Player Matchup

Set
Set
Bdsarge
Set
Level 15
God Stats
0W - 2L
1,342 SR
Queue Stats
11W - 18L
1,328 Elo+
Party 1
Mercury
Mercury
LilMexCh010
Mercury
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 77L
1,316 Elo+
Party 1
Lancelot
Lancelot
RtdBoomboom
Lancelot
Level 85
God Stats
0W - 1L
1,496 SR
Queue Stats
89W - 99L
1,341 Elo+
Party 1
Team Averages
Level 54
1,446 SR
1,328 Elo+

VS

Team Averages
Level 73
1,339 SR
1,266 Elo+
Ymir
Ymir
Deoestawsome
Ymir
Level 69
God Stats
9W - 14L
1,378 SR
Queue Stats
127W - 217L
1,294 Elo+
Solo
Zeus
Zeus
Jprobert1
Zeus
Level 124
God Stats
32W - 39L
1,395 SR
Queue Stats
108W - 154L
1,289 Elo+
Party 2
Cernunnos
Cernunnos
WillCloutier123
Cernunnos
Level 26
God Stats
6W - 5L
1,244 SR
Queue Stats
24W - 48L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
10
0 / 6 / 1
6,969
581
2,025
11,256
5,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
LilMexCh010
Mercury
12
1 / 2 / 1
8,404
700
4,608
12,785
5,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
RtdBoomboom
Lancelot
12
1 / 4 / 1
7,720
643
9,174
12,774
8,666
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 7
9,907
826
7,834
6,197
8,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zeus
15
6 / 0 / 5
9,495
791
9,687
8,371
3,685
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
WillCloutier123
Cernunnos
15
3 / 2 / 9
9,294
775
11,412
14,175
7,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
12
12
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Set
0
6
1
0.08
W
3
0
7
6.5
W
Zeus
6
0
5
8.5
L
Mercury
LilMexCh010
Mercury
1
2
1
0.75
L
Lancelot
RtdBoomboom
Lancelot
1
4
1
0.38
W
Cernunnos
WillCloutier123
Cernunnos
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,807
Damage
28,933
36,815
Taken
28,743
19,659
Mitigated
18,971
2,328
Healing
16,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
2,025
501
0
0
11,256
5,462
0
5,429
5,827
0
11,574
W
7,834
1,379
0
2,506
6,197
8,104
102
21
6,176
22,006
0
W
Zeus
9,687
1,294
0
5,824
8,371
3,685
1,000
54
8,317
52,038
0
L
Mercury
LilMexCh010
Mercury
4,608
1,686
1,042
733
12,785
5,531
0
5,779
7,006
0
26,113
L
Lancelot
RtdBoomboom
Lancelot
9,174
887
0
553
12,774
8,666
0
6,447
6,327
0
25,787
W
Cernunnos
WillCloutier123
Cernunnos
11,412
8,448
384
7,648
14,175
7,182
1,457
32
14,143
0
40,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,093
Gold Earned
28,696
91
Minions Killed
154
0
Camps Cleared
0
635,393
Distance Traveled
581,212
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,969
581
17
1
0
160,968
0
W
Ymir
9,907
826
31
3
0
184,919
2
W
Zeus
9,495
791
60
5
0
193,423
2
L
Mercury
8,404
700
43
4
0
256,058
1
L
Lancelot
7,720
643
31
3
0
218,367
0
W
Cernunnos
9,294
775
63
5
0
202,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role