Player Matchup

Gilgamesh
Gilgamesh
KuzenboFarts
Gilgamesh
Level 125
God Stats
16W - 13L
1,731 SR
Queue Stats
201W - 205L
1,558 Elo+
Solo
Poseidon
Poseidon
TheRealDDC
Poseidon
Level 99
God Stats
5W - 2L
1,779 SR
Queue Stats
113W - 81L
1,551 Elo+
Party 1
Bacchus
Bacchus
TroubleSumn
Bacchus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 71L
1,515 Elo+
Party 1
Team Averages
Level 94
1,670 SR
1,541 Elo+

VS

Team Averages
Level 136
1,818 SR
1,578 Elo+
Thanatos
Thanatos
BasicallySad
Thanatos
Level 106
God Stats
14W - 2L
1,828 SR
Queue Stats
50W - 42L
1,578 Elo+
Party 2
Shiva
Shiva
LordButSniff
Shiva
Level 145
God Stats
2W - 0L
1,804 SR
Queue Stats
158W - 110L
1,601 Elo+
Party 2
Olorun
Olorun
Yes_Im_A_Viking
Olorun
Level 157
God Stats
2W - 1L
1,824 SR
Queue Stats
140W - 120L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KuzenboFarts
Gilgamesh
12
1 / 3 / 3
8,303
692
6,472
17,199
15,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
TheRealDDC
Poseidon
14
4 / 8 / 1
9,411
784
12,034
11,029
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
TroubleSumn
Bacchus
15
2 / 3 / 4
9,186
766
8,261
17,396
17,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BasicallySad
Thanatos
14
2 / 2 / 6
8,806
734
8,914
11,170
6,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 2 / 5
10,856
905
16,946
16,401
20,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 3 / 8
9,566
797
14,262
14,678
8,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
7
Kills
14
14
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BasicallySad
Thanatos
2
2
6
2.5
L
Gilgamesh
KuzenboFarts
Gilgamesh
1
3
3
0.83
W
9
2
5
5.75
L
Poseidon
TheRealDDC
Poseidon
4
8
1
0.56
L
Bacchus
TroubleSumn
Bacchus
2
3
4
1.33
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,767
Damage
40,122
45,624
Taken
42,249
36,573
Mitigated
34,984
7,992
Healing
19,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BasicallySad
Thanatos
8,914
1,517
0
7,067
11,170
6,295
220
5,186
5,984
0
30,869
L
Gilgamesh
KuzenboFarts
Gilgamesh
6,472
1,669
2,242
4,375
17,199
15,311
260
5,631
10,838
0
12,925
W
16,946
2,487
931
2,830
16,401
20,581
243
7,391
9,010
311
39,565
L
Poseidon
TheRealDDC
Poseidon
12,034
2,095
0
230
11,029
3,716
0
2,758
7,847
43,265
0
L
Bacchus
TroubleSumn
Bacchus
8,261
1,936
0
1,145
17,396
17,546
0
5,349
11,322
22,037
0
W
14,262
7,292
1,530
7,079
14,678
8,108
586
7,796
6,882
39,724
3,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,900
Gold Earned
29,228
112
Minions Killed
152
0
Camps Cleared
0
645,303
Distance Traveled
721,131
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,806
734
37
3
0
259,660
2
L
Gilgamesh
8,303
692
24
2
0
239,837
0
W
Shiva
10,856
905
40
3
0
242,172
3
L
Poseidon
9,411
784
70
6
0
174,641
2
L
Bacchus
9,186
766
18
2
0
230,825
3
W
Olorun
9,566
797
75
6
0
219,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role