Player Matchup

Mulan
Mulan
FujimaruRizuka
Mulan
Level 49
God Stats
3W - 1L
1,590 SR
Queue Stats
49W - 61L
1,428 Elo+
Solo
Scylla
Scylla
Jyounga
Scylla
Level 74
God Stats
4W - 0L
1,722 SR
Queue Stats
4W - 1L
1,685 Elo+
Party 1
Baron Samedi
Baron Samedi
R0AMINGCAMEL
Baron Samedi
Level 94
God Stats
1W - 1L
1,842 SR
Queue Stats
4W - 1L
1,685 Elo+
Party 1
Thor
Thor
SquidgyMink4338
Thor
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,685 Elo+
Party 1
Ishtar
Ishtar
chenteater
Ishtar
Level 34
God Stats
2W - 1L
1,756 SR
Queue Stats
4W - 1L
1,685 Elo+
Party 1
Team Averages
Level 76
1,682 SR
1,633 Elo+

VS

Team Averages
Level 69
1,489 SR
1,461 Elo+
Ullr
Ullr
AlliedPython729
Ullr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,432 Elo+
Solo
Skadi
Skadi
Daartii
Skadi
Level 140
God Stats
0W - 2L
1,596 SR
Queue Stats
79W - 83L
1,492 Elo+
Party 2
Mulan
Mulan
Mexicano058
Mulan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,204 Elo+
Solo
Rama
Rama
Pwnanza
Rama
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 10L
1,572 Elo+
Solo
Cthulhu
Cthulhu
beauford
Cthulhu
Level 26
God Stats
3W - 1L
1,348 SR
Queue Stats
19W - 11L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 1
9,778
611
14,807
10,353
8,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Jyounga
Scylla
13
1 / 2 / 1
7,444
465
7,248
9,876
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
R0AMINGCAMEL
Baron Samedi
13
0 / 0 / 6
7,095
443
5,252
7,082
6,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
4 / 2 / 1
8,330
521
6,537
16,103
6,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ishtar
chenteater
Ishtar
14
2 / 0 / 4
8,283
518
9,780
9,028
3,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
7,109
444
3,656
13,364
4,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Skadi
Daartii
Skadi
13
0 / 2 / 0
7,768
486
4,569
9,957
3,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
0 / 7 / 2
6,897
431
3,362
15,882
9,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Rama
Pwnanza
Rama
14
2 / 3 / 1
8,370
523
10,656
16,589
7,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
beauford
Cthulhu
11
2 / 1 / 1
7,294
456
5,083
9,191
8,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
14
Kills
5
6
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Skadi
Daartii
Skadi
0
2
0
0
W
7
2
1
3.75
W
Scylla
Jyounga
Scylla
1
2
1
0.75
L
0
7
2
0.14
L
Rama
Pwnanza
Rama
2
3
1
0.83
W
Baron Samedi
R0AMINGCAMEL
Baron Samedi
0
0
6
3
W
4
2
1
2.25
L
Cthulhu
beauford
Cthulhu
2
1
1
2.5
W
Ishtar
chenteater
Ishtar
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,624
Damage
27,326
52,442
Taken
64,983
28,234
Mitigated
33,988
25,460
Healing
17,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,656
1,177
0
4,080
13,364
4,995
0
1,377
11,856
0
50,006
L
Skadi
Daartii
Skadi
4,569
2,003
0
750
9,957
3,714
0
1,525
8,241
0
74,196
W
14,807
1,861
132
5,672
10,353
8,447
0
880
9,473
0
67,831
W
Scylla
Jyounga
Scylla
7,248
93
75
3,703
9,876
3,151
448
915
8,961
51,266
0
L
3,362
593
0
1,579
15,882
9,620
179
859
14,446
0
35,411
L
Rama
Pwnanza
Rama
10,656
8,251
0
8,583
16,589
7,226
69
5,421
10,971
0
70,075
W
Baron Samedi
R0AMINGCAMEL
Baron Samedi
5,252
526
521
2,776
7,082
6,224
0
1,507
5,575
33,826
0
W
6,537
1,352
0
6,314
16,103
6,433
0
1,483
14,620
0
57,596
L
Cthulhu
beauford
Cthulhu
5,083
338
312
2,172
9,191
8,433
0
2,578
6,071
24,402
4,098
W
Ishtar
chenteater
Ishtar
9,780
5,926
0
6,267
9,028
3,979
1,478
798
8,230
0
76,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,930
Gold Earned
37,438
442
Minions Killed
470
0
Camps Cleared
0
1,523,752
Distance Traveled
1,470,596
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,109
444
94
6
0
322,462
2
L
Skadi
7,768
486
132
8
0
277,379
4
W
Mulan
9,778
611
117
7
0
288,753
6
W
Scylla
7,444
465
74
5
0
300,817
2
L
Mulan
6,897
431
70
4
0
287,214
3
L
Rama
8,370
523
134
8
0
258,295
4
W
Baron Samedi
7,095
443
33
2
0
307,362
1
W
Thor
8,330
521
78
5
0
332,657
3
L
Cthulhu
7,294
456
40
3
0
325,246
3
W
Ishtar
8,283
518
140
9
0
294,163
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role