Player Matchup

Anhur
Anhur
Lexshoot
Anhur
Level 144
God Stats
1W - 0L
1,424 SR
Queue Stats
28W - 24L
1,523 Elo+
Party 1
Cabrakan
Cabrakan
Orhegon
Cabrakan
Level 128
God Stats
2W - 1L
1,408 SR
Queue Stats
18W - 16L
1,553 Elo+
Party 1
Ah Puch
Ah Puch
VectorReborn
Ah Puch
Level 131
God Stats
1W - 1L
1,501 SR
Queue Stats
25W - 33L
1,441 Elo+
Party 1
Team Averages
Level 134
1,444 SR
1,506 Elo+

VS

Team Averages
Level 125
1,626 SR
1,415 Elo+
Ares
Ares
 
Ares
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CantCarryHarder
Nemesis
Level 132
God Stats
0W - 1L
1,856 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
Mommy Astrid
Chang'e
Level 120
God Stats
2W - 3L
1,523 SR
Queue Stats
11W - 17L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Lexshoot
Anhur
19
11 / 1 / 6
12,791
799
16,416
11,250
6,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Orhegon
Cabrakan
16
2 / 1 / 13
11,096
694
10,218
17,936
31,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Puch
VectorReborn
Ah Puch
18
4 / 1 / 12
12,232
765
25,847
13,209
7,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
3 / 6 / 0
10,902
681
11,705
24,088
31,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
0 / 5 / 1
10,470
654
8,844
20,651
17,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Mommy Astrid
Chang'e
16
0 / 6 / 2
10,227
639
8,219
18,879
8,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
17
Kills
3
3
Deaths
17
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
6
0
0.5
L
0
5
1
0.1
W
Anhur
Lexshoot
Anhur
11
1
6
14
L
Chang'e
Mommy Astrid
Chang'e
0
6
2
0.17
W
Cabrakan
Orhegon
Cabrakan
2
1
13
8.5
W
Ah Puch
VectorReborn
Ah Puch
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,481
Damage
28,768
42,395
Taken
63,618
45,237
Mitigated
57,368
11,595
Healing
9,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
11,705
543
0
593
24,088
31,038
0
12,386
11,702
35,143
0
L
8,844
4,049
1,225
2,134
20,651
17,389
0
11,380
9,271
0
42,537
W
Anhur
Lexshoot
Anhur
16,416
9,448
0
3,717
11,250
6,410
2,788
6,187
5,063
0
61,012
L
Chang'e
Mommy Astrid
Chang'e
8,219
138
2,199
3,591
18,879
8,941
0
12,421
6,458
48,300
0
W
Cabrakan
Orhegon
Cabrakan
10,218
1,540
0
1,346
17,936
31,279
308
6,718
11,218
32,169
0
W
Ah Puch
VectorReborn
Ah Puch
25,847
1,130
0
6,532
13,209
7,548
570
7,073
6,136
71,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,119
Gold Earned
31,599
198
Minions Killed
190
0
Camps Cleared
0
860,935
Distance Traveled
884,534
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,902
681
41
3
0
264,801
4
L
Nemesis
10,470
654
64
4
0
333,279
0
W
Anhur
12,791
799
74
5
0
295,960
3
L
Chang'e
10,227
639
85
5
0
286,454
5
W
Cabrakan
11,096
694
25
2
0
262,953
3
W
Ah Puch
12,232
765
99
6
0
302,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role