Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KpectuK
Ah Muzen Cab
Level 101
God Stats
3W - 0L
1,825 SR
Queue Stats
23W - 24L
1,499 Elo+
Solo
Terra
Terra
PipNalip
Terra
Level 155
God Stats
1W - 2L
1,063 SR
Queue Stats
141W - 142L
1,471 Elo+
Solo
Chaac
Chaac
Proudt2
Chaac
Level 126
God Stats
6W - 7L
1,487 SR
Queue Stats
201W - 195L
1,549 Elo+
Solo
Zeus
Zeus
camdede
Zeus
Level 114
God Stats
3W - 2L
1,536 SR
Queue Stats
206W - 198L
1,466 Elo+
Solo
Odin
Odin
kriszti
Odin
Level 124
God Stats
2W - 0L
1,741 SR
Queue Stats
35W - 35L
1,500 Elo+
Solo
Team Averages
Level 124
1,530 SR
1,497 Elo+

VS

Team Averages
Level 123
1,440 SR
1,515 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Galadon17
Agni
Level 128
God Stats
0W - 3L
1,198 SR
Queue Stats
86W - 99L
1,476 Elo+
Party 2
Mercury
Mercury
Inpuhotep
Mercury
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 50L
1,367 Elo+
Party 1
Heimdallr
Heimdallr
roseAXEL
Heimdallr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KpectuK
Ah Muzen Cab
20
6 / 1 / 20
12,154
760
18,630
20,104
11,160
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
PipNalip
Terra
19
4 / 3 / 22
11,460
716
16,910
26,406
21,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
Proudt2
Chaac
20
10 / 2 / 16
12,496
781
17,798
30,007
21,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
camdede
Zeus
20
9 / 2 / 17
12,252
766
27,592
18,735
9,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
kriszti
Odin
18
3 / 2 / 23
11,195
700
13,735
25,280
23,783
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
1 / 5 / 6
10,030
627
30,158
15,387
7,262
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
 
Terra
17
1 / 4 / 6
9,117
570
9,566
32,424
30,279
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Agni
18
3 / 5 / 5
10,442
653
25,381
15,576
6,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Inpuhotep
Mercury
15
2 / 9 / 3
9,275
580
8,128
16,352
11,415
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
roseAXEL
Heimdallr
18
2 / 9 / 6
10,911
682
13,102
20,861
11,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
35
32
Kills
9
10
Deaths
32
98
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
5
6
0.8
L
Terra
 
Terra
1
4
6
1
L
Agni
3
5
5
1.1
L
Mercury
Inpuhotep
Mercury
2
9
3
0.39
W
Ah Muzen Cab
KpectuK
Ah Muzen Cab
6
1
20
16
W
Terra
PipNalip
Terra
4
3
22
5
W
Chaac
Proudt2
Chaac
10
2
16
9
W
Zeus
camdede
Zeus
9
2
17
8.75
W
Odin
kriszti
Odin
3
2
23
7.25
L
Heimdallr
roseAXEL
Heimdallr
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,665
Damage
86,335
120,532
Taken
100,600
87,883
Mitigated
67,654
72,384
Healing
29,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
30,158
1,245
668
2,261
15,387
7,262
0
7,520
7,835
46,796
0
L
Terra
 
Terra
9,566
329
4,310
12,275
32,424
30,279
0
15,064
17,281
14,025
0
L
Agni
25,381
93
1,812
3,013
15,576
6,898
174
7,409
8,121
43,518
0
L
Mercury
Inpuhotep
Mercury
8,128
1,388
380
756
16,352
11,415
155
6,531
9,769
0
18,859
W
Ah Muzen Cab
KpectuK
Ah Muzen Cab
18,630
7,971
2,983
2,978
20,104
11,160
1,562
11,013
8,027
0
42,646
W
Terra
PipNalip
Terra
16,910
856
24,382
12,573
26,406
21,843
60
14,954
11,452
29,956
0
W
Chaac
Proudt2
Chaac
17,798
3,793
4,537
13,803
30,007
21,695
3,670
12,577
17,430
0
42,661
W
Zeus
camdede
Zeus
27,592
2,867
2,377
2,662
18,735
9,402
1,346
11,114
7,621
47,344
0
W
Odin
kriszti
Odin
13,735
2,496
3,338
2,751
25,280
23,783
625
15,447
9,833
0
20,367
L
Heimdallr
roseAXEL
Heimdallr
13,102
4,264
1,124
2,798
20,861
11,800
808
7,659
13,092
0
29,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,557
Gold Earned
49,775
172
Minions Killed
195
0
Camps Cleared
0
1,777,043
Distance Traveled
1,403,258
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,030
627
80
5
0
232,677
1
L
Terra
9,117
570
16
1
0
313,546
0
L
Agni
10,442
653
32
2
0
285,038
0
L
Mercury
9,275
580
13
1
0
294,134
5
W
Ah Muzen Cab
12,154
760
50
3
0
348,955
1
W
Terra
11,460
716
31
2
0
328,650
0
W
Chaac
12,496
781
32
2
0
392,321
1
W
Zeus
12,252
766
37
2
0
319,072
0
W
Odin
11,195
700
22
1
0
388,045
6
L
Heimdallr
10,911
682
54
3
0
277,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role