Player Matchup

Nemesis
Nemesis
Miport
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,245 Elo+
Party 2
Anubis
Anubis
MitioMevi0la
Anubis
Level 86
God Stats
0W - 3L
1,232 SR
Queue Stats
40W - 65L
1,447 Elo+
Party 2
Geb
Geb
asithegamer666
Geb
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 66L
1,428 Elo+
Party 2
Team Averages
Level 70
1,411 SR
1,373 Elo+

VS

Team Averages
Level 108
1,410 SR
1,701 Elo+
Janus
Janus
EmptySoul12
Janus
Level 147
God Stats
31W - 31L
1,467 SR
Queue Stats
338W - 352L
1,495 Elo+
Solo
Yemoja
Yemoja
Theredgodslay3r
Yemoja
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,773 Elo+
Party 1
Neith
Neith
xalexturbox
Neith
Level 156
God Stats
1W - 0L
1,262 SR
Queue Stats
54W - 21L
1,833 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Miport
Nemesis
15
0 / 1 / 3
9,577
684
5,787
12,618
9,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
14
1 / 5 / 3
9,369
669
8,905
14,480
8,951
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 1
10,277
734
9,741
16,949
24,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 2
10,720
766
15,626
8,502
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 0 / 5
11,019
787
5,465
8,040
8,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
2 / 2 / 5
10,476
748
16,083
13,740
6,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
4
Kills
7
7
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
L
Nemesis
Miport
Nemesis
0
1
3
1.5
L
Anubis
1
5
3
0.5
W
1
0
5
3.5
L
3
1
1
3.5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,433
Damage
37,174
44,047
Taken
30,282
43,510
Mitigated
19,143
13,406
Healing
12,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,626
1,125
0
1,669
8,502
3,611
651
4,611
3,777
68,753
0
L
Nemesis
Miport
Nemesis
5,787
1,078
1,799
4,402
12,618
9,845
0
6,676
5,942
0
24,930
L
Anubis
8,905
141
0
4,668
14,480
8,951
0
7,628
6,852
41,810
0
W
5,465
1,384
2,133
2,975
8,040
8,578
90
5,495
2,545
15,662
0
L
9,741
711
0
2,537
16,949
24,714
0
6,845
10,104
30,592
0
W
16,083
8,063
0
5,883
13,740
6,954
1,837
8,497
5,243
0
61,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,223
Gold Earned
32,215
153
Minions Killed
219
0
Camps Cleared
0
796,761
Distance Traveled
758,791
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,720
766
98
7
0
265,537
5
L
Nemesis
9,577
684
53
4
0
295,156
0
L
Anubis
9,369
669
78
6
0
222,154
0
W
Yemoja
11,019
787
24
2
0
240,669
1
L
Geb
10,277
734
22
2
0
279,451
4
W
Neith
10,476
748
97
7
0
252,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role