Player Matchup

Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GenesisNinja
Cthulhu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,592 Elo+
Party 1
Thor
Thor
SoftCreases
Thor
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 10L
1,694 Elo+
Party 1
Team Averages
Level 90
1,500 SR
1,595 Elo+

VS

Team Averages
Level 107
1,664 SR
1,572 Elo+
Ne Zha
Ne Zha
AncientSurfer
Ne Zha
Level 129
God Stats
20W - 9L
1,735 SR
Queue Stats
238W - 207L
1,599 Elo+
Party 2
Ares
Ares
TheStaeeK
Ares
Level 35
God Stats
3W - 1L
1,696 SR
Queue Stats
18W - 23L
1,486 Elo+
Solo
Ra
Ra
gerakakel
Ra
Level 157
God Stats
5W - 3L
1,560 SR
Queue Stats
350W - 299L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 1 / 1
9,608
641
10,917
9,506
4,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
GenesisNinja
Cthulhu
13
0 / 3 / 1
9,259
617
6,099
13,056
17,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 3 / 0
8,803
587
8,001
11,401
5,543
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 3
10,271
685
13,615
10,354
6,218
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
16
1 / 0 / 5
10,705
714
5,147
11,412
14,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
2 / 2 / 5
10,299
687
10,324
11,190
5,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
7
7
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
1
1.5
W
4
0
3
5.5
L
Cthulhu
GenesisNinja
Cthulhu
0
3
1
0.17
L
1
3
0
0.33
W
Ares
1
0
5
3.5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,017
Damage
29,086
33,963
Taken
32,956
27,895
Mitigated
26,747
4,634
Healing
18,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,917
3,052
0
2,616
9,506
4,912
370
4,019
5,487
45,270
3,798
W
13,615
3,334
0
3,494
10,354
6,218
1,148
4,710
5,644
0
47,913
L
Cthulhu
GenesisNinja
Cthulhu
6,099
235
282
1,236
13,056
17,440
0
6,747
6,309
18,573
0
L
8,001
697
0
500
11,401
5,543
0
4,765
6,636
0
45,745
W
Ares
5,147
391
3,050
2,845
11,412
14,581
954
6,650
4,762
15,726
0
W
10,324
852
2,677
5,948
11,190
5,948
513
5,264
5,926
69,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,670
Gold Earned
31,275
168
Minions Killed
185
0
Camps Cleared
0
775,138
Distance Traveled
909,915
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,608
641
93
6
0
270,095
5
W
Ne Zha
10,271
685
37
2
0
339,265
4
L
Cthulhu
9,259
617
17
1
0
239,637
1
L
Thor
8,803
587
58
4
0
265,406
2
W
Ares
10,705
714
26
2
0
280,443
4
W
Ra
10,299
687
122
8
0
290,207
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role