Player Matchup

Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BaraQuan
Bakasura
Level 160
God Stats
3W - 4L
1,394 SR
Queue Stats
120W - 116L
1,543 Elo+
Solo
Apollo
Apollo
ShrimplyShelfish
Apollo
Level 149
God Stats
1W - 2L
1,574 SR
Queue Stats
209W - 177L
1,564 Elo+
Party 2
Zeus
Zeus
izTunEz
Zeus
Level 138
God Stats
1W - 1L
1,596 SR
Queue Stats
132W - 117L
1,545 Elo+
Party 2
Team Averages
Level 149
1,513 SR
1,530 Elo+

VS

Team Averages
Level 138
1,525 SR
1,593 Elo+
Nike
Nike
 
Nike
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Bossterkill
Discordia
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,588 Elo+
Solo
Horus
Horus
DeadManiacc
Horus
Level 78
God Stats
21W - 11L
1,742 SR
Queue Stats
89W - 58L
1,611 Elo+
Party 1
Apollo
Apollo
Sawlarsi
Apollo
Level 152
God Stats
5W - 3L
1,655 SR
Queue Stats
135W - 90L
1,652 Elo+
Party 1
Bastet
Bastet
Stho
Bastet
Level 160
God Stats
0W - 2L
1,229 SR
Queue Stats
75W - 42L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
6 / 2 / 5
8,920
595
9,007
12,102
5,910
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
 
Horus
12
0 / 0 / 9
8,041
536
3,350
11,796
10,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
BaraQuan
Bakasura
15
3 / 1 / 10
8,885
592
8,049
14,446
7,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 1 / 0
9,388
626
8,815
15,095
6,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
izTunEz
Zeus
16
4 / 0 / 4
9,419
628
12,618
6,982
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
1 / 4 / 0
8,069
538
10,568
14,075
12,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
Bossterkill
Discordia
14
3 / 3 / 0
8,166
544
9,134
10,478
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 3 / 2
6,491
433
4,024
11,338
7,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Sawlarsi
Apollo
13
0 / 3 / 0
7,398
493
3,161
9,652
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Stho
Bastet
11
0 / 6 / 2
6,487
432
9,242
14,497
4,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
19
Kills
4
4
Deaths
19
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
2
5
4.25
W
Horus
 
Horus
0
0
9
4.5
L
Nike
 
Nike
1
4
0
0.25
W
Bakasura
BaraQuan
Bakasura
3
1
10
8
L
Discordia
Bossterkill
Discordia
3
3
0
1
L
0
3
2
0.33
L
Apollo
Sawlarsi
Apollo
0
3
0
0
W
6
1
0
6
L
Bastet
Stho
Bastet
0
6
2
0.17
W
Zeus
izTunEz
Zeus
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,839
Damage
36,129
60,421
Taken
60,040
32,786
Mitigated
31,524
27,018
Healing
16,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,007
735
0
6,660
12,102
5,910
0
4,525
7,577
60,562
0
W
Horus
 
Horus
3,350
1,653
2,168
4,900
11,796
10,844
523
1,706
10,090
0
27,863
L
Nike
 
Nike
10,568
533
0
2,566
14,075
12,478
0
2,671
10,411
0
73,252
W
Bakasura
BaraQuan
Bakasura
8,049
4,853
0
3,880
14,446
7,052
0
1,845
12,601
0
62,547
L
Discordia
Bossterkill
Discordia
9,134
1,291
0
2,023
10,478
3,362
0
3,350
6,617
69,343
0
L
4,024
1,634
322
2,873
11,338
7,454
0
5,648
5,112
0
17,895
L
Apollo
Sawlarsi
Apollo
3,161
1,482
0
3,537
9,652
3,482
0
6,027
3,295
0
59,840
W
8,815
4,762
0
7,287
15,095
6,239
1,114
440
14,655
0
67,868
L
Bastet
Stho
Bastet
9,242
2,116
0
5,249
14,497
4,748
16
3,135
10,906
0
46,725
W
Zeus
izTunEz
Zeus
12,618
2,348
0
2,123
6,982
2,741
2,089
618
6,364
75,417
2,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,653
Gold Earned
36,611
538
Minions Killed
465
0
Camps Cleared
0
1,515,255
Distance Traveled
1,523,985
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,920
595
100
7
0
253,885
5
W
Horus
8,041
536
42
3
0
308,728
5
L
Nike
8,069
538
126
8
0
274,413
0
W
Bakasura
8,885
592
126
8
0
355,765
5
L
Discordia
8,166
544
124
8
0
277,087
1
L
Horus
6,491
433
24
2
0
336,231
8
L
Apollo
7,398
493
122
8
0
301,935
5
W
Apollo
9,388
626
118
8
0
300,509
2
L
Bastet
6,487
432
69
5
0
334,319
4
W
Zeus
9,419
628
152
10
0
296,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role