Player Matchup

Thanatos
Thanatos
LittleVoraz
Thanatos
Level 8
God Stats
0W - 1L
1,191 SR
Queue Stats
8W - 17L
1,219 Elo+
Party 1
Jormungandr
Jormungandr
NakamaPato
Jormungandr
Level 65
God Stats
0W - 5L
1,158 SR
Queue Stats
34W - 55L
1,377 Elo+
Party 1
Tiamat
Tiamat
granpapaoso
Tiamat
Level 27
God Stats
1W - 2L
1,761 SR
Queue Stats
1W - 6L
1,322 Elo+
Party 1
Team Averages
Level 33
1,370 SR
1,306 Elo+

VS

Team Averages
Level 74
1,523 SR
1,237 Elo+
Scylla
Scylla
Anubiset
Scylla
Level 138
God Stats
64W - 82L
1,484 SR
Queue Stats
120W - 169L
1,453 Elo+
Solo
Chaac
Chaac
KRiiM-MoO
Chaac
Level 68
God Stats
1W - 0L
1,557 SR
Queue Stats
3W - 6L
1,147 Elo+
Party 2
Sobek
Sobek
Liinkiiy
Sobek
Level 17
God Stats
1W - 0L
1,527 SR
Queue Stats
2W - 4L
1,112 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LittleVoraz
Thanatos
19
7 / 6 / 3
14,314
716
15,702
18,502
8,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
NakamaPato
Jormungandr
19
3 / 3 / 7
14,028
701
12,890
19,426
24,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
18
1 / 7 / 8
12,573
629
15,851
18,512
11,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Anubiset
Scylla
20
11 / 3 / 4
15,898
795
28,155
13,425
5,375
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
KRiiM-MoO
Chaac
19
2 / 4 / 11
13,258
663
12,097
23,618
21,445
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Liinkiiy
Sobek
17
3 / 4 / 11
14,028
701
8,096
22,318
30,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
11
Kills
16
16
Deaths
11
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
Anubiset
Scylla
11
3
4
4.33
W
Chaac
KRiiM-MoO
Chaac
2
4
11
1.88
W
Sobek
Liinkiiy
Sobek
3
4
11
2.13
L
Thanatos
LittleVoraz
Thanatos
7
6
3
1.42
L
Jormungandr
NakamaPato
Jormungandr
3
3
7
2.17
L
Tiamat
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,443
Damage
48,348
56,440
Taken
59,361
44,057
Mitigated
56,925
15,484
Healing
12,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Anubiset
Scylla
28,155
1,861
454
2,049
13,425
5,375
1,673
7,214
6,024
91,670
0
W
Chaac
KRiiM-MoO
Chaac
12,097
2,752
0
3,788
23,618
21,445
713
12,034
11,102
0
50,178
W
Sobek
Liinkiiy
Sobek
8,096
769
0
6,258
22,318
30,105
359
9,562
12,221
21,688
0
L
Thanatos
LittleVoraz
Thanatos
15,702
4,568
0
9,416
18,502
8,171
814
12,223
6,279
0
45,634
L
Jormungandr
NakamaPato
Jormungandr
12,890
4,896
116
1,885
19,426
24,732
608
11,413
8,013
59,681
0
L
Tiamat
15,851
1,637
467
3,600
18,512
11,154
595
12,692
5,820
52,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,915
Gold Earned
43,184
208
Minions Killed
218
0
Camps Cleared
0
1,041,161
Distance Traveled
1,099,293
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,898
795
126
6
0
361,562
6
W
Chaac
13,258
663
70
4
0
391,155
6
W
Sobek
14,028
701
22
1
0
346,576
0
L
Thanatos
14,314
716
46
2
0
376,920
2
L
Jormungandr
14,028
701
77
4
0
339,161
0
L
Tiamat
12,573
629
85
4
0
325,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role