Player Matchup

Gilgamesh
Gilgamesh
Faltrus
Gilgamesh
Level 142
God Stats
2W - 1L
1,758 SR
Queue Stats
38W - 27L
1,627 Elo+
Party 2
Kuzenbo
Kuzenbo
Wildcat45
Kuzenbo
Level 78
God Stats
0W - 2L
1,405 SR
Queue Stats
29W - 22L
1,584 Elo+
Party 2
Chiron
Chiron
jasonREDACTED
Chiron
Level 100
God Stats
3W - 3L
1,790 SR
Queue Stats
26W - 19L
1,636 Elo+
Party 2
Team Averages
Level 107
1,651 SR
1,616 Elo+

VS

Team Averages
Level 86
1,634 SR
1,642 Elo+
Nu Wa
Nu Wa
E1Mojad0
Nu Wa
Level 76
God Stats
8W - 7L
1,563 SR
Queue Stats
302W - 228L
1,647 Elo+
Party 1
Ymir
Ymir
TenFiftySix
Ymir
Level 63
God Stats
13W - 8L
1,527 SR
Queue Stats
242W - 191L
1,631 Elo+
Party 1
Ravana
Ravana
jenk69
Ravana
Level 118
God Stats
3W - 1L
1,812 SR
Queue Stats
299W - 206L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Faltrus
Gilgamesh
14
2 / 5 / 2
9,723
648
14,109
24,182
20,294
Mystical Earring

Mystical Earring

+15
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
Wildcat45
Kuzenbo
15
0 / 4 / 4
10,367
691
7,883
20,089
26,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
2 / 3 / 2
10,461
697
17,125
14,302
6,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
E1Mojad0
Nu Wa
17
3 / 1 / 8
10,866
724
19,039
9,652
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 2 / 6
11,287
752
7,492
17,118
20,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ravana
jenk69
Ravana
18
6 / 1 / 6
11,625
775
22,249
19,162
17,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
4
Kills
12
12
Deaths
4
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
E1Mojad0
Nu Wa
3
1
8
7
L
Gilgamesh
Faltrus
Gilgamesh
2
5
2
0.6
W
3
2
6
3
L
Kuzenbo
Wildcat45
Kuzenbo
0
4
4
0.5
L
2
3
2
1
W
Ravana
jenk69
Ravana
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,117
Damage
48,780
58,573
Taken
45,932
53,053
Mitigated
42,089
12,408
Healing
14,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
E1Mojad0
Nu Wa
19,039
6,904
0
1,410
9,652
4,317
1,261
1,490
8,162
61,853
0
L
Gilgamesh
Faltrus
Gilgamesh
14,109
2,527
0
3,644
24,182
20,294
0
9,475
13,988
0
49,055
W
7,492
2,246
618
2,305
17,118
20,599
304
2,634
14,484
16,618
0
L
Kuzenbo
Wildcat45
Kuzenbo
7,883
2,545
0
4,289
20,089
26,049
0
12,437
7,314
31,868
0
L
17,125
6,766
1,079
3,396
14,302
6,710
272
4,681
9,120
0
74,722
W
Ravana
jenk69
Ravana
22,249
8,508
0
9,866
19,162
17,173
169
3,776
15,386
0
61,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,551
Gold Earned
33,778
219
Minions Killed
194
0
Camps Cleared
0
844,293
Distance Traveled
844,159
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,866
724
103
7
0
264,682
2
L
Gilgamesh
9,723
648
54
4
0
294,321
3
W
Ymir
11,287
752
19
1
0
269,579
0
L
Kuzenbo
10,367
691
39
3
0
278,645
0
L
Chiron
10,461
697
126
8
0
271,327
3
W
Ravana
11,625
775
72
5
0
309,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role