Player Matchup

Terra
Terra
Platinum V
BunniBambi
Terra
Platinum V
Level 160
God Stats
2W - 4L
1,348 SR
Queue Stats
627W - 626L
1,802 MMR
Solo
Lancelot
Lancelot
Platinum IV
DinoVitolo
Lancelot
Platinum IV
Level 156
God Stats
10W - 7L
1,631 SR
Queue Stats
216W - 203L
1,811 MMR
Solo
Thor
Thor
Diamond V
ElPonchitoo
Thor
Diamond V
Level 126
God Stats
45W - 20L
1,761 SR
Queue Stats
188W - 179L
1,908 MMR
Solo
Agni
Agni
Diamond V
SMOK3Y V2
Agni
Diamond V
Level 144
God Stats
2W - 3L
1,471 SR
Queue Stats
145W - 143L
1,881 MMR
Solo
Heimdallr
Heimdallr
Platinum II
Skad-i
Heimdallr
Platinum II
Level 88
God Stats
7W - 6L
1,594 SR
Queue Stats
300W - 312L
1,711 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,561 SR
1,823 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,636 SR
1,823 MMR
The Morrigan
The Morrigan
Platinum III
HoboOnAHelo
The Morrigan
Platinum III
Level 160
God Stats
23W - 31L
1,488 SR
Queue Stats
664W - 669L
1,897 MMR
Solo
Sobek
Sobek
Diamond V
KN1G4T RANGER
Sobek
Diamond V
Level 157
God Stats
7W - 7L
1,637 SR
Queue Stats
415W - 418L
1,845 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
TheAlphaPaladin
Cernunnos
Platinum IV
Level 129
God Stats
1W - 1L
1,726 SR
Queue Stats
97W - 93L
1,815 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
drath123saber
Gilgamesh
Platinum IV
Level 145
God Stats
1W - 1L
1,819 SR
Queue Stats
39W - 32L
1,703 MMR
Solo
Ratatoskr
Ratatoskr
Gold II
immnico
Ratatoskr
Gold II
Level 136
God Stats
1W - 2L
1,509 SR
Queue Stats
20W - 10L
1,855 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
16
0 / 1 / 10
11,014
501
4,185
18,600
18,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
DinoVitolo
Lancelot
19
8 / 1 / 9
12,828
583
18,499
16,509
8,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 0 / 7
14,827
674
18,617
19,049
18,313
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
19
4 / 2 / 5
13,043
593
13,170
13,805
7,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Skad-i
Heimdallr
20
3 / 1 / 6
12,827
583
10,398
19,959
9,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
SusanoGeb

VS

Bans
HadesKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
HoboOnAHelo
The Morrigan
18
2 / 4 / 0
10,570
480
5,403
10,086
4,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 4
8,531
388
14,259
20,259
26,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
TheAlphaPaladin
Cernunnos
17
1 / 4 / 2
10,488
477
12,598
17,373
7,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
drath123saber
Gilgamesh
16
1 / 6 / 0
10,028
456
8,844
24,640
25,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
immnico
Ratatoskr
15
0 / 6 / 2
9,400
427
5,221
19,740
8,485
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
22
Kills
5
5
Deaths
22
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Terra
0
1
10
5
W
Lancelot
DinoVitolo
Lancelot
8
1
9
12.5
W
7
0
7
10.5
L
The Morrigan
HoboOnAHelo
The Morrigan
2
4
0
0.5
L
1
2
4
1.5
W
Agni
4
2
5
3.25
W
Heimdallr
Skad-i
Heimdallr
3
1
6
6
L
Cernunnos
TheAlphaPaladin
Cernunnos
1
4
2
0.5
L
Gilgamesh
drath123saber
Gilgamesh
1
6
0
0.17
L
Ratatoskr
immnico
Ratatoskr
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,869
Damage
46,325
87,922
Taken
92,098
61,037
Mitigated
72,340
32,629
Healing
19,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
4,185
276
5,900
5,800
18,600
18,038
310
4,137
13,963
27,783
2,154
W
Lancelot
DinoVitolo
Lancelot
18,499
4,047
0
3,293
16,509
8,581
0
2,468
13,566
0
128,360
W
18,617
4,110
0
3,772
19,049
18,313
215
1,881
17,029
392
126,898
L
The Morrigan
HoboOnAHelo
The Morrigan
5,403
690
0
2,923
10,086
4,669
0
3,310
6,532
84,754
5,255
L
14,259
992
0
3,749
20,259
26,048
243
6,463
13,796
39,883
3,620
W
Agni
13,170
402
422
3,199
13,805
7,096
408
4,460
8,719
138,135
0
W
Heimdallr
Skad-i
Heimdallr
10,398
5,187
0
10,243
19,959
9,009
5,735
3,958
15,107
0
115,175
L
Cernunnos
TheAlphaPaladin
Cernunnos
12,598
4,832
0
6,861
17,373
7,572
831
2,529
14,844
0
101,720
L
Gilgamesh
drath123saber
Gilgamesh
8,844
2,384
0
5,121
24,640
25,566
36
2,073
22,567
282
65,670
L
Ratatoskr
immnico
Ratatoskr
5,221
1,388
0
764
19,740
8,485
0
3,427
16,313
0
80,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,539
Gold Earned
49,017
785
Minions Killed
611
0
Camps Cleared
0
2,249,922
Distance Traveled
2,171,043
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,014
501
46
2
0
450,654
7
W
Lancelot
12,828
583
148
7
0
540,540
3
W
Thor
14,827
674
213
10
0
408,676
3
L
The Morrigan
10,570
480
173
8
0
421,989
9
L
Sobek
8,531
388
47
2
0
464,911
7
W
Agni
13,043
593
210
10
0
441,933
6
W
Heimdallr
12,827
583
168
8
0
408,119
1
L
Cernunnos
10,488
477
155
7
0
395,079
9
L
Gilgamesh
10,028
456
116
5
0
406,623
1
L
Ratatoskr
9,400
427
120
5
0
482,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role