Player Matchup

Cthulhu
Cthulhu
HALL N AZZZ
Cthulhu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,419 Elo+
Party 2
Chaac
Chaac
MajiOfSeas
Chaac
Level 82
God Stats
8W - 11L
1,542 SR
Queue Stats
50W - 56L
1,451 Elo+
Party 2
Baba Yaga
Baba Yaga
MeowchMenace
Baba Yaga
Level 42
God Stats
9W - 10L
1,424 SR
Queue Stats
58W - 69L
1,455 Elo+
Solo
Ah Puch
Ah Puch
PICKLE-BISCUIT
Ah Puch
Level 46
God Stats
1W - 2L
1,447 SR
Queue Stats
43W - 61L
1,351 Elo+
Solo
Cernunnos
Cernunnos
Vikingr6595
Cernunnos
Level 25
God Stats
10W - 18L
1,472 SR
Queue Stats
19W - 33L
1,349 Elo+
Party 2
Team Averages
Level 63
1,477 SR
1,405 Elo+

VS

Team Averages
Level 54
1,622 SR
1,475 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Cover_Jason
Kukulkan
Level 100
God Stats
22W - 12L
1,620 SR
Queue Stats
252W - 275L
1,459 Elo+
Solo
Amaterasu
Amaterasu
Divinism
Amaterasu
Level 39
God Stats
5W - 2L
1,751 SR
Queue Stats
70W - 67L
1,465 Elo+
Party 1
Heimdallr
Heimdallr
Funnyman3232
Heimdallr
Level 68
God Stats
4W - 0L
1,738 SR
Queue Stats
25W - 19L
1,492 Elo+
Solo
Hades
Hades
Originalism
Hades
Level 16
God Stats
12W - 14L
1,500 SR
Queue Stats
59W - 59L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HALL N AZZZ
Cthulhu
16
0 / 10 / 4
9,881
988
15,644
26,378
13,333
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
16
0 / 7 / 2
9,934
993
13,458
25,094
23,491
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
MeowchMenace
Baba Yaga
15
3 / 7 / 1
10,883
1,088
16,628
18,737
7,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 5 / 1
10,758
1,076
4,245
13,620
20,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Vikingr6595
Cernunnos
15
0 / 4 / 2
9,514
951
9,075
18,117
7,473
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

63

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
12 / 1 / 9
12,669
1,267
21,955
12,845
6,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Cover_Jason
Kukulkan
18
4 / 0 / 16
11,465
1,147
19,026
3,342
1,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Divinism
Amaterasu
18
11 / 0 / 16
14,299
1,430
19,690
20,679
21,240
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
Funnyman3232
Heimdallr
19
4 / 0 / 24
11,756
1,176
20,243
10,780
4,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 3 / 22
11,171
1,117
16,516
15,789
8,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
120
4
Kills
33
33
Deaths
4
10
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
12
1
9
16.5
W
Kukulkan
Cover_Jason
Kukulkan
4
0
16
12
W
Amaterasu
Divinism
Amaterasu
11
0
16
19
W
Heimdallr
Funnyman3232
Heimdallr
4
0
24
16
L
Cthulhu
HALL N AZZZ
Cthulhu
0
10
4
0.2
L
Chaac
0
7
2
0.14
L
Baba Yaga
MeowchMenace
Baba Yaga
3
7
1
0.5
W
2
3
22
4.33
L
1
5
1
0.3
L
Cernunnos
Vikingr6595
Cernunnos
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,050
Damage
97,430
101,946
Taken
63,435
72,317
Mitigated
42,377
10,203
Healing
18,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
21,955
12,273
0
1,195
12,845
6,224
0
7,309
5,536
0
48,903
W
Kukulkan
Cover_Jason
Kukulkan
19,026
275
772
1,364
3,342
1,410
0
1,706
1,636
42,404
0
W
Amaterasu
Divinism
Amaterasu
19,690
10,577
1,868
7,348
20,679
21,240
0
12,083
8,596
0
26,580
W
Heimdallr
Funnyman3232
Heimdallr
20,243
7,628
0
2,186
10,780
4,706
0
7,221
3,559
0
38,921
L
Cthulhu
HALL N AZZZ
Cthulhu
15,644
1,997
1,341
902
26,378
13,333
0
10,199
16,179
37,700
0
L
Chaac
13,458
2,554
952
3,446
25,094
23,491
0
8,732
16,362
0
40,449
L
Baba Yaga
MeowchMenace
Baba Yaga
16,628
2,356
0
661
18,737
7,856
0
5,040
13,697
33,360
0
W
16,516
1,976
851
2,444
15,789
8,797
0
8,198
7,591
25,821
0
L
4,245
1,130
0
1,060
13,620
20,164
0
4,500
9,120
13,431
0
L
Cernunnos
Vikingr6595
Cernunnos
9,075
6,162
0
1,841
18,117
7,473
0
7,071
11,046
0
17,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,970
Gold Earned
61,360
186
Minions Killed
249
3
Camps Cleared
4
1,037,783
Distance Traveled
1,018,457
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,669
1,267
78
8
1
182,697
0
W
Kukulkan
11,465
1,147
75
8
0
192,111
0
W
Amaterasu
14,299
1,430
4
0
0
253,095
0
W
Heimdallr
11,756
1,176
65
7
3
197,405
0
L
Cthulhu
9,881
988
38
4
1
234,025
0
L
Chaac
9,934
993
49
5
1
254,087
1
L
Baba Yaga
10,883
1,088
45
5
0
170,580
4
W
Hades
11,171
1,117
27
3
0
193,149
0
L
Ah Puch
10,758
1,076
26
3
0
181,071
0
L
Cernunnos
9,514
951
28
3
1
198,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role