Player Matchup

Sun Wukong
Sun Wukong
DeliEmo
Sun Wukong
Level 141
God Stats
4W - 7L
1,326 SR
Queue Stats
383W - 561L
1,351 Elo+
Solo
Heimdallr
Heimdallr
UnholyBiscut
Heimdallr
Level 64
God Stats
2W - 5L
1,373 SR
Queue Stats
8W - 20L
1,145 Elo+
Solo
Anubis
Anubis
montanaTony1324
Anubis
Level 53
God Stats
5W - 16L
1,228 SR
Queue Stats
5W - 17L
1,094 Elo+
Solo
Team Averages
Level 86
1,309 SR
1,197 Elo+

VS

Team Averages
Level 49
1,338 SR
1,243 Elo+
Chaac
Chaac
DaddyDaProblem
Chaac
Level 40
God Stats
1W - 8L
1,125 SR
Queue Stats
1W - 11L
1,089 Elo+
Solo
Vulcan
Vulcan
Dracofire935
Vulcan
Level 92
God Stats
2W - 2L
1,572 SR
Queue Stats
13W - 9L
1,340 Elo+
Party 1
Cerberus
Cerberus
Squiddy_0912
Cerberus
Level 15
God Stats
1W - 2L
1,316 SR
Queue Stats
1W - 2L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeliEmo
Sun Wukong
18
4 / 1 / 3
13,754
688
10,745
16,807
15,181
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heimdallr
UnholyBiscut
Heimdallr
20
3 / 2 / 4
14,089
704
28,034
21,096
9,100
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
1 / 7 / 5
12,997
650
16,430
24,232
12,002
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 2
13,087
654
17,051
24,093
20,824
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
18
2 / 5 / 7
12,778
639
30,833
20,095
10,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Squiddy_0912
Cerberus
18
1 / 1 / 7
13,318
666
4,938
24,503
41,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
8
Kills
10
10
Deaths
8
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
7
2
2
4
W
Sun Wukong
DeliEmo
Sun Wukong
4
1
3
5.5
L
Vulcan
2
5
7
1.1
L
Cerberus
Squiddy_0912
Cerberus
1
1
7
4.5
W
Heimdallr
UnholyBiscut
Heimdallr
3
2
4
2.5
W
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,209
Damage
52,822
62,135
Taken
68,691
36,283
Mitigated
72,908
22,333
Healing
17,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,051
3,357
0
7,082
24,093
20,824
291
5,221
18,872
201
48,005
W
Sun Wukong
DeliEmo
Sun Wukong
10,745
1,763
0
5,068
16,807
15,181
315
7,793
8,739
0
27,960
L
Vulcan
30,833
6,686
673
3,925
20,095
10,937
0
4,087
16,008
77,746
0
L
Cerberus
Squiddy_0912
Cerberus
4,938
201
0
5,952
24,503
41,147
0
7,188
17,315
44,611
0
W
Heimdallr
UnholyBiscut
Heimdallr
28,034
14,523
0
5,430
21,096
9,100
2,408
11,627
9,075
0
77,973
W
16,430
454
660
11,175
24,232
12,002
210
15,432
8,098
70,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,840
Gold Earned
39,183
218
Minions Killed
246
0
Camps Cleared
0
966,875
Distance Traveled
1,150,007
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,087
654
45
2
0
387,096
2
W
Sun Wukong
13,754
688
27
1
0
284,944
3
L
Vulcan
12,778
639
108
5
0
375,782
1
L
Cerberus
13,318
666
93
5
0
387,129
0
W
Heimdallr
14,089
704
95
5
0
386,493
2
W
Anubis
12,997
650
96
5
0
295,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role