Player Matchup

Medusa
Medusa
Acuzio89
Medusa
Level 15
God Stats
1W - 4L
1,325 SR
Queue Stats
38W - 38L
1,556 Elo+
Party 1
He Bo
He Bo
Byron IV
He Bo
Level 41
God Stats
0W - 2L
1,449 SR
Queue Stats
27W - 17L
1,581 Elo+
Party 2
Bastet
Bastet
Cryptalicious
Bastet
Level 87
God Stats
1W - 4L
1,319 SR
Queue Stats
159W - 135L
1,547 Elo+
Party 1
Hercules
Hercules
Pixelborn
Hercules
Level 150
God Stats
0W - 3L
1,814 SR
Queue Stats
125W - 110L
1,507 Elo+
Party 2
Athena
Athena
michaelzzzs3
Athena
Level 114
God Stats
7W - 4L
1,744 SR
Queue Stats
96W - 86L
1,565 Elo+
Party 2
Team Averages
Level 81
1,530 SR
1,551 Elo+

VS

Team Averages
Level 53
1,487 SR
1,481 Elo+
Chang'e
Chang'e
Djmaxyb72
Chang'e
Level 116
God Stats
1W - 3L
1,158 SR
Queue Stats
169W - 147L
1,607 Elo+
Party 3
Ao Kuang
Ao Kuang
DrPentagon
Ao Kuang
Level 107
God Stats
7W - 7L
1,568 SR
Queue Stats
115W - 108L
1,563 Elo+
Party 3
Thanatos
Thanatos
SHAKAKAAA
Thanatos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,224 Elo+
Solo
Medusa
Medusa
Xythu-_
Medusa
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 25L
1,548 Elo+
Solo
Nu Wa
Nu Wa
marivan307171
Nu Wa
Level 18
God Stats
4W - 2L
1,710 SR
Queue Stats
5W - 6L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Acuzio89
Medusa
14
3 / 7 / 4
8,095
736
4,501
12,253
5,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Byron IV
He Bo
15
1 / 4 / 3
7,978
725
8,588
12,660
5,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
6 / 5 / 4
9,376
852
15,097
16,582
6,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
Pixelborn
Hercules
13
1 / 4 / 7
7,612
692
9,942
17,272
14,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Athena
15
2 / 2 / 9
8,696
791
6,793
17,828
21,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Djmaxyb72
Chang'e
17
3 / 1 / 13
9,409
855
16,291
11,891
5,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ao Kuang
DrPentagon
Ao Kuang
16
6 / 1 / 8
9,234
839
11,390
13,264
11,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
SHAKAKAAA
Thanatos
14
3 / 8 / 3
8,293
754
8,314
12,513
6,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Xythu-_
Medusa
18
7 / 1 / 7
10,418
947
18,808
11,454
5,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 2 / 11
9,368
852
12,955
6,148
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
64
13
Kills
22
22
Deaths
13
27
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Medusa
Acuzio89
Medusa
3
7
4
0.71
L
He Bo
Byron IV
He Bo
1
4
3
0.63
L
6
5
4
1.6
W
Chang'e
Djmaxyb72
Chang'e
3
1
13
9.5
W
Ao Kuang
DrPentagon
Ao Kuang
6
1
8
10
L
Hercules
Pixelborn
Hercules
1
4
7
1.13
W
Thanatos
SHAKAKAAA
Thanatos
3
8
3
0.56
W
Medusa
Xythu-_
Medusa
7
1
7
10.5
W
3
2
11
4.25
L
Athena
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,921
Damage
67,758
76,595
Taken
55,270
54,015
Mitigated
31,826
10,944
Healing
24,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Acuzio89
Medusa
4,501
2,528
0
933
12,253
5,681
0
6,741
5,512
0
20,656
L
He Bo
Byron IV
He Bo
8,588
416
0
475
12,660
5,485
0
6,009
6,651
35,611
0
L
15,097
5,569
0
2,081
16,582
6,799
0
10,829
5,753
0
34,220
W
Chang'e
Djmaxyb72
Chang'e
16,291
1,193
3,537
5,204
11,891
5,487
780
4,197
7,560
45,015
0
W
Ao Kuang
DrPentagon
Ao Kuang
11,390
4,774
0
5,887
13,264
11,388
584
3,463
9,437
18,006
0
L
Hercules
Pixelborn
Hercules
9,942
2,761
0
2,776
17,272
14,809
0
9,132
8,140
44
17,681
W
Thanatos
SHAKAKAAA
Thanatos
8,314
2,858
0
3,611
12,513
6,693
0
3,881
8,424
0
15,277
W
Medusa
Xythu-_
Medusa
18,808
7,530
0
4,992
11,454
5,563
1,745
3,392
7,978
0
62,153
W
12,955
4,047
211
908
6,148
2,695
1,880
492
5,611
39,980
0
L
Athena
6,793
1,851
654
4,025
17,828
21,241
0
7,925
9,903
21,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,757
Gold Earned
46,722
184
Minions Killed
270
0
Camps Cleared
0
1,147,588
Distance Traveled
1,187,789
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,095
736
35
3
0
180,216
0
L
He Bo
7,978
725
70
6
0
225,586
0
L
Bastet
9,376
852
44
4
0
258,079
2
W
Chang'e
9,409
855
72
7
0
258,162
0
W
Ao Kuang
9,234
839
31
3
0
239,685
2
L
Hercules
7,612
692
20
2
0
228,326
1
W
Thanatos
8,293
754
15
1
0
234,402
0
W
Medusa
10,418
947
91
8
0
242,954
2
W
Nu Wa
9,368
852
61
6
0
212,586
2
L
Athena
8,696
791
15
1
0
255,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role