Player Matchup

Khepri
Khepri
Gold V
KingKuzen
Khepri
Gold V
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,540 MMR
Solo
Hachiman
Hachiman
Gold II
TakeoNavaEngres
Hachiman
Gold II
Level 127
God Stats
2W - 1L
1,730 SR
Queue Stats
197W - 191L
1,610 MMR
Solo
Scylla
Scylla
Gold V
TheRealSwerfy
Scylla
Gold V
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,645 MMR
Party 2
Thanatos
Thanatos
Gold I
deserto_piscante
Thanatos
Gold I
Level 64
God Stats
7W - 6L
1,546 SR
Queue Stats
27W - 15L
1,690 MMR
Solo
Kali
Kali
Silver V
eXoTic ViRuS
Kali
Silver V
Level 137
God Stats
1W - 0L
1,172 SR
Queue Stats
14W - 11L
1,584 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,489 SR
1,614 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,450 SR
1,530 MMR
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold V
 
Atlas
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver I
Intensity IKS
Ravana
Silver I
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,496 MMR
Solo
Odin
Odin
Gold I
Mo0kinater
Odin
Gold I
Level 148
God Stats
1W - 6L
1,205 SR
Queue Stats
375W - 367L
1,491 MMR
Party 1
Nu Wa
Nu Wa
Platinum III
SHAKEnBAKEx55
Nu Wa
Platinum III
Level 156
God Stats
8W - 11L
1,548 SR
Queue Stats
327W - 318L
1,663 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
KingKuzen
Khepri
10
0 / 0 / 4
6,916
494
2,266
5,450
2,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
13
3 / 1 / 0
7,982
570
6,926
10,522
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 0 / 3
7,877
563
9,474
6,014
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 1
8,245
589
3,540
7,975
3,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 1 / 3
7,991
571
6,273
13,872
5,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
VulcanSusanoHou YiCerberus

VS

Bans
MauiHeraNe ZhaCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 3 / 0
6,815
487
4,237
9,121
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
 
Atlas
8
0 / 1 / 0
5,786
413
3,037
7,933
6,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 1 / 0
6,248
446
5,294
7,009
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 1
7,748
553
3,865
6,945
6,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 7 / 1
6,393
457
6,843
10,416
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
2
2
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
0
0.33
L
Atlas
 
Atlas
0
1
0
0
L
1
1
0
1
W
Khepri
KingKuzen
Khepri
0
0
4
2
L
0
1
1
0.5
L
0
7
1
0.07
W
Hachiman
3
1
0
3
W
4
0
3
5.5
W
2
0
1
2.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,479
Damage
23,276
43,833
Taken
41,424
17,158
Mitigated
23,095
23,557
Healing
9,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,237
1,893
0
1,704
9,121
3,054
94
1,172
7,949
0
45,131
L
Atlas
 
Atlas
3,037
1,350
0
1,345
7,933
6,447
0
3,239
4,694
16,785
0
L
5,294
1,809
0
3,473
7,009
2,921
0
1,236
5,773
0
38,533
W
Khepri
KingKuzen
Khepri
2,266
0
1,879
1,034
5,450
2,757
0
1,617
3,762
12,823
0
L
3,865
818
0
2,352
6,945
6,459
0
784
6,161
0
53,776
L
6,843
3,394
0
1,020
10,416
4,214
332
5,309
5,107
47,432
0
W
Hachiman
6,926
2,548
0
6,101
10,522
3,451
0
1,926
8,596
0
68,202
W
9,474
1,152
0
669
6,014
1,952
637
3,172
2,842
62,202
0
W
3,540
775
0
10,579
7,975
3,524
0
494
7,006
0
53,856
W
6,273
3,917
0
3,295
13,872
5,474
1,583
2,671
11,112
0
56,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,011
Gold Earned
32,990
419
Minions Killed
377
0
Camps Cleared
0
1,434,472
Distance Traveled
1,202,487
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,815
487
79
6
0
230,281
4
L
Atlas
5,786
413
23
2
0
201,096
2
L
Ravana
6,248
446
72
5
0
266,540
1
W
Khepri
6,916
494
21
2
0
318,355
7
L
Odin
7,748
553
124
9
0
273,053
0
L
Nu Wa
6,393
457
79
6
0
231,517
3
W
Hachiman
7,982
570
116
8
0
243,955
2
W
Scylla
7,877
563
100
7
0
273,802
5
W
Thanatos
8,245
589
96
7
0
318,290
3
W
Kali
7,991
571
86
6
0
280,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role