Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Kerket
Kumbhakarna
Level 113
God Stats
0W - 1L
1,216 SR
Queue Stats
6W - 39L
1,091 Elo+
Party 1
Danzaburou
Danzaburou
Lious
Danzaburou
Level 80
God Stats
0W - 5L
1,229 SR
Queue Stats
5W - 33L
1,057 Elo+
Party 1
Team Averages
Level 103
1,315 SR
1,216 Elo+

VS

Team Averages
Level 116
1,496 SR
1,548 Elo+
Sol
Sol
LinkFR
Sol
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,595 Elo+
Solo
Arachne
Arachne
Merjerber
Arachne
Level 66
God Stats
5W - 4L
1,612 SR
Queue Stats
340W - 393L
1,519 Elo+
Solo
Vamana
Vamana
iRusilex
Vamana
Level 160
God Stats
2W - 4L
1,376 SR
Queue Stats
205W - 168L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 2 / 0
5,711
635
3,245
5,308
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kumbhakarna
Kerket
Kumbhakarna
9
0 / 2 / 0
6,158
684
2,636
9,035
6,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
Lious
Danzaburou
10
0 / 3 / 0
5,973
664
2,435
6,499
2,781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
LinkFR
Sol
12
1 / 0 / 3
6,677
742
4,256
3,568
1,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
Merjerber
Arachne
13
4 / 0 / 3
7,580
842
4,700
7,135
4,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
iRusilex
Vamana
12
2 / 0 / 5
6,932
770
8,191
8,103
5,592
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
7
7
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
0
0
L
Kumbhakarna
Kerket
Kumbhakarna
0
2
0
0
W
Sol
LinkFR
Sol
1
0
3
2.5
L
Danzaburou
Lious
Danzaburou
0
3
0
0
W
Arachne
Merjerber
Arachne
4
0
3
5.5
W
Vamana
iRusilex
Vamana
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,316
Damage
17,147
20,842
Taken
18,806
11,806
Mitigated
11,816
3,923
Healing
9,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,245
407
949
764
5,308
2,644
0
435
4,873
15,299
0
L
Kumbhakarna
Kerket
Kumbhakarna
2,636
509
0
1,779
9,035
6,381
40
2,454
6,581
14,603
0
W
Sol
LinkFR
Sol
4,256
1,574
0
2,101
3,568
1,459
2,716
1,040
2,528
28,434
2,580
L
Danzaburou
Lious
Danzaburou
2,435
763
0
431
6,499
2,781
75
1,259
5,240
0
22,793
W
Arachne
Merjerber
Arachne
4,700
2,935
0
4,072
7,135
4,765
192
2,443
4,692
0
22,507
W
Vamana
iRusilex
Vamana
8,191
3,973
0
3,153
8,103
5,592
38
2,464
5,639
0
31,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,842
Gold Earned
21,189
102
Minions Killed
126
0
Camps Cleared
0
505,892
Distance Traveled
510,424
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,711
635
39
4
0
162,354
3
L
Kumbhakarna
6,158
684
25
3
0
178,001
2
W
Sol
6,677
742
63
7
0
152,740
4
L
Danzaburou
5,973
664
38
4
0
165,537
2
W
Arachne
7,580
842
37
4
0
184,326
1
W
Vamana
6,932
770
26
3
0
173,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role