Player Matchup

Anhur
Anhur
XQfirst
Anhur
Level 160
God Stats
3W - 3L
1,399 SR
Queue Stats
261W - 222L
1,583 Elo+
Party 2
Nike
Nike
l Pinocchio l
Nike
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 73L
1,598 Elo+
Party 2
Hera
Hera
x Gravierdent x
Hera
Level 28
God Stats
3W - 2L
1,426 SR
Queue Stats
63W - 40L
1,567 Elo+
Party 2
Yemoja
Yemoja
x Nygma x JG
Yemoja
Level 132
God Stats
2W - 4L
1,254 SR
Queue Stats
214W - 187L
1,586 Elo+
Party 2
Zhong Kui
Zhong Kui
xTH3 DONx4847
Zhong Kui
Level 141
God Stats
1W - 0L
1,276 SR
Queue Stats
48W - 25L
1,605 Elo+
Party 2
Team Averages
Level 123
1,371 SR
1,588 Elo+

VS

Team Averages
Level 63
1,526 SR
1,463 Elo+
Thanatos
Thanatos
 
Thanatos
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
GETJ3WD
Kuzenbo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,718 Elo+
Party 1
Hera
Hera
NandoCrak20
Hera
Level 126
God Stats
2W - 2L
1,632 SR
Queue Stats
82W - 84L
1,441 Elo+
Solo
Ishtar
Ishtar
Xwill951
Ishtar
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,351 Elo+
Party 1
Hel
Hel
xItsUnholy
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
XQfirst
Anhur
18
10 / 1 / 12
10,457
951
21,591
13,635
8,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 2 / 10
9,933
903
9,795
16,074
18,667
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 1 / 17
8,488
772
9,767
9,151
4,939
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
16
0 / 0 / 18
8,839
804
4,700
8,792
7,389
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Zhong Kui
xTH3 DONx4847
Zhong Kui
15
6 / 4 / 12
9,138
831
14,835
17,332
13,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
2 / 7 / 5
7,563
688
8,986
13,458
8,714
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kuzenbo
GETJ3WD
Kuzenbo
14
2 / 3 / 4
8,027
730
7,136
18,786
28,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 7 / 4
7,463
678
10,142
11,758
5,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Xwill951
Ishtar
15
3 / 5 / 4
7,981
726
12,172
14,269
8,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 2 / 5
6,650
605
4,174
12,575
8,303
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
30
24
Kills
8
8
Deaths
24
69
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
7
5
0.64
L
Kuzenbo
GETJ3WD
Kuzenbo
2
3
4
1.33
L
1
7
4
0.43
W
Anhur
XQfirst
Anhur
10
1
12
16
L
Ishtar
Xwill951
Ishtar
3
5
4
1
W
7
2
10
6
W
1
1
17
9.5
W
Yemoja
0
0
18
9
L
0
2
5
1.25
W
Zhong Kui
xTH3 DONx4847
Zhong Kui
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,688
Damage
42,610
64,984
Taken
70,846
53,001
Mitigated
58,766
32,783
Healing
28,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,986
2,107
1,578
4,047
13,458
8,714
0
4,876
8,582
0
17,290
L
Kuzenbo
GETJ3WD
Kuzenbo
7,136
1,727
2,860
3,583
18,786
28,443
105
7,815
10,971
11,456
0
L
10,142
2,833
2,440
1,409
11,758
5,124
102
3,368
8,390
18,981
0
W
Anhur
XQfirst
Anhur
21,591
13,778
0
3,928
13,635
8,080
3,625
4,349
9,286
0
43,558
L
Ishtar
Xwill951
Ishtar
12,172
7,866
0
2,238
14,269
8,182
0
6,183
8,086
0
26,046
W
9,795
1,303
3,067
3,485
16,074
18,667
279
3,919
12,155
0
21,477
W
9,767
2,863
827
1,386
9,151
4,939
1,142
3,899
5,252
22,435
0
W
Yemoja
4,700
1,667
12,136
1,593
8,792
7,389
1,809
2,537
6,255
12,080
0
L
4,174
32
5,648
4,681
12,575
8,303
0
7,060
5,515
11,605
0
W
Zhong Kui
xTH3 DONx4847
Zhong Kui
14,835
1,132
567
5,794
17,332
13,926
1,761
6,748
10,584
26,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,855
Gold Earned
37,684
146
Minions Killed
80
0
Camps Cleared
0
925,362
Distance Traveled
919,643
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,563
688
14
1
0
175,576
0
L
Kuzenbo
8,027
730
9
1
0
213,217
0
L
Hera
7,463
678
24
2
0
176,449
2
W
Anhur
10,457
951
46
4
0
164,501
1
L
Ishtar
7,981
726
26
2
0
170,781
0
W
Nike
9,933
903
28
3
0
219,018
0
W
Hera
8,488
772
17
2
0
197,295
0
W
Yemoja
8,839
804
18
2
0
154,646
1
L
Hel
6,650
605
7
1
0
183,620
1
W
Zhong Kui
9,138
831
37
3
0
189,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role