Player Matchup

Artemis
Artemis
BBWEnjoyer
Artemis
Level 38
God Stats
10W - 7L
1,684 SR
Queue Stats
12W - 11L
1,476 Elo+
Solo
Jing Wei
Jing Wei
Carmnarn
Jing Wei
Level 147
God Stats
3W - 0L
1,481 SR
Queue Stats
66W - 43L
1,514 Elo+
Party 1
Discordia
Discordia
Focix
Discordia
Level 104
God Stats
25W - 10L
1,736 SR
Queue Stats
32W - 20L
1,471 Elo+
Party 1
Ares
Ares
LostTimelord
Ares
Level 46
God Stats
5W - 0L
1,500 SR
Queue Stats
17W - 8L
1,567 Elo+
Party 1
Horus
Horus
Nameless42x
Horus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,563 Elo+
Party 1
Team Averages
Level 75
1,580 SR
1,518 Elo+

VS

Team Averages
Level 56
1,564 SR
1,523 Elo+
Atlas
Atlas
EpicTeddyBear
Atlas
Level 69
God Stats
40W - 33L
1,596 SR
Queue Stats
106W - 105L
1,508 Elo+
Party 2
Skadi
Skadi
Greyegreye
Skadi
Level 49
God Stats
4W - 1L
1,839 SR
Queue Stats
14W - 12L
1,492 Elo+
Party 3
Nu Wa
Nu Wa
Tykam993
Nu Wa
Level 45
God Stats
14W - 9L
1,658 SR
Queue Stats
14W - 10L
1,597 Elo+
Party 3
Izanami
Izanami
probablyabott
Izanami
Level 45
God Stats
12W - 9L
1,585 SR
Queue Stats
80W - 75L
1,510 Elo+
Party 2
Kali
Kali
xXNightvaleXx
Kali
Level 70
God Stats
2W - 7L
1,145 SR
Queue Stats
109W - 106L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BBWEnjoyer
Artemis
17
7 / 0 / 11
11,561
1,156
19,528
7,905
3,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Carmnarn
Jing Wei
17
6 / 1 / 11
10,739
1,074
16,471
8,251
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Focix
Discordia
17
3 / 1 / 15
10,525
1,053
24,996
4,772
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 0 / 18
11,247
1,125
5,446
10,334
12,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 0 / 8
10,399
1,040
11,784
8,093
8,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

286

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 0
10,282
1,028
10,289
17,869
25,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
15
1 / 10 / 1
9,153
915
7,694
20,583
9,178
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Tykam993
Nu Wa
15
0 / 6 / 1
8,855
886
8,720
16,881
7,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
15
0 / 5 / 2
9,105
911
6,526
13,982
6,581
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 2 / 2
9,320
932
2,340
12,345
6,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
8
23
Kills
2
2
Deaths
23
63
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
BBWEnjoyer
Artemis
7
0
11
12.5
W
Jing Wei
Carmnarn
Jing Wei
6
1
11
11.5
L
1
0
0
1
W
Discordia
Focix
Discordia
3
1
15
10.5
L
Skadi
1
10
1
0.15
W
1
0
18
10
W
6
0
8
10
L
Nu Wa
Tykam993
Nu Wa
0
6
1
0.08
L
Izanami
0
5
2
0.2
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,225
Damage
35,569
39,355
Taken
81,660
30,270
Mitigated
55,029
10,819
Healing
7,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BBWEnjoyer
Artemis
19,528
9,827
0
3,486
7,905
3,789
0
4,810
2,957
42
47,110
W
Jing Wei
Carmnarn
Jing Wei
16,471
12,676
0
2,471
8,251
3,308
0
5,237
2,848
0
42,381
L
10,289
3,319
0
4,854
17,869
25,024
0
4,268
13,508
31,049
0
W
Discordia
Focix
Discordia
24,996
380
0
0
4,772
1,942
0
1,736
2,886
40,289
0
L
Skadi
7,694
3,542
0
378
20,583
9,178
0
7,197
13,034
0
23,258
W
5,446
359
0
1,380
10,334
12,981
0
4,097
5,983
11,191
0
W
11,784
4,462
1,282
2,200
8,093
8,250
0
2,285
5,672
0
23,412
L
Nu Wa
Tykam993
Nu Wa
8,720
3,345
0
674
16,881
7,517
0
6,926
9,860
22,691
0
L
Izanami
6,526
4,871
0
826
13,982
6,581
0
6,127
7,708
0
26,316
L
2,340
1,426
0
651
12,345
6,729
0
5,966
6,248
0
13,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,471
Gold Earned
46,715
209
Minions Killed
195
5
Camps Cleared
7
987,379
Distance Traveled
921,762
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,561
1,156
74
7
1
191,101
1
W
Jing Wei
10,739
1,074
64
6
2
193,479
0
L
Atlas
10,282
1,028
40
4
0
208,957
0
W
Discordia
10,525
1,053
36
4
1
209,389
0
L
Skadi
9,153
915
31
3
0
158,895
0
W
Ares
11,247
1,125
9
1
1
199,607
0
W
Horus
10,399
1,040
26
3
0
193,803
1
L
Nu Wa
8,855
886
31
3
0
167,181
0
L
Izanami
9,105
911
66
7
0
156,457
0
L
Kali
9,320
932
27
3
7
230,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role