Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Sky_9595
Medusa
Level 89
God Stats
0W - 3L
1,408 SR
Queue Stats
21W - 24L
1,503 Elo+
Solo
King Arthur
King Arthur
YouTubeChemoney
King Arthur
Level 153
God Stats
19W - 20L
1,517 SR
Queue Stats
665W - 688L
1,537 Elo+
Solo
He Bo
He Bo
alnwimi
He Bo
Level 159
God Stats
6W - 13L
1,359 SR
Queue Stats
420W - 407L
1,503 Elo+
Solo
Team Averages
Level 135
1,457 SR
1,509 Elo+

VS

Team Averages
Level 108
1,421 SR
1,478 Elo+
Odin
Odin
Jack_WhiteRabbit
Odin
Level 87
God Stats
4W - 3L
1,371 SR
Queue Stats
222W - 246L
1,409 Elo+
Party 2
Nu Wa
Nu Wa
KU_RA___MA
Nu Wa
Level 104
God Stats
10W - 9L
1,501 SR
Queue Stats
95W - 113L
1,447 Elo+
Solo
Atlas
Atlas
Kriplin
Atlas
Level 118
God Stats
25W - 21L
1,587 SR
Queue Stats
491W - 444L
1,542 Elo+
Party 1
Skadi
Skadi
Xx-danae
Skadi
Level 105
God Stats
20W - 19L
1,529 SR
Queue Stats
233W - 233L
1,469 Elo+
Party 2
Neith
Neith
inykapo9
Neith
Level 124
God Stats
1W - 4L
1,114 SR
Queue Stats
599W - 570L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
4 / 6 / 0
8,850
492
6,214
19,534
8,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
 
Baron Samedi
14
1 / 3 / 1
8,160
453
7,539
15,393
13,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
Sky_9595
Medusa
15
1 / 5 / 0
8,852
492
8,868
17,083
7,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
YouTubeChemoney
King Arthur
16
0 / 2 / 1
9,485
527
6,267
18,838
19,665
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
alnwimi
He Bo
14
0 / 3 / 1
8,182
455
7,496
11,904
4,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 3
9,559
531
6,922
10,398
4,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
15
3 / 2 / 8
9,272
515
13,511
8,181
3,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
Kriplin
Atlas
14
3 / 1 / 5
9,124
507
8,709
15,332
13,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Xx-danae
Skadi
17
4 / 1 / 4
10,506
584
11,836
11,282
4,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Neith
inykapo9
Neith
18
3 / 1 / 2
11,176
621
13,646
11,937
7,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
6
Kills
18
19
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
4
6
0
0.67
L
Baron Samedi
 
Baron Samedi
1
3
1
0.5
W
5
1
3
6.5
W
Nu Wa
3
2
8
3.5
W
Atlas
Kriplin
Atlas
3
1
5
5.5
L
Medusa
Sky_9595
Medusa
1
5
0
0.2
W
Skadi
Xx-danae
Skadi
4
1
4
6
L
King Arthur
YouTubeChemoney
King Arthur
0
2
1
0.25
L
He Bo
alnwimi
He Bo
0
3
1
0.17
W
Neith
inykapo9
Neith
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,384
Damage
54,624
82,752
Taken
57,130
52,990
Mitigated
33,383
27,286
Healing
17,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
6,214
1,486
0
7,981
19,534
8,254
0
2,826
16,540
0
63,954
L
Baron Samedi
 
Baron Samedi
7,539
938
1,006
6,748
15,393
13,121
0
6,763
8,252
45,832
3,461
W
6,922
699
0
3,286
10,398
4,521
579
2,582
7,816
0
59,407
W
Nu Wa
13,511
2,856
0
1,535
8,181
3,676
189
4,283
3,898
62,278
0
W
Atlas
Kriplin
Atlas
8,709
2,924
322
4,485
15,332
13,454
0
6,467
8,865
35,136
2,090
L
Medusa
Sky_9595
Medusa
8,868
2,375
0
6,258
17,083
7,241
0
2,115
14,906
0
84,805
W
Skadi
Xx-danae
Skadi
11,836
5,455
0
1,144
11,282
4,559
596
1,340
9,942
0
88,071
L
King Arthur
YouTubeChemoney
King Arthur
6,267
699
0
3,391
18,838
19,665
0
2,810
15,902
0
89,248
L
He Bo
alnwimi
He Bo
7,496
447
0
1,902
11,904
4,709
0
6,146
5,512
78,619
0
W
Neith
inykapo9
Neith
13,646
6,448
0
6,744
11,937
7,173
467
0
11,937
0
110,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,529
Gold Earned
49,637
613
Minions Killed
570
0
Camps Cleared
0
1,629,599
Distance Traveled
1,833,410
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,850
492
105
6
0
337,299
2
L
Baron Samedi
8,160
453
66
4
0
329,576
2
W
Odin
9,559
531
84
5
0
410,798
5
W
Nu Wa
9,272
515
107
6
0
349,251
4
W
Atlas
9,124
507
37
2
0
377,869
7
L
Medusa
8,852
492
138
8
0
309,219
7
W
Skadi
10,506
584
159
9
0
353,719
6
L
King Arthur
9,485
527
169
9
0
324,880
4
L
He Bo
8,182
455
135
8
0
328,625
2
W
Neith
11,176
621
183
10
0
341,773
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role