Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HOPEQUINNE18
Ah Muzen Cab
Level 122
God Stats
13W - 7L
1,676 SR
Queue Stats
142W - 148L
1,559 Elo+
Party 1
Geb
Geb
MistrMayhem
Geb
Level 144
God Stats
3W - 1L
1,736 SR
Queue Stats
8W - 1L
1,968 Elo+
Party 1
Sol
Sol
NlHB
Sol
Level 51
God Stats
4W - 2L
1,493 SR
Queue Stats
7W - 13L
1,678 Elo+
Party 1
Kuzenbo
Kuzenbo
S1nna_Amy
Kuzenbo
Level 48
God Stats
0W - 1L
1,772 SR
Queue Stats
58W - 66L
1,485 Elo+
Solo
Nemesis
Nemesis
Sinister Spex
Nemesis
Level 76
God Stats
1W - 3L
1,459 SR
Queue Stats
56W - 62L
1,486 Elo+
Party 1
Team Averages
Level 88
1,627 SR
1,635 Elo+

VS

Team Averages
Level 133
1,637 SR
1,569 Elo+
Cerberus
Cerberus
Extra Feelings
Cerberus
Level 156
God Stats
3W - 0L
1,929 SR
Queue Stats
84W - 78L
1,530 Elo+
Party 2
Pele
Pele
INFINIT3 GHO5T
Pele
Level 160
God Stats
2W - 0L
1,672 SR
Queue Stats
202W - 135L
1,573 Elo+
Party 2
Cernunnos
Cernunnos
NyxxyXD
Cernunnos
Level 152
God Stats
5W - 3L
1,648 SR
Queue Stats
293W - 315L
1,543 Elo+
Party 2
Mulan
Mulan
ahmeir
Mulan
Level 40
God Stats
1W - 1L
1,265 SR
Queue Stats
46W - 23L
1,634 Elo+
Party 2
Awilix
Awilix
o0OAllDayO0o
Awilix
Level 157
God Stats
41W - 21L
1,672 SR
Queue Stats
78W - 58L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HOPEQUINNE18
Ah Muzen Cab
14
2 / 5 / 1
9,287
464
12,846
19,596
7,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 8 / 3
8,288
414
7,557
24,342
30,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
NlHB
Sol
12
1 / 11 / 1
8,087
404
8,828
18,397
8,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
S1nna_Amy
Kuzenbo
16
1 / 4 / 2
10,084
504
8,398
18,791
21,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
15
5 / 8 / 2
10,319
516
15,588
22,622
10,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
4 / 2 / 15
9,905
495
13,252
19,215
17,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
8 / 2 / 5
11,233
562
11,437
14,972
6,409
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
NyxxyXD
Cernunnos
19
6 / 1 / 5
11,854
593
14,548
16,413
7,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
ahmeir
Mulan
19
11 / 3 / 6
12,214
611
24,422
25,074
24,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
19
7 / 2 / 17
11,627
581
20,976
17,988
9,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
84
10
Kills
36
36
Deaths
10
9
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
2
15
5.75
L
Ah Muzen Cab
HOPEQUINNE18
Ah Muzen Cab
2
5
1
0.5
W
8
2
5
5.25
L
1
8
3
0.31
L
Sol
NlHB
Sol
1
11
1
0.14
W
Cernunnos
NyxxyXD
Cernunnos
6
1
5
8.5
L
Kuzenbo
S1nna_Amy
Kuzenbo
1
4
2
0.5
L
Nemesis
5
8
2
0.75
W
Mulan
ahmeir
Mulan
11
3
6
4.67
W
Awilix
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,217
Damage
84,635
103,748
Taken
93,662
78,499
Mitigated
64,130
12,711
Healing
31,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
13,252
1,367
0
2,692
19,215
17,198
0
4,994
14,221
40,221
2,137
L
Ah Muzen Cab
HOPEQUINNE18
Ah Muzen Cab
12,846
5,561
0
3,885
19,596
7,780
0
3,394
15,929
0
75,704
W
11,437
3,286
0
1,707
14,972
6,409
972
4,346
10,626
0
79,583
L
7,557
1,192
0
1,451
24,342
30,453
0
4,934
19,269
30,058
0
L
Sol
NlHB
Sol
8,828
1,868
0
1,716
18,397
8,245
0
2,866
15,374
46,215
3,779
W
Cernunnos
NyxxyXD
Cernunnos
14,548
7,686
0
7,975
16,413
7,163
4,900
2,515
13,838
0
131,979
L
Kuzenbo
S1nna_Amy
Kuzenbo
8,398
2,654
0
2,725
18,791
21,626
248
294
17,511
61,439
0
L
Nemesis
15,588
8,391
0
2,934
22,622
10,395
0
1,213
21,008
0
65,554
W
Mulan
ahmeir
Mulan
24,422
4,050
0
11,963
25,074
24,285
208
6,847
17,746
0
95,715
W
Awilix
20,976
8,626
0
6,729
17,988
9,075
0
5,210
12,698
0
103,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,065
Gold Earned
56,833
437
Minions Killed
693
0
Camps Cleared
0
1,898,900
Distance Traveled
1,977,006
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,905
495
56
3
0
357,714
5
L
Ah Muzen Cab
9,287
464
115
6
0
396,910
2
W
Pele
11,233
562
133
7
0
374,731
0
L
Geb
8,288
414
28
1
0
372,927
5
L
Sol
8,087
404
74
4
0
332,051
1
W
Cernunnos
11,854
593
201
10
0
388,337
3
L
Kuzenbo
10,084
504
127
6
0
393,109
3
L
Nemesis
10,319
516
93
5
0
403,903
1
W
Mulan
12,214
611
165
8
0
373,537
3
W
Awilix
11,627
581
138
7
0
482,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role