Player Matchup

Ares
Ares
BennyBoyBatista
Ares
Level 80
God Stats
1W - 1L
1,625 SR
Queue Stats
7W - 17L
1,271 Elo+
Solo
Rama
Rama
DaddyOfOlympus
Rama
Level 159
God Stats
7W - 8L
1,586 SR
Queue Stats
225W - 172L
1,565 Elo+
Solo
Ao Kuang
Ao Kuang
HladnaSarmica
Ao Kuang
Level 118
God Stats
1W - 0L
1,415 SR
Queue Stats
103W - 112L
1,553 Elo+
Party 2
Scylla
Scylla
JUDISTIRA
Scylla
Level 40
God Stats
1W - 0L
1,335 SR
Queue Stats
8W - 7L
1,540 Elo+
Party 2
Erlang Shen
Erlang Shen
LexXxeNx
Erlang Shen
Level 148
God Stats
2W - 1L
1,445 SR
Queue Stats
13W - 16L
1,531 Elo+
Solo
Team Averages
Level 109
1,481 SR
1,492 Elo+

VS

Team Averages
Level 94
1,455 SR
1,484 Elo+
Sobek
Sobek
 
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
muldon24
He Bo
Level 101
God Stats
11W - 7L
1,712 SR
Queue Stats
120W - 119L
1,636 Elo+
Party 1
Thanatos
Thanatos
nicopicoo
Thanatos
Level 107
God Stats
2W - 1L
1,365 SR
Queue Stats
17W - 33L
1,397 Elo+
Solo
Ullr
Ullr
testbot91
Ullr
Level 109
God Stats
1W - 4L
1,443 SR
Queue Stats
37W - 36L
1,565 Elo+
Solo
Hel
Hel
БананчикЭ
Hel
Level 27
God Stats
0W - 2L
1,258 SR
Queue Stats
0W - 3L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 12
10,229
639
4,071
11,924
11,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
6 / 1 / 10
11,955
747
25,920
18,718
8,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
HladnaSarmica
Ao Kuang
20
11 / 3 / 11
12,794
800
20,510
15,498
7,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Scylla
JUDISTIRA
Scylla
19
6 / 2 / 4
11,630
727
13,191
6,923
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
LexXxeNx
Erlang Shen
18
2 / 2 / 12
10,892
681
15,246
22,405
20,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
3 / 5 / 8
11,120
695
12,850
29,708
44,988
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
muldon24
He Bo
18
3 / 5 / 5
10,873
680
15,578
13,881
5,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
nicopicoo
Thanatos
17
2 / 8 / 3
10,391
649
8,139
18,412
10,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ullr
18
4 / 3 / 2
10,870
679
9,691
15,323
8,165
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
0 / 4 / 6
9,645
603
8,892
15,853
8,496
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
36
25
Kills
12
12
Deaths
25
49
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
5
8
1.4
W
0
4
12
1.5
W
6
1
10
11
W
Ao Kuang
HladnaSarmica
Ao Kuang
11
3
11
5.5
W
Scylla
JUDISTIRA
Scylla
6
2
4
4
W
Erlang Shen
LexXxeNx
Erlang Shen
2
2
12
4
L
He Bo
muldon24
He Bo
3
5
5
1.1
L
Thanatos
nicopicoo
Thanatos
2
8
3
0.44
L
Ullr
4
3
2
1.67
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,938
Damage
55,150
75,468
Taken
93,177
50,727
Mitigated
77,881
23,137
Healing
27,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
12,850
1,780
0
5,588
29,708
44,988
0
11,973
17,735
28,333
0
W
4,071
174
0
958
11,924
11,269
0
5,512
6,412
6,978
0
W
25,920
22,256
0
8,465
18,718
8,040
1,738
8,326
10,392
0
74,085
W
Ao Kuang
HladnaSarmica
Ao Kuang
20,510
4,898
0
5,994
15,498
7,955
559
8,871
6,627
44,207
2,167
W
Scylla
JUDISTIRA
Scylla
13,191
1,128
0
785
6,923
3,019
0
2,949
3,974
44,422
0
W
Erlang Shen
LexXxeNx
Erlang Shen
15,246
8,580
0
6,935
22,405
20,444
38
11,662
10,743
0
45,964
L
He Bo
muldon24
He Bo
15,578
1,415
0
362
13,881
5,822
0
7,730
6,151
44,436
0
L
Thanatos
nicopicoo
Thanatos
8,139
2,746
0
7,390
18,412
10,410
0
7,081
11,331
0
31,032
L
Ullr
9,691
3,450
0
1,108
15,323
8,165
0
4,725
10,598
0
39,295
L
8,892
1,297
7,334
6,213
15,853
8,496
0
5,708
10,145
24,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,500
Gold Earned
52,899
299
Minions Killed
243
0
Camps Cleared
0
1,519,803
Distance Traveled
1,505,140
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,120
695
30
2
0
323,738
0
W
Ares
10,229
639
5
0
0
207,905
1
W
Rama
11,955
747
108
7
0
300,542
1
W
Ao Kuang
12,794
800
46
3
0
339,559
2
W
Scylla
11,630
727
92
6
0
324,426
2
W
Erlang Shen
10,892
681
48
3
0
347,371
0
L
He Bo
10,873
680
72
5
0
289,139
1
L
Thanatos
10,391
649
36
2
0
306,958
1
L
Ullr
10,870
679
71
4
0
289,111
4
L
Hel
9,645
603
34
2
0
296,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role