Player Matchup

Artemis
Artemis
I3adLiar
Artemis
Level 43
God Stats
6W - 4L
1,641 SR
Queue Stats
17W - 17L
1,473 Elo+
Party 2
Discordia
Discordia
Romain-1507
Discordia
Level 29
God Stats
5W - 2L
1,517 SR
Queue Stats
10W - 13L
1,242 Elo+
Party 2
Pele
Pele
Tenezays
Pele
Level 68
God Stats
1W - 0L
1,827 SR
Queue Stats
25W - 28L
1,435 Elo+
Party 2
Team Averages
Level 47
1,662 SR
1,383 Elo+

VS

Team Averages
Level 51
1,568 SR
1,213 Elo+
Da Ji
Da Ji
David2k123
Da Ji
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,244 Elo+
Party 1
Anhur
Anhur
fone12
Anhur
Level 28
God Stats
0W - 1L
1,703 SR
Queue Stats
3W - 6L
1,099 Elo+
Party 1
Merlin
Merlin
noris07
Merlin
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
I3adLiar
Artemis
16
5 / 5 / 8
11,518
886
13,501
11,672
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Romain-1507
Discordia
16
3 / 3 / 8
10,236
787
12,580
7,872
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Pele
16
6 / 5 / 6
11,198
861
9,860
13,533
4,560
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
11 / 6 / 2
11,483
883
17,601
16,903
8,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
fone12
Anhur
14
1 / 2 / 8
8,871
682
4,765
11,121
4,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Merlin
noris07
Merlin
14
1 / 6 / 10
9,194
707
5,934
13,234
5,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
14
Kills
13
13
Deaths
14
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Da Ji
11
6
2
2
W
Artemis
I3adLiar
Artemis
5
5
8
1.8
W
Discordia
Romain-1507
Discordia
3
3
8
2.33
W
Pele
6
5
6
1.8
L
Anhur
fone12
Anhur
1
2
8
2.5
L
Merlin
noris07
Merlin
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,941
Damage
28,300
33,077
Taken
41,258
10,930
Mitigated
18,478
6,129
Healing
7,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
17,601
4,383
0
1,952
16,903
8,400
0
4,653
12,250
0
36,373
W
Artemis
I3adLiar
Artemis
13,501
6,834
0
2,084
11,672
3,891
1,364
2,522
9,150
0
37,158
W
Discordia
Romain-1507
Discordia
12,580
647
0
881
7,872
2,479
788
975
6,897
36,861
0
W
Pele
9,860
1,814
0
3,164
13,533
4,560
626
2,530
11,003
0
46,276
L
Anhur
fone12
Anhur
4,765
1,964
0
2,187
11,121
4,623
0
3,551
7,570
0
26,216
L
Merlin
noris07
Merlin
5,934
731
0
3,106
13,234
5,455
28
4,445
8,789
24,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,952
Gold Earned
29,548
176
Minions Killed
129
0
Camps Cleared
0
714,322
Distance Traveled
628,426
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,483
883
40
3
0
223,249
1
W
Artemis
11,518
886
56
4
0
205,596
1
W
Discordia
10,236
787
51
4
0
242,797
7
W
Pele
11,198
861
69
5
0
265,929
1
L
Anhur
8,871
682
47
4
0
209,622
2
L
Merlin
9,194
707
42
3
0
195,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role