Player Matchup

Anubis
Anubis
KaldwiNN
Anubis
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
aniuwka
Cthulhu
Level 55
God Stats
1W - 1L
1,314 SR
Queue Stats
67W - 144L
1,383 Elo+
Party 2
Neith
Neith
serwusnerwus
Neith
Level 40
God Stats
42W - 65L
1,384 SR
Queue Stats
62W - 133L
1,278 Elo+
Party 2
Team Averages
Level 41
1,399 SR
1,387 Elo+

VS

Team Averages
Level 55
1,500 SR
1,391 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
LittleVoraz
Baron Samedi
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 17L
1,268 Elo+
Party 1
Jormungandr
Jormungandr
NakamaPato
Jormungandr
Level 65
God Stats
0W - 5L
1,500 SR
Queue Stats
34W - 55L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KaldwiNN
Anubis
14
8 / 0 / 3
9,464
860
11,129
10,890
6,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
aniuwka
Cthulhu
15
2 / 2 / 9
9,386
853
7,840
13,272
16,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 0 / 6
8,002
727
4,820
6,092
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 4 / 1
6,827
621
3,428
7,659
2,399
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
LittleVoraz
Baron Samedi
12
1 / 5 / 0
7,159
651
6,596
8,816
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
NakamaPato
Jormungandr
12
1 / 2 / 1
7,605
691
5,088
11,891
10,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
11
Kills
2
2
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
4
1
0.13
W
Anubis
KaldwiNN
Anubis
8
0
3
9.5
L
Baron Samedi
LittleVoraz
Baron Samedi
1
5
0
0.2
L
Jormungandr
NakamaPato
Jormungandr
1
2
1
0.75
W
Cthulhu
aniuwka
Cthulhu
2
2
9
3.25
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,789
Damage
15,112
30,254
Taken
28,366
25,262
Mitigated
16,743
13,377
Healing
2,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,428
2,294
0
0
7,659
2,399
0
5,372
2,287
0
25,494
W
Anubis
KaldwiNN
Anubis
11,129
549
0
6,092
10,890
6,094
384
3,101
7,789
53,725
0
L
Baron Samedi
LittleVoraz
Baron Samedi
6,596
1,201
549
978
8,816
3,793
0
6,681
2,135
16,387
0
L
Jormungandr
NakamaPato
Jormungandr
5,088
1,421
37
1,240
11,891
10,551
0
6,970
4,921
21,304
0
W
Cthulhu
aniuwka
Cthulhu
7,840
54
264
4,465
13,272
16,303
0
5,574
7,698
27,404
0
W
4,820
1,243
0
2,556
6,092
2,865
2,168
3,045
3,047
0
23,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,852
Gold Earned
21,591
153
Minions Killed
86
0
Camps Cleared
0
590,519
Distance Traveled
541,673
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,827
621
44
4
0
193,401
1
W
Anubis
9,464
860
81
7
0
192,084
3
L
Baron Samedi
7,159
651
20
2
0
166,125
0
L
Jormungandr
7,605
691
22
2
0
182,147
1
W
Cthulhu
9,386
853
32
3
0
217,401
0
W
Neith
8,002
727
40
4
0
181,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role