478
8,643
814
5,626
12,852
0
90,607
W
Thanatos
iiFatal
Thanatos
15,029
2,675
0
13,775
20,997
21,391
698
7,476
13,331
0
63,857
L
Pele
rjw541
Pele
8,391
2,269
388
5,605
29,402
12,689
0
10,154
19,248
0
90,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,402
Gold Earned
55,554
702
Minions Killed
570
0
Camps Cleared
0
2,226,715
Distance Traveled
2,170,808
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
14,640
610
183
8
0
435,661
8
W
Freya
12,986
541
153
6
0
433,278
4
L
Cthulhu
11,589
483
145
6
0
435,339
4
L
Cabrakan
9,347
389
26
1
0
424,566
4
W
Cernunnos
12,870
536
152
6
0
428,058
5
L
Scylla
13,817
576
153
6
0
452,292
1
W
Ao Kuang
13,818
576
128
5
0
500,169
1
L
Charybdis
10,075
420
128
5
0
392,237
2
W
Thanatos
12,088
504
86
4
0
429,549
8
L
Pele
10,726
447
118
5
0
466,374
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role